Player Matchup

Heimdallr
Heimdallr
Silver IV
DEADSAW242
Heimdallr
Silver IV
Level 98
God Stats
8W - 8L
1,717 SR
Queue Stats
42W - 44L
997 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze I
Sayianpride24
Gilgamesh
Bronze I
Level 48
God Stats
2W - 2L
1,594 SR
Queue Stats
11W - 20L
909 MMR
Party 1
Kukulkan
Kukulkan
Silver III
xCReXx
Kukulkan
Silver III
Level 153
God Stats
1W - 3L
1,425 SR
Queue Stats
70W - 67L
1,024 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,579 SR
977 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,438 SR
900 MMR
King Arthur
King Arthur
Silver IV
Bhdax
King Arthur
Silver IV
Level 87
God Stats
12W - 14L
1,505 SR
Queue Stats
179W - 219L
827 MMR
Solo
Zeus
Zeus
Silver IV
DaddyJROC1732
Zeus
Silver IV
Level 121
God Stats
179W - 169L
1,539 SR
Queue Stats
305W - 367L
905 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
WoIfpack_Reborn
Kuzenbo
Silver III
Level 117
God Stats
1W - 5L
1,269 SR
Queue Stats
217W - 264L
968 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DEADSAW242
Heimdallr
17
8 / 0 / 5
12,893
921
13,945
9,361
4,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Sayianpride24
Gilgamesh
12
1 / 1 / 9
10,492
749
5,834
9,571
7,280
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
xCReXx
Kukulkan
15
4 / 2 / 7
11,490
821
12,807
9,559
3,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HadesAwilixKaliMartichorasNox

VS

Bans
AchillesIshtarSurtrAh Muzen CabKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bhdax
King Arthur
12
0 / 6 / 3
9,553
682
8,442
19,554
9,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 5 / 0
9,808
701
7,801
10,680
3,941
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 2
9,626
688
4,682
11,291
13,423
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
3
3
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bhdax
King Arthur
0
6
3
0.25
W
Heimdallr
DEADSAW242
Heimdallr
8
0
5
10.5
L
2
5
0
0.4
W
Gilgamesh
Sayianpride24
Gilgamesh
1
1
9
5.5
L
1
2
2
1
W
Kukulkan
xCReXx
Kukulkan
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,586
Damage
20,925
28,491
Taken
41,525
15,695
Mitigated
26,580
6,939
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bhdax
King Arthur
8,442
660
0
1,975
19,554
9,216
0
6,282
13,272
0
34,385
W
Heimdallr
DEADSAW242
Heimdallr
13,945
7,455
0
4,883
9,361
4,501
1,897
3,865
5,496
0
66,556
L
7,801
488
408
729
10,680
3,941
0
4,736
5,943
48,628
0
W
Gilgamesh
Sayianpride24
Gilgamesh
5,834
1,263
0
281
9,571
7,280
93
4,680
4,891
0
23,683
L
4,682
1,522
0
3,203
11,291
13,423
11
2,706
8,585
13,357
152
W
Kukulkan
xCReXx
Kukulkan
12,807
1,412
247
1,528
9,559
3,914
346
4,548
5,011
65,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,875
Gold Earned
28,987
203
Minions Killed
131
0
Camps Cleared
0
748,147
Distance Traveled
748,908
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,553
682
37
3
0
281,393
0
W
Heimdallr
12,893
921
86
6
0
256,333
0
L
Zeus
9,808
701
75
5
0
237,564
0
W
Gilgamesh
10,492
749
24
2
0
242,785
0
L
Kuzenbo
9,626
688
19
1
0
229,951
0
W
Kukulkan
11,490
821
93
7
0
249,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role