Player Matchup

Ymir
Ymir
BurnsAlot007
Ymir
Level 47
God Stats
15W - 20L
1,473 SR
Queue Stats
95W - 103L
1,431 Elo+
Party 1
Bakasura
Bakasura
Obsydeon
Bakasura
Level 42
God Stats
3W - 9L
1,274 SR
Queue Stats
15W - 20L
1,355 Elo+
Party 3
Kukulkan
Kukulkan
damien64
Kukulkan
Level 13
God Stats
1W - 1L
1,570 SR
Queue Stats
75W - 81L
1,308 Elo+
Party 3
Neith
Neith
l3aked
Neith
Level 87
God Stats
40W - 33L
1,587 SR
Queue Stats
220W - 203L
1,470 Elo+
Party 1
Izanami
Izanami
xBobaFett
Izanami
Level 29
God Stats
37W - 26L
1,535 SR
Queue Stats
52W - 56L
1,395 Elo+
Party 1
Team Averages
Level 44
1,488 SR
1,392 Elo+

VS

Team Averages
Level 97
1,461 SR
1,445 Elo+
Artemis
Artemis
Importdew
Artemis
Level 125
God Stats
5W - 7L
1,401 SR
Queue Stats
79W - 77L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
Lord_Steens
Kuzenbo
Level 129
God Stats
15W - 19L
1,429 SR
Queue Stats
188W - 203L
1,460 Elo+
Solo
Xing Tian
Xing Tian
Mythajin
Xing Tian
Level 89
God Stats
21W - 10L
1,669 SR
Queue Stats
125W - 121L
1,424 Elo+
Party 2
Hun Batz
Hun Batz
ThatDeeterKid
Hun Batz
Level 76
God Stats
18W - 13L
1,528 SR
Queue Stats
202W - 217L
1,447 Elo+
Party 2
Discordia
Discordia
cam24
Discordia
Level 64
God Stats
1W - 1L
1,278 SR
Queue Stats
20W - 21L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,867
458
7,344
18,966
10,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Obsydeon
Bakasura
13
0 / 5 / 1
7,213
481
4,682
17,454
6,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
damien64
Kukulkan
12
1 / 6 / 0
7,114
474
5,750
9,630
3,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
l3aked
Neith
13
3 / 4 / 0
8,190
546
7,211
11,353
4,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
xBobaFett
Izanami
13
3 / 2 / 3
8,281
552
7,515
10,089
3,495
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Importdew
Artemis
13
2 / 1 / 6
7,629
509
9,567
6,425
2,432
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Lord_Steens
Kuzenbo
14
3 / 1 / 6
7,490
499
7,150
8,227
7,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Mythajin
Xing Tian
12
2 / 3 / 15
7,520
501
4,426
13,959
11,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
ThatDeeterKid
Hun Batz
15
8 / 2 / 9
8,909
594
16,047
15,572
6,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
cam24
Discordia
14
7 / 0 / 7
8,859
591
9,834
6,445
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
7
Kills
22
22
Deaths
7
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Artemis
Importdew
Artemis
2
1
6
5
W
Kuzenbo
Lord_Steens
Kuzenbo
3
1
6
6
W
Xing Tian
Mythajin
Xing Tian
2
3
15
3.17
L
Bakasura
Obsydeon
Bakasura
0
5
1
0.1
W
Hun Batz
ThatDeeterKid
Hun Batz
8
2
9
6.25
W
Discordia
cam24
Discordia
7
0
7
10.5
L
Kukulkan
damien64
Kukulkan
1
6
0
0.17
L
Neith
l3aked
Neith
3
4
0
0.75
L
Izanami
xBobaFett
Izanami
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,502
Damage
47,024
67,492
Taken
50,628
28,700
Mitigated
31,587
14,161
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,344
2,323
349
5,011
18,966
10,570
264
6,663
12,029
31,601
0
W
Artemis
Importdew
Artemis
9,567
4,534
0
3,087
6,425
2,432
1,136
2,087
4,338
0
62,634
W
Kuzenbo
Lord_Steens
Kuzenbo
7,150
1,953
0
713
8,227
7,998
0
588
7,639
37,964
0
W
Xing Tian
Mythajin
Xing Tian
4,426
506
0
3,516
13,959
11,737
0
4,350
9,609
17,835
0
L
Bakasura
Obsydeon
Bakasura
4,682
3,934
0
2,162
17,454
6,718
0
3,530
13,683
0
64,998
W
Hun Batz
ThatDeeterKid
Hun Batz
16,047
4,337
0
1,548
15,572
6,673
0
3,891
11,322
0
71,933
W
Discordia
cam24
Discordia
9,834
524
0
690
6,445
2,747
525
2,319
4,126
60,845
0
L
Kukulkan
damien64
Kukulkan
5,750
700
0
1,804
9,630
3,614
160
4,448
4,816
45,113
0
L
Neith
l3aked
Neith
7,211
3,194
0
3,096
11,353
4,303
663
4,064
6,769
0
59,276
L
Izanami
xBobaFett
Izanami
7,515
5,227
0
1,739
10,089
3,495
0
1,379
8,660
0
53,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,665
Gold Earned
40,407
417
Minions Killed
386
0
Camps Cleared
0
1,381,907
Distance Traveled
1,455,016
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,867
458
39
3
0
259,792
2
W
Artemis
7,629
509
116
8
0
258,010
3
W
Kuzenbo
7,490
499
53
4
0
280,485
0
W
Xing Tian
7,520
501
22
1
0
302,813
5
L
Bakasura
7,213
481
99
7
0
341,446
0
W
Hun Batz
8,909
594
87
6
0
324,607
2
W
Discordia
8,859
591
108
7
0
289,101
0
L
Kukulkan
7,114
474
76
5
0
260,780
0
L
Neith
8,190
546
119
8
0
221,052
5
L
Izanami
8,281
552
84
6
0
298,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role