Player Matchup

Chang'e
Chang'e
IndicaFuerte
Chang'e
Level 65
God Stats
31W - 29L
1,441 SR
Queue Stats
108W - 156L
1,270 Elo+
Party 1
Mulan
Mulan
MR-WEEB-100
Mulan
Level 58
God Stats
8W - 9L
1,305 SR
Queue Stats
414W - 481L
1,216 Elo+
Party 1
Loki
Loki
kruqn
Loki
Level 17
God Stats
21W - 42L
1,126 SR
Queue Stats
64W - 110L
1,117 Elo+
Party 1
Team Averages
Level 47
1,291 SR
1,201 Elo+

VS

Team Averages
Level 73
1,500 SR
1,359 Elo+
Ah Puch
Ah Puch
BIG_DADDY_D7207
Ah Puch
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,288 Elo+
Party 2
Bacchus
Bacchus
Yee_Yee_Feller
Bacchus
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,288 Elo+
Party 2
Artemis
Artemis
raylipp7260
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IndicaFuerte
Chang'e
10
2 / 9 / 4
9,068
698
6,183
14,607
5,595
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 7 / 7
8,706
670
5,427
20,824
25,328
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
kruqn
Loki
12
3 / 7 / 3
9,689
745
5,300
11,974
4,965
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 12
11,753
904
14,226
8,680
3,386
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
13 / 1 / 9
11,978
921
11,844
12,767
16,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
raylipp7260
Artemis
12
2 / 5 / 15
10,387
799
12,460
9,000
3,053
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
5
Kills
23
23
Deaths
7
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
1
12
14
L
Chang'e
IndicaFuerte
Chang'e
2
9
4
0.44
L
0
7
7
0.5
W
13
1
9
17.5
L
Loki
kruqn
Loki
3
7
3
0.64
W
Artemis
raylipp7260
Artemis
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,910
Damage
38,530
47,405
Taken
30,447
35,888
Mitigated
22,579
2,723
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,226
1,339
218
3,739
8,680
3,386
246
2,307
6,373
52,151
0
L
Chang'e
IndicaFuerte
Chang'e
6,183
515
794
1,539
14,607
5,595
0
8,831
5,776
21,983
0
L
5,427
794
0
390
20,824
25,328
0
10,952
9,872
318
18,428
W
11,844
986
0
786
12,767
16,140
449
3,344
9,423
25,545
0
L
Loki
kruqn
Loki
5,300
334
0
0
11,974
4,965
0
6,595
5,327
0
35,794
W
Artemis
raylipp7260
Artemis
12,460
8,079
0
1,461
9,000
3,053
1,372
1,547
7,453
0
35,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,463
Gold Earned
34,118
112
Minions Killed
120
0
Camps Cleared
0
585,796
Distance Traveled
648,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,753
904
59
5
0
211,340
0
L
Chang'e
9,068
698
39
3
0
160,205
0
L
Mulan
8,706
670
22
2
0
213,369
0
W
Bacchus
11,978
921
22
2
0
236,218
0
L
Loki
9,689
745
51
4
0
212,222
0
W
Artemis
10,387
799
39
3
0
201,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role