Player Matchup

Mercury
Mercury
DAT300PINGLIFE
Mercury
Level 145
God Stats
33W - 17L
1,922 SR
Queue Stats
159W - 121L
1,626 Elo+
Party 1
Tiamat
Tiamat
Foxsevam
Tiamat
Level 158
God Stats
0W - 4L
1,500 SR
Queue Stats
179W - 156L
1,617 Elo+
Party 1
Kuzenbo
Kuzenbo
Frank_Jaeger2
Kuzenbo
Level 129
God Stats
16W - 4L
1,991 SR
Queue Stats
559W - 570L
1,482 Elo+
Solo
Jing Wei
Jing Wei
OSTK-Ricardinho_
Jing Wei
Level 86
God Stats
11W - 13L
1,473 SR
Queue Stats
87W - 80L
1,459 Elo+
Solo
Thor
Thor
pardalzeraaa
Thor
Level 125
God Stats
1W - 2L
1,393 SR
Queue Stats
72W - 68L
1,473 Elo+
Solo
Team Averages
Level 129
1,656 SR
1,531 Elo+

VS

Team Averages
Level 124
1,508 SR
1,566 Elo+
Medusa
Medusa
JinkiSaladin
Medusa
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 80L
1,728 Elo+
Party 2
Ravana
Ravana
MrViegaas
Ravana
Level 148
God Stats
20W - 13L
1,493 SR
Queue Stats
346W - 334L
1,460 Elo+
Solo
Thor
Thor
Norler
Thor
Level 132
God Stats
55W - 49L
1,545 SR
Queue Stats
243W - 248L
1,557 Elo+
Solo
Artio
Artio
TENORYOS
Artio
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 58L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
agostinhox2
Baron Samedi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 119L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 1
9,359
551
8,754
13,805
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Foxsevam
Tiamat
14
1 / 6 / 5
8,626
507
7,524
13,907
8,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
2
0 / 0 / 0
5,321
313
0
438
260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 0
6,850
403
600
5,662
1,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 6 / 2
8,329
490
6,752
18,423
15,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
2 / 2 / 5
10,006
589
5,698
9,425
3,821
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
MrViegaas
Ravana
19
3 / 1 / 5
11,193
658
6,688
5,811
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
Norler
Thor
18
10 / 1 / 1
11,566
680
14,244
15,536
13,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artio
TENORYOS
Artio
2
0 / 0 / 0
5,489
323
0
0
0
Baron Samedi
agostinhox2
Baron Samedi
16
3 / 3 / 6
9,580
564
8,263
13,104
6,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
18
18
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
3
1
2.17
L
Tiamat
Foxsevam
Tiamat
1
6
5
0.58
L
Kuzenbo
0
0
0
0
W
Medusa
2
2
5
2.25
W
Ravana
MrViegaas
Ravana
3
1
5
5.5
W
Thor
Norler
Thor
10
1
1
10.5
L
0
3
0
0
W
Artio
TENORYOS
Artio
0
0
0
0
W
Baron Samedi
agostinhox2
Baron Samedi
3
3
6
2
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,630
Damage
34,893
52,235
Taken
43,876
31,363
Mitigated
27,470
9,739
Healing
12,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,754
5,375
0
5,348
13,805
5,454
0
1,587
12,218
0
73,963
L
Tiamat
Foxsevam
Tiamat
7,524
248
0
1,324
13,907
8,418
0
3,838
10,069
56,083
0
L
Kuzenbo
0
0
0
96
438
260
0
0
438
2,277
0
W
Medusa
5,698
3,130
0
4,206
9,425
3,821
1,535
2,641
6,624
0
73,540
W
Ravana
MrViegaas
Ravana
6,688
1,337
0
818
5,811
2,970
792
1,217
4,594
0
122,717
W
Thor
Norler
Thor
14,244
2,106
0
2,226
15,536
13,988
192
539
14,937
98
88,354
L
600
464
0
520
5,662
1,405
0
412
5,250
0
30,713
W
Artio
TENORYOS
Artio
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
agostinhox2
Baron Samedi
8,263
727
487
4,334
13,104
6,691
742
3,757
9,347
71,027
0
L
6,752
996
0
2,451
18,423
15,826
0
2,518
15,777
0
62,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,485
Gold Earned
47,834
400
Minions Killed
542
0
Camps Cleared
0
1,300,528
Distance Traveled
1,341,973
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,359
551
121
7
0
440,766
2
L
Tiamat
8,626
507
114
7
0
346,345
2
L
Kuzenbo
5,321
313
3
0
0
25,006
0
W
Medusa
10,006
589
124
7
0
321,917
0
W
Ravana
11,193
658
183
11
0
372,534
0
W
Thor
11,566
680
121
7
0
319,671
0
L
Jing Wei
6,850
403
50
3
0
182,969
0
W
Artio
5,489
323
0
0
0
0
0
W
Baron Samedi
9,580
564
114
7
0
327,851
0
L
Thor
8,329
490
112
7
0
305,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role