Player Matchup

Thanatos
Thanatos
ASoySauce
Thanatos
Level 65
God Stats
26W - 25L
1,570 SR
Queue Stats
74W - 56L
1,573 Elo+
Party 1
Hades
Hades
AZBigLawtMAN
Hades
Level 129
God Stats
69W - 40L
1,621 SR
Queue Stats
221W - 221L
1,504 Elo+
Solo
Bellona
Bellona
Arod5547
Bellona
Level 103
God Stats
28W - 24L
1,650 SR
Queue Stats
131W - 135L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
Givesuccc
Sylvanus
Level 100
God Stats
128W - 124L
1,602 SR
Queue Stats
151W - 150L
1,570 Elo+
Party 1
Skadi
Skadi
Kullevasi
Skadi
Level 109
God Stats
27W - 16L
1,551 SR
Queue Stats
41W - 24L
1,649 Elo+
Solo
Team Averages
Level 101
1,599 SR
1,566 Elo+

VS

Team Averages
Level 80
1,497 SR
1,503 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DrSecSeeMD
Hou Yi
Level 86
God Stats
4W - 6L
1,513 SR
Queue Stats
160W - 143L
1,550 Elo+
Party 2
Shiva
Shiva
Jacfatty
Shiva
Level 108
God Stats
0W - 1L
1,240 SR
Queue Stats
31W - 34L
1,489 Elo+
Solo
Agni
Agni
PTYP Foxxy
Agni
Level 101
God Stats
38W - 20L
1,732 SR
Queue Stats
294W - 261L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ASoySauce
Thanatos
10
2 / 1 / 1
5,754
523
4,101
9,183
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 0 / 1
6,265
570
2,896
9,034
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Arod5547
Bellona
12
5 / 0 / 1
7,285
662
7,082
10,346
9,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Givesuccc
Sylvanus
9
0 / 2 / 3
5,581
507
3,971
8,331
4,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Kullevasi
Skadi
10
0 / 2 / 1
5,868
533
6,478
7,908
2,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 1 / 4
5,819
529
5,534
8,006
3,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
 
Nemesis
9
0 / 2 / 0
4,783
435
4,816
9,871
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hou Yi
DrSecSeeMD
Hou Yi
11
5 / 1 / 0
6,324
575
7,672
10,388
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Jacfatty
Shiva
6
0 / 3 / 0
4,588
417
2,543
6,575
2,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 0 / 0
6,110
555
7,434
5,303
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
5
5
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
4
2
L
Nemesis
 
Nemesis
0
2
0
0
W
Thanatos
ASoySauce
Thanatos
2
1
1
2.5
W
0
0
1
0.5
W
Bellona
Arod5547
Bellona
5
0
1
5.5
L
Hou Yi
DrSecSeeMD
Hou Yi
5
1
0
5
W
Sylvanus
Givesuccc
Sylvanus
0
2
3
0.75
L
Shiva
Jacfatty
Shiva
0
3
0
0
W
Skadi
Kullevasi
Skadi
0
2
1
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,528
Damage
27,999
44,802
Taken
40,143
23,781
Mitigated
15,120
24,873
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,534
749
1,422
2,313
8,006
3,978
0
1,154
6,808
24,742
0
L
Nemesis
 
Nemesis
4,816
2,044
0
2,119
9,871
3,577
0
2,272
7,599
0
27,722
W
Thanatos
ASoySauce
Thanatos
4,101
592
0
8,340
9,183
3,247
18
2,040
7,053
0
30,300
W
2,896
466
565
5,628
9,034
3,593
0
3,907
5,127
65,088
0
W
Bellona
Arod5547
Bellona
7,082
2,091
0
3,959
10,346
9,508
460
1,843
8,503
0
50,914
L
Hou Yi
DrSecSeeMD
Hou Yi
7,672
3,942
0
4,688
10,388
3,279
0
1,453
8,919
0
43,118
W
Sylvanus
Givesuccc
Sylvanus
3,971
893
1,784
2,978
8,331
4,825
243
3,469
4,782
15,038
0
L
Shiva
Jacfatty
Shiva
2,543
496
0
1,468
6,575
2,424
0
98
6,477
0
23,147
W
Skadi
Kullevasi
Skadi
6,478
2,005
0
1,619
7,908
2,608
183
1,877
6,031
0
48,365
L
7,434
821
0
896
5,303
1,862
0
1,928
3,375
61,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,753
Gold Earned
27,624
337
Minions Killed
311
0
Camps Cleared
0
1,103,305
Distance Traveled
982,907
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,819
529
44
4
0
240,045
1
L
Nemesis
4,783
435
37
3
0
221,283
0
W
Thanatos
5,754
523
47
4
0
250,470
0
W
Hades
6,265
570
116
11
0
203,362
0
W
Bellona
7,285
662
81
7
0
225,816
1
L
Hou Yi
6,324
575
82
7
0
199,670
0
W
Sylvanus
5,581
507
23
2
0
219,139
1
L
Shiva
4,588
417
34
3
0
112,469
0
W
Skadi
5,868
533
70
6
0
204,518
0
L
Agni
6,110
555
114
10
0
209,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role