Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AYO 0CK
Cernunnos
Level 108
God Stats
2W - 5L
1,495 SR
Queue Stats
22W - 41L
1,402 Elo+
Party 3
Geb
Geb
MEDELLIN50
Geb
Level 110
God Stats
8W - 1L
1,905 SR
Queue Stats
87W - 59L
1,516 Elo+
Party 2
Merlin
Merlin
death_knight5589
Merlin
Level 143
God Stats
20W - 13L
1,654 SR
Queue Stats
709W - 666L
1,458 Elo+
Party 2
Set
Set
vizzamma
Set
Level 98
God Stats
39W - 53L
1,500 SR
Queue Stats
378W - 546L
1,438 Elo+
Party 3
Team Averages
Level 116
1,611 SR
1,463 Elo+

VS

Team Averages
Level 115
1,622 SR
1,502 Elo+
Awilix
Awilix
CroppaFeel
Awilix
Level 148
God Stats
11W - 6L
1,467 SR
Queue Stats
975W - 925L
1,518 Elo+
Party 4
Martichoras
Martichoras
SNAKEzzEYES
Martichoras
Level 88
God Stats
13W - 8L
1,625 SR
Queue Stats
245W - 211L
1,508 Elo+
Party 4
Chaac
Chaac
TrickShotLogan
Chaac
Level 98
God Stats
6W - 0L
1,958 SR
Queue Stats
108W - 110L
1,475 Elo+
Party 1
Zhong Kui
Zhong Kui
hmSlim
Zhong Kui
Level 126
God Stats
49W - 39L
1,559 SR
Queue Stats
102W - 100L
1,527 Elo+
Solo
Ix Chel
Ix Chel
lSnortMentos
Ix Chel
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 174L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 3 / 3
7,825
522
9,337
12,667
9,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
AYO 0CK
Cernunnos
14
2 / 4 / 0
8,134
542
5,744
11,047
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 6 / 6
6,793
453
6,878
15,332
12,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 4 / 4
8,055
537
12,089
10,873
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
7,046
470
2,421
13,680
6,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CroppaFeel
Awilix
15
7 / 1 / 6
9,515
634
9,306
14,156
5,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
SNAKEzzEYES
Martichoras
15
4 / 1 / 2
9,597
640
7,312
10,210
4,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 4 / 9
7,785
519
9,800
15,508
12,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Zhong Kui
hmSlim
Zhong Kui
15
6 / 0 / 3
9,279
619
8,727
9,190
8,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ix Chel
lSnortMentos
Ix Chel
13
1 / 4 / 3
7,807
520
7,202
12,639
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
10
Kills
21
21
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
3
3
1.5
L
Cernunnos
AYO 0CK
Cernunnos
2
4
0
0.5
W
Awilix
CroppaFeel
Awilix
7
1
6
10
L
0
6
6
0.5
W
Martichoras
SNAKEzzEYES
Martichoras
4
1
2
5
W
3
4
9
1.88
L
5
4
4
1.75
W
Zhong Kui
hmSlim
Zhong Kui
6
0
3
7.5
W
Ix Chel
lSnortMentos
Ix Chel
1
4
3
0.63
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,469
Damage
42,347
63,599
Taken
61,703
36,420
Mitigated
34,888
15,369
Healing
18,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,337
2,565
0
1,702
12,667
9,595
1,018
1,241
10,938
0
46,203
L
Cernunnos
AYO 0CK
Cernunnos
5,744
2,519
0
2,673
11,047
4,440
0
4,536
6,416
0
53,619
W
Awilix
CroppaFeel
Awilix
9,306
3,518
0
2,851
14,156
5,461
293
4,162
9,947
0
83,883
L
6,878
549
342
4,279
15,332
12,069
259
5,158
9,960
29,150
0
W
Martichoras
SNAKEzzEYES
Martichoras
7,312
2,486
0
4,355
10,210
4,436
546
1,816
7,853
0
74,443
W
9,800
809
0
2,269
15,508
12,475
49
6,193
8,996
58
35,520
L
12,089
284
0
1,377
10,873
4,101
92
2,377
8,230
64,232
0
W
Zhong Kui
hmSlim
Zhong Kui
8,727
1,745
0
5,034
9,190
8,065
304
1,512
7,614
56,701
0
W
Ix Chel
lSnortMentos
Ix Chel
7,202
777
348
3,289
12,639
4,451
0
6,125
6,329
51,891
0
L
2,421
601
0
4,996
13,680
6,215
0
1,952
11,688
0
45,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,853
Gold Earned
43,983
387
Minions Killed
456
0
Camps Cleared
0
1,479,043
Distance Traveled
1,574,142
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,825
522
76
5
0
292,810
0
L
Cernunnos
8,134
542
108
7
0
277,407
0
W
Awilix
9,515
634
112
7
0
367,969
0
L
Geb
6,793
453
32
2
0
311,299
0
W
Martichoras
9,597
640
119
8
0
276,304
0
W
Chaac
7,785
519
41
3
0
317,097
0
L
Merlin
8,055
537
89
6
0
270,690
2
W
Zhong Kui
9,279
619
95
6
0
327,074
10
W
Ix Chel
7,807
520
89
6
0
285,698
0
L
Set
7,046
470
82
5
0
326,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role