Player Matchup

Kukulkan
Kukulkan
OTAABA
Kukulkan
Level 60
God Stats
1W - 3L
1,491 SR
Queue Stats
422W - 409L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
OnlyBenji
Ao Kuang
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
Ssamy94
Kuzenbo
Level 68
God Stats
2W - 3L
1,625 SR
Queue Stats
331W - 370L
1,439 Elo+
Solo
Ne Zha
Ne Zha
Th3MuffinMan815
Ne Zha
Level 127
God Stats
14W - 12L
1,484 SR
Queue Stats
499W - 477L
1,467 Elo+
Party 1
Cerberus
Cerberus
Thecusaderking42
Cerberus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 73L
1,530 Elo+
Solo
Team Averages
Level 80
1,520 SR
1,482 Elo+

VS

Team Averages
Level 94
1,502 SR
1,474 Elo+
Skadi
Skadi
 
Skadi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
N90i
Martichoras
Level 135
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 74L
1,409 Elo+
Solo
Bacchus
Bacchus
PNWCJ
Bacchus
Level 66
God Stats
11W - 7L
1,697 SR
Queue Stats
505W - 492L
1,544 Elo+
Solo
Chernobog
Chernobog
Zeno Sama8552
Chernobog
Level 58
God Stats
1W - 1L
1,314 SR
Queue Stats
7W - 14L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OTAABA
Kukulkan
17
5 / 7 / 4
10,038
717
13,482
13,365
7,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ao Kuang
OnlyBenji
Ao Kuang
7
1 / 3 / 2
7,043
503
2,943
4,785
3,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Ssamy94
Kuzenbo
15
0 / 4 / 8
8,542
610
10,208
13,365
11,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 3
10,497
750
17,432
13,109
8,872
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

19
2 / 3 / 9
10,954
782
10,379
16,740
23,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
5 / 2 / 13
11,626
830
7,620
10,697
5,019
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
 
King Arthur
17
4 / 4 / 10
10,426
745
7,630
15,664
16,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
N90i
Martichoras
19
3 / 3 / 13
11,128
795
15,119
13,081
6,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
PNWCJ
Bacchus
17
6 / 3 / 9
10,827
773
12,276
17,506
24,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Zeno Sama8552
Chernobog
17
2 / 3 / 7
10,047
718
9,809
11,506
5,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
14
Kills
20
20
Deaths
15
26
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
2
13
5.75
W
King Arthur
 
King Arthur
4
4
10
2.25
W
Martichoras
N90i
Martichoras
3
3
13
3.17
L
Kukulkan
OTAABA
Kukulkan
5
7
4
1
L
Ao Kuang
OnlyBenji
Ao Kuang
1
3
2
0.67
W
Bacchus
PNWCJ
Bacchus
6
3
9
3.5
L
Kuzenbo
Ssamy94
Kuzenbo
0
4
8
1
L
6
3
3
2.5
L
2
3
9
2.17
W
Chernobog
Zeno Sama8552
Chernobog
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,444
Damage
52,454
61,364
Taken
68,454
54,996
Mitigated
58,243
18,834
Healing
26,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,620
2,586
0
363
10,697
5,019
438
3,190
6,970
0
28,257
W
King Arthur
 
King Arthur
7,630
447
2,113
2,471
15,664
16,798
210
9,456
5,430
0
11,802
W
Martichoras
N90i
Martichoras
15,119
5,749
1,239
4,094
13,081
6,411
2,131
7,817
4,605
0
38,943
L
Kukulkan
OTAABA
Kukulkan
13,482
1,931
2,282
2,676
13,365
7,196
108
2,688
10,397
29,342
0
L
Ao Kuang
OnlyBenji
Ao Kuang
2,943
458
0
835
4,785
3,656
0
1,167
3,438
2,821
0
W
Bacchus
PNWCJ
Bacchus
12,276
503
6,175
5,746
17,506
24,947
486
8,469
7,909
19,234
0
L
Kuzenbo
Ssamy94
Kuzenbo
10,208
3,250
1,524
2,314
13,365
11,860
26
3,112
9,780
18,120
0
L
17,432
879
522
3,590
13,109
8,872
39
2,032
10,641
0
40,276
L
10,379
216
481
4,610
16,740
23,412
0
3,027
12,876
21,960
664
W
Chernobog
Zeno Sama8552
Chernobog
9,809
4,132
1,046
3,516
11,506
5,068
843
4,667
6,633
0
29,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,074
Gold Earned
54,054
144
Minions Killed
187
0
Camps Cleared
0
1,090,769
Distance Traveled
1,355,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,626
830
45
3
0
256,853
0
W
King Arthur
10,426
745
11
1
0
286,918
0
W
Martichoras
11,128
795
56
4
0
259,627
0
L
Kukulkan
10,038
717
45
3
0
205,376
0
L
Ao Kuang
7,043
503
1
0
0
69,303
0
W
Bacchus
10,827
773
25
2
0
304,941
0
L
Kuzenbo
8,542
610
14
1
0
256,345
0
L
Ne Zha
10,497
750
38
3
0
273,467
0
L
Cerberus
10,954
782
46
3
0
286,278
0
W
Chernobog
10,047
718
50
4
0
247,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role