Player Matchup

Thanatos
Thanatos
EvilestSnow3
Thanatos
Level 116
God Stats
17W - 17L
1,662 SR
Queue Stats
1,107W - 1,030L
1,559 Elo+
Solo
Nu Wa
Nu Wa
Nopnom
Nu Wa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 55L
1,526 Elo+
Solo
Ymir
Ymir
Zip Left Zap
Ymir
Level 89
God Stats
1W - 2L
1,127 SR
Queue Stats
8W - 9L
1,428 Elo+
Party 1
Achilles
Achilles
iLagBadly
Achilles
Level 136
God Stats
14W - 10L
1,593 SR
Queue Stats
61W - 63L
1,476 Elo+
Solo
Izanami
Izanami
setholicious14
Izanami
Level 89
God Stats
1W - 0L
1,694 SR
Queue Stats
8W - 8L
1,419 Elo+
Party 1
Team Averages
Level 99
1,515 SR
1,481 Elo+

VS

Team Averages
Level 89
1,667 SR
1,495 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
EGuzmanE
Loki
Level 121
God Stats
8W - 6L
1,605 SR
Queue Stats
60W - 60L
1,454 Elo+
Solo
Hachiman
Hachiman
EventlessBullet
Hachiman
Level 50
God Stats
0W - 1L
1,774 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Odin
Odin
JinchurikiPrinc
Odin
Level 89
God Stats
13W - 9L
1,807 SR
Queue Stats
217W - 199L
1,521 Elo+
Solo
Bacchus
Bacchus
legendsbank
Bacchus
Level 36
God Stats
0W - 1L
1,648 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EvilestSnow3
Thanatos
11
5 / 3 / 3
6,868
572
7,523
8,867
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Nopnom
Nu Wa
11
0 / 1 / 2
6,427
536
5,369
5,507
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 4
6,653
554
6,388
11,238
10,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
iLagBadly
Achilles
13
4 / 1 / 2
7,704
642
6,301
8,294
6,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 2
5,860
488
4,474
6,936
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
6 / 1 / 0
7,529
627
7,188
7,137
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
10
0 / 3 / 4
5,846
487
4,029
9,910
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
8
2 / 2 / 0
5,095
425
6,320
10,015
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 2
6,583
549
2,277
8,336
7,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
legendsbank
Bacchus
9
0 / 3 / 4
5,666
472
3,479
8,121
7,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
11
Kills
8
8
Deaths
12
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
6
1
0
6
L
Loki
0
3
4
0.67
L
Hachiman
2
2
0
1
W
Thanatos
EvilestSnow3
Thanatos
5
3
3
2.17
L
0
3
2
0.33
W
Nu Wa
Nopnom
Nu Wa
0
1
2
1
W
1
1
4
3
W
Achilles
iLagBadly
Achilles
4
1
2
5
L
Bacchus
legendsbank
Bacchus
0
3
4
0.67
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,055
Damage
23,293
40,842
Taken
43,519
24,086
Mitigated
23,706
13,955
Healing
7,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,188
176
0
1,438
7,137
2,703
102
3,293
3,844
59,085
0
L
Loki
4,029
777
0
1,580
9,910
3,174
0
1,823
7,979
0
39,737
L
Hachiman
6,320
3,832
0
2,606
10,015
3,362
87
3,753
6,221
0
27,322
W
Thanatos
EvilestSnow3
Thanatos
7,523
1,678
0
4,455
8,867
3,348
0
2,191
6,676
0
33,849
L
2,277
491
0
142
8,336
7,063
0
215
7,629
0
37,468
W
Nu Wa
Nopnom
Nu Wa
5,369
738
0
750
5,507
1,565
0
3,068
2,439
44,126
0
W
6,388
1,062
0
2,976
11,238
10,437
50
2,693
8,545
26,102
0
W
Achilles
iLagBadly
Achilles
6,301
2,090
0
3,374
8,294
6,368
422
634
7,660
0
60,591
L
Bacchus
legendsbank
Bacchus
3,479
189
0
1,755
8,121
7,404
46
2,708
5,383
11,650
0
W
4,474
3,007
0
2,400
6,936
2,368
96
2,109
4,827
0
42,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,512
Gold Earned
30,719
336
Minions Killed
267
0
Camps Cleared
0
1,203,207
Distance Traveled
1,184,523
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,529
627
92
8
0
248,895
0
L
Loki
5,846
487
58
5
0
257,038
2
L
Hachiman
5,095
425
28
2
0
199,184
0
W
Thanatos
6,868
572
51
4
0
286,549
0
L
Odin
6,583
549
78
7
0
214,689
1
W
Nu Wa
6,427
536
74
6
0
258,218
0
W
Ymir
6,653
554
37
3
0
233,465
0
W
Achilles
7,704
642
102
9
0
240,774
1
L
Bacchus
5,666
472
11
1
0
264,717
0
W
Izanami
5,860
488
72
6
0
184,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role