Player Matchup

Janus
Janus
Gold I
 
Janus
Gold I
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold I
 
Khepri
Gold I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Platinum II
Abbaaddon2515
Cupid
Platinum II
Level 146
God Stats
13W - 9L
1,617 SR
Queue Stats
516W - 502L
1,802 MMR
Solo
Nike
Nike
Silver III
CRiMe09
Nike
Silver III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 63L
1,427 MMR
Solo
Ravana
Ravana
Gold V
rubengx
Ravana
Gold V
Level 87
God Stats
5W - 5L
1,739 SR
Queue Stats
164W - 162L
1,440 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 101
1,571 SR
1,534 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,716 SR
1,564 MMR
Poseidon
Poseidon
Gold I
 
Poseidon
Gold I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum V
DmitryDymov
Freya
Platinum V
Level 85
God Stats
21W - 18L
1,666 SR
Queue Stats
172W - 168L
1,763 MMR
Solo
Sol
Sol
Gold I
FreDy7
Sol
Gold I
Level 149
God Stats
4W - 1L
1,676 SR
Queue Stats
117W - 115L
1,685 MMR
Solo
Geb
Geb
Gold V
aang30
Geb
Gold V
Level 129
God Stats
2W - 0L
1,909 SR
Queue Stats
43W - 44L
1,245 MMR
Solo
Mercury
Mercury
Gold V
iloveaduck
Mercury
Gold V
Level 85
God Stats
2W - 0L
1,826 SR
Queue Stats
14W - 9L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 0 / 1
6,195
620
5,140
5,584
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
 
Khepri
8
0 / 1 / 4
5,466
547
2,159
5,634
4,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

9
1 / 1 / 0
5,333
533
2,490
4,646
1,899
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
CRiMe09
Nike
7
0 / 5 / 0
4,392
439
1,949
7,848
3,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
rubengx
Ravana
9
1 / 0 / 1
5,040
504
3,994
6,817
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BakasuraScyllaBaba YagaHachiman

VS

Bans
KaliAnubisAo KuangAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
5 / 0 / 0
7,284
728
4,831
4,246
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 0 / 0
6,112
611
3,919
3,538
1,238
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sol
FreDy7
Sol
9
0 / 1 / 0
5,265
527
7,586
7,155
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
aang30
Geb
9
0 / 2 / 1
5,238
524
2,136
7,982
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
iloveaduck
Mercury
11
0 / 2 / 0
5,655
566
1,870
8,957
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
5
Kills
7
7
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
0
1
3.5
L
Khepri
 
Khepri
0
1
4
2
W
Poseidon
 
Poseidon
5
0
0
5
L
1
1
0
1
L
Nike
CRiMe09
Nike
0
5
0
0
W
2
0
0
2
W
Sol
FreDy7
Sol
0
1
0
0
W
Geb
aang30
Geb
0
2
1
0.25
W
Mercury
iloveaduck
Mercury
0
2
0
0
L
Ravana
rubengx
Ravana
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,732
Damage
20,342
30,529
Taken
31,878
15,147
Mitigated
11,343
6,146
Healing
11,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,140
747
0
1,380
5,584
2,279
28
3,935
1,649
54,369
0
L
Khepri
 
Khepri
2,159
586
0
1,699
5,634
4,081
0
4,265
1,369
12,189
0
W
Poseidon
 
Poseidon
4,831
1,074
0
1,424
4,246
1,135
115
257
3,989
52,114
0
L
2,490
2,267
0
1,734
4,646
1,899
0
2,509
2,137
0
36,051
L
Nike
CRiMe09
Nike
1,949
193
0
250
7,848
3,699
0
4,501
3,017
677
22,695
W
3,919
1,193
0
2,996
3,538
1,238
0
506
3,032
42,867
0
W
Sol
FreDy7
Sol
7,586
2,867
0
4,294
7,155
1,822
0
2,601
4,378
41,570
0
W
Geb
aang30
Geb
2,136
357
0
2,033
7,982
4,137
182
1,898
6,008
19,152
0
W
Mercury
iloveaduck
Mercury
1,870
1,206
0
1,144
8,957
3,011
0
1,912
6,915
0
54,516
L
Ravana
rubengx
Ravana
3,994
1,053
0
1,083
6,817
3,189
0
2,939
3,878
0
29,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,426
Gold Earned
29,554
261
Minions Killed
335
0
Camps Cleared
0
962,651
Distance Traveled
1,038,484
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,195
620
98
10
0
206,743
1
L
Khepri
5,466
547
15
2
0
199,255
1
W
Poseidon
7,284
728
89
9
0
198,466
0
L
Cupid
5,333
533
71
7
0
163,116
1
L
Nike
4,392
439
27
3
0
168,501
0
W
Freya
6,112
611
76
8
0
193,800
2
W
Sol
5,265
527
57
6
0
182,463
0
W
Geb
5,238
524
26
3
0
221,295
0
W
Mercury
5,655
566
87
9
0
242,460
1
L
Ravana
5,040
504
50
5
0
225,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role