Player Matchup

Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
DomiKun00
Terra
Level 184
God Stats
8W - 7L
1,360 SR
Queue Stats
1,142W - 1,141L
1,559 Elo+
Party 2
Ah Puch
Ah Puch
diegonatic
Ah Puch
Level 88
God Stats
10W - 3L
1,712 SR
Queue Stats
219W - 216L
1,433 Elo+
Solo
Team Averages
Level 139
1,524 SR
1,497 Elo+

VS

Team Averages
Level 22
1,432 SR
1,378 Elo+
Sylvanus
Sylvanus
Ayuumii
Sylvanus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 162L
1,428 Elo+
Party 1
Arachne
Arachne
HeWasMyBest
Arachne
Level 13
God Stats
8W - 8L
1,500 SR
Queue Stats
46W - 60L
1,290 Elo+
Party 1
Merlin
Merlin
og2121
Merlin
Level 17
God Stats
8W - 8L
1,295 SR
Queue Stats
52W - 66L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
15 / 0 / 3
10,653
1,065
14,787
5,218
2,112
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
DomiKun00
Terra
11
2 / 1 / 14
8,609
861
5,648
9,199
6,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
diegonatic
Ah Puch
12
1 / 0 / 13
8,463
846
9,913
1,646
716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ayuumii
Sylvanus
9
0 / 6 / 1
6,624
662
3,175
14,227
11,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
HeWasMyBest
Arachne
8
1 / 8 / 0
6,725
673
2,085
13,401
5,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
og2121
Merlin
10
0 / 4 / 1
6,819
682
2,651
7,127
2,265
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
18
Kills
1
1
Deaths
18
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
15
0
3
16.5
L
Sylvanus
Ayuumii
Sylvanus
0
6
1
0.08
W
Terra
DomiKun00
Terra
2
1
14
9
L
Arachne
HeWasMyBest
Arachne
1
8
0
0.13
W
Ah Puch
diegonatic
Ah Puch
1
0
13
7.5
L
Merlin
og2121
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,348
Damage
7,911
16,063
Taken
34,755
9,603
Mitigated
19,029
8,173
Healing
3,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,787
8,395
0
2,586
5,218
2,112
2,113
2,344
2,874
0
42,219
L
Sylvanus
Ayuumii
Sylvanus
3,175
777
947
1,997
14,227
11,351
0
7,186
6,913
11,911
0
W
Terra
DomiKun00
Terra
5,648
770
366
4,526
9,199
6,775
273
3,280
5,919
28,610
0
L
Arachne
HeWasMyBest
Arachne
2,085
1,719
0
797
13,401
5,413
0
4,624
8,777
0
11,320
W
Ah Puch
diegonatic
Ah Puch
9,913
253
0
695
1,646
716
551
1,002
644
44,262
0
L
Merlin
og2121
Merlin
2,651
241
0
0
7,127
2,265
0
3,873
3,254
33,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,725
Gold Earned
20,168
147
Minions Killed
94
0
Camps Cleared
0
500,778
Distance Traveled
436,597
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,653
1,065
39
4
0
142,730
0
L
Sylvanus
6,624
662
22
2
0
134,912
0
W
Terra
8,609
861
38
4
0
177,643
3
L
Arachne
6,725
673
16
2
0
154,635
0
W
Ah Puch
8,463
846
70
7
0
180,405
0
L
Merlin
6,819
682
56
6
0
147,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role