Player Matchup

Hercules
Hercules
Papa_Pie
Hercules
Level 129
God Stats
3W - 5L
1,383 SR
Queue Stats
212W - 195L
1,488 Elo+
Party 1
He Bo
He Bo
PhishPhrendzy
He Bo
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
139W - 132L
1,429 Elo+
Solo
Zeus
Zeus
Rylis0
Zeus
Level 31
God Stats
2W - 4L
1,477 SR
Queue Stats
122W - 109L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
briar87
Cthulhu
Level 88
God Stats
0W - 1L
1,324 SR
Queue Stats
105W - 104L
1,513 Elo+
Party 1
Martichoras
Martichoras
gank82
Martichoras
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
256W - 253L
1,474 Elo+
Solo
Team Averages
Level 104
1,437 SR
1,475 Elo+

VS

Team Averages
Level 124
1,522 SR
1,436 Elo+
Bastet
Bastet
Dumb CL
Bastet
Level 143
God Stats
5W - 2L
1,462 SR
Queue Stats
172W - 180L
1,471 Elo+
Solo
Ganesha
Ganesha
GenderFluids69
Ganesha
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,382 Elo+
Solo
Nox
Nox
ICHIBAN4men
Nox
Level 139
God Stats
1W - 2L
1,305 SR
Queue Stats
80W - 93L
1,387 Elo+
Solo
Anhur
Anhur
chimuelo_14
Anhur
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 49L
1,487 Elo+
Solo
Tyr
Tyr
skcat__
Tyr
Level 156
God Stats
3W - 0L
1,842 SR
Queue Stats
195W - 213L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Papa_Pie
Hercules
13
0 / 4 / 6
6,913
691
9,439
14,449
15,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 4 / 5
8,246
825
7,040
9,427
3,746
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
Rylis0
Zeus
14
2 / 6 / 3
7,554
755
9,188
8,446
3,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
briar87
Cthulhu
14
1 / 5 / 4
7,871
787
11,449
13,081
14,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
gank82
Martichoras
13
4 / 5 / 2
8,123
812
7,510
9,893
4,534
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dumb CL
Bastet
15
5 / 1 / 11
8,674
867
9,703
8,005
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 16
7,629
763
7,601
11,481
8,189
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
12 / 3 / 7
9,877
988
11,733
7,095
3,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 2 / 14
8,241
824
7,538
7,296
3,015
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
16
5 / 1 / 17
9,064
906
13,966
19,239
13,954
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
10
Kills
24
24
Deaths
10
20
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Bastet
Dumb CL
Bastet
5
1
11
10.5
W
0
3
16
2.67
W
12
3
7
5.17
L
Hercules
Papa_Pie
Hercules
0
4
6
0.75
L
3
4
5
1.38
L
Zeus
Rylis0
Zeus
2
6
3
0.58
L
Cthulhu
briar87
Cthulhu
1
5
4
0.6
W
2
2
14
4.5
L
Martichoras
gank82
Martichoras
4
5
2
1
W
Tyr
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,626
Damage
50,541
55,296
Taken
53,116
42,493
Mitigated
32,098
11,927
Healing
19,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Dumb CL
Bastet
9,703
2,178
575
2,016
8,005
3,589
30
3,869
3,841
0
22,127
W
7,601
914
1,435
2,240
11,481
8,189
282
6,679
3,946
12,487
0
W
11,733
1,411
343
970
7,095
3,351
1,010
2,980
3,831
21,950
0
L
Hercules
Papa_Pie
Hercules
9,439
2,235
557
3,732
14,449
15,832
0
5,537
8,726
0
14,431
L
7,040
879
519
1,256
9,427
3,746
0
3,504
5,923
18,341
0
L
Zeus
Rylis0
Zeus
9,188
2,785
165
147
8,446
3,385
0
2,460
5,986
19,111
0
L
Cthulhu
briar87
Cthulhu
11,449
541
674
1,703
13,081
14,996
0
5,478
7,597
13,443
0
W
7,538
3,922
1,103
1,184
7,296
3,015
794
3,015
3,908
0
13,925
L
Martichoras
gank82
Martichoras
7,510
2,034
1,992
1,182
9,893
4,534
0
2,419
7,318
0
15,854
W
Tyr
13,966
850
1,639
8,437
19,239
13,954
142
9,154
9,342
0
24,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,707
Gold Earned
43,485
103
Minions Killed
97
0
Camps Cleared
0
841,199
Distance Traveled
1,014,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,674
867
26
3
0
238,038
0
W
Ganesha
7,629
763
0
0
0
197,263
0
W
Nox
9,877
988
30
3
0
187,306
0
L
Hercules
6,913
691
9
1
0
182,732
0
L
He Bo
8,246
825
24
2
0
175,328
0
L
Zeus
7,554
755
39
4
0
157,510
0
L
Cthulhu
7,871
787
11
1
0
186,218
0
W
Anhur
8,241
824
18
2
0
193,866
0
L
Martichoras
8,123
812
20
2
0
139,411
0
W
Tyr
9,064
906
23
2
0
198,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role