Player Matchup

Hou Yi
Hou Yi
Jahstins
Hou Yi
Level 128
God Stats
2W - 1L
1,593 SR
Queue Stats
85W - 62L
1,528 Elo+
Party 2
Ix Chel
Ix Chel
Shadow0TheSlayer
Ix Chel
Level 128
God Stats
3W - 8L
1,464 SR
Queue Stats
83W - 86L
1,538 Elo+
Solo
Hercules
Hercules
skeater4532
Hercules
Level 76
God Stats
7W - 8L
1,949 SR
Queue Stats
63W - 54L
1,631 Elo+
Party 2
Team Averages
Level 111
1,669 SR
1,566 Elo+

VS

Team Averages
Level 97
1,744 SR
1,477 Elo+
Chaac
Chaac
Gone Sideways
Chaac
Level 99
God Stats
10W - 8L
1,682 SR
Queue Stats
167W - 156L
1,504 Elo+
Solo
Anubis
Anubis
LunaaLovell
Anubis
Level 87
God Stats
1W - 1L
1,859 SR
Queue Stats
34W - 41L
1,463 Elo+
Party 1
Heimdallr
Heimdallr
TheWolfofNY
Heimdallr
Level 105
God Stats
6W - 4L
1,693 SR
Queue Stats
34W - 41L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jahstins
Hou Yi
12
3 / 3 / 9
9,289
774
10,032
10,630
4,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 5
9,011
751
8,370
8,267
3,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
skeater4532
Hercules
13
6 / 2 / 6
9,872
823
9,378
12,704
12,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
9,360
780
8,702
11,165
10,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
11
4 / 6 / 2
8,928
744
5,782
9,770
4,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
TheWolfofNY
Heimdallr
11
0 / 5 / 4
8,251
688
9,126
9,947
4,434
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
12
Kills
7
7
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
1
4
5
W
Hou Yi
Jahstins
Hou Yi
3
3
9
2.5
L
Anubis
4
6
2
0.83
W
3
2
5
2.75
L
Heimdallr
TheWolfofNY
Heimdallr
0
5
4
0.4
W
Hercules
skeater4532
Hercules
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,780
Damage
23,610
31,601
Taken
30,882
20,830
Mitigated
19,422
4,028
Healing
5,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,702
2,326
0
3,519
11,165
10,256
0
3,305
7,657
0
42,682
W
Hou Yi
Jahstins
Hou Yi
10,032
4,470
0
1,805
10,630
4,267
18
2,463
8,064
0
36,760
L
Anubis
5,782
753
0
1,557
9,770
4,732
0
2,929
6,594
26,750
0
W
8,370
177
508
337
8,267
3,837
0
1,442
6,825
33,558
0
L
Heimdallr
TheWolfofNY
Heimdallr
9,126
3,481
0
232
9,947
4,434
0
2,167
7,423
0
25,487
W
Hercules
skeater4532
Hercules
9,378
2,496
0
1,378
12,704
12,726
0
2,563
10,033
0
17,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,172
Gold Earned
26,539
108
Minions Killed
126
0
Camps Cleared
0
696,189
Distance Traveled
669,003
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,360
780
49
4
0
241,222
0
W
Hou Yi
9,289
774
38
3
0
192,666
0
L
Anubis
8,928
744
51
4
0
195,077
2
W
Ix Chel
9,011
751
51
4
0
235,197
2
L
Heimdallr
8,251
688
26
2
0
232,704
1
W
Hercules
9,872
823
19
2
0
268,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role