Player Matchup

Danzaburou
Danzaburou
Brain29
Danzaburou
Level 42
God Stats
0W - 3L
1,029 SR
Queue Stats
1W - 8L
1,268 Elo+
Party 1
King Arthur
King Arthur
NoName2571
King Arthur
Level 8
God Stats
0W - 6L
1,008 SR
Queue Stats
0W - 6L
1,145 Elo+
Party 1
Freya
Freya
jedijoshua01
Freya
Level 18
God Stats
1W - 5L
1,253 SR
Queue Stats
1W - 7L
1,268 Elo+
Party 1
Team Averages
Level 23
1,096 SR
1,227 Elo+

VS

Team Averages
Level 100
1,592 SR
1,497 Elo+
Horus
Horus
ItsCoRzz
Horus
Level 22
God Stats
21W - 4L
1,618 SR
Queue Stats
73W - 63L
1,474 Elo+
Party 2
Nu Wa
Nu Wa
Renzzey
Nu Wa
Level 149
God Stats
16W - 10L
1,563 SR
Queue Stats
113W - 92L
1,506 Elo+
Party 2
Mulan
Mulan
UnwrittenThesis
Mulan
Level 129
God Stats
7W - 5L
1,596 SR
Queue Stats
87W - 63L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brain29
Danzaburou
11
0 / 4 / 1
7,970
664
5,022
10,198
2,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
NoName2571
King Arthur
9
0 / 5 / 2
7,670
639
3,467
14,266
9,641
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 8 / 0
8,049
671
2,792
13,630
4,043
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ItsCoRzz
Horus
12
3 / 1 / 9
9,624
802
3,898
8,816
8,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Renzzey
Nu Wa
14
10 / 1 / 6
11,146
929
21,422
6,604
2,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 0 / 9
9,838
820
9,580
8,804
7,333
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
1
Kills
17
17
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Brain29
Danzaburou
0
4
1
0.13
W
Horus
ItsCoRzz
Horus
3
1
9
7.5
L
King Arthur
NoName2571
King Arthur
0
5
2
0.2
W
Nu Wa
Renzzey
Nu Wa
10
1
6
13
W
4
0
9
8.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,281
Damage
34,900
38,094
Taken
24,224
16,616
Mitigated
18,194
3,967
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Brain29
Danzaburou
5,022
2,363
0
1,265
10,198
2,932
0
6,188
3,880
0
34,113
W
Horus
ItsCoRzz
Horus
3,898
1,479
1,534
2,217
8,816
8,332
342
1,034
7,782
0
13,052
L
King Arthur
NoName2571
King Arthur
3,467
378
0
1,542
14,266
9,641
0
7,593
6,673
0
15,296
W
Nu Wa
Renzzey
Nu Wa
21,422
6,017
0
1,381
6,604
2,529
1,500
1,057
5,547
74,366
0
W
9,580
1,328
331
1,862
8,804
7,333
593
1,674
7,130
0
30,854
L
2,792
811
0
1,160
13,630
4,043
0
7,973
5,583
26,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,689
Gold Earned
30,608
93
Minions Killed
136
0
Camps Cleared
0
552,323
Distance Traveled
654,916
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,970
664
43
4
0
196,228
4
W
Horus
9,624
802
23
2
0
229,307
0
L
King Arthur
7,670
639
20
2
0
190,396
0
W
Nu Wa
11,146
929
70
6
0
198,602
0
W
Mulan
9,838
820
43
4
0
227,007
5
L
Freya
8,049
671
30
3
0
165,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role