Player Matchup

Pele
Pele
 
Pele
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Arcangel328
Hachiman
Level 128
God Stats
10W - 12L
1,433 SR
Queue Stats
299W - 299L
1,576 Elo+
Solo
Ah Puch
Ah Puch
Eze_RF
Ah Puch
Level 81
God Stats
3W - 3L
1,400 SR
Queue Stats
116W - 133L
1,472 Elo+
Solo
Kukulkan
Kukulkan
Ganzs
Kukulkan
Level 158
God Stats
7W - 5L
1,514 SR
Queue Stats
363W - 320L
1,579 Elo+
Party 1
Vamana
Vamana
Pethros
Vamana
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 93L
1,543 Elo+
Solo
Team Averages
Level 128
1,470 SR
1,534 Elo+

VS

Team Averages
Level 106
1,494 SR
1,511 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Azarkan
Sobek
Level 120
God Stats
0W - 2L
1,256 SR
Queue Stats
110W - 124L
1,491 Elo+
Party 2
He Bo
He Bo
PhillX
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 112L
1,483 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ploblematiko
Tsukuyomi
Level 138
God Stats
10W - 6L
1,714 SR
Queue Stats
422W - 386L
1,554 Elo+
Solo
Jormungandr
Jormungandr
RatãoW
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
3 / 1 / 8
7,926
793
6,801
8,168
2,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
Arcangel328
Hachiman
15
2 / 2 / 10
8,162
816
6,624
5,815
2,034
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Eze_RF
Ah Puch
15
4 / 2 / 8
8,379
838
7,180
5,462
1,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Ganzs
Kukulkan
15
4 / 1 / 9
8,501
850
12,133
5,468
2,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Vamana
Pethros
Vamana
15
3 / 2 / 6
7,941
794
8,489
11,277
7,040
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
2 / 4 / 4
7,176
718
7,375
9,640
10,028
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
Azarkan
Sobek
14
1 / 2 / 5
7,680
768
4,648
12,677
12,407
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

He Bo
PhillX
He Bo
11
1 / 4 / 5
6,978
698
3,912
5,616
3,038
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Ploblematiko
Tsukuyomi
14
2 / 4 / 4
7,602
760
11,344
9,476
4,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
RatãoW
Jormungandr
15
2 / 2 / 4
7,764
776
4,493
8,353
9,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
16
Kills
8
8
Deaths
16
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
8
7
L
Ratatoskr
 
Ratatoskr
2
4
4
1
W
Hachiman
Arcangel328
Hachiman
2
2
10
3.5
L
Sobek
Azarkan
Sobek
1
2
5
1.75
W
Ah Puch
Eze_RF
Ah Puch
4
2
8
4
W
Kukulkan
Ganzs
Kukulkan
4
1
9
8.5
W
Vamana
Pethros
Vamana
3
2
6
3
L
He Bo
PhillX
He Bo
1
4
5
0.88
L
Tsukuyomi
Ploblematiko
Tsukuyomi
2
4
4
1
L
Jormungandr
RatãoW
Jormungandr
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,227
Damage
31,772
36,190
Taken
45,762
15,840
Mitigated
39,665
13,854
Healing
13,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,801
622
59
2,288
8,168
2,810
0
3,586
4,285
0
14,775
L
Ratatoskr
 
Ratatoskr
7,375
201
536
1,137
9,640
10,028
0
2,760
6,880
0
11,234
W
Hachiman
Arcangel328
Hachiman
6,624
2,889
416
770
5,815
2,034
570
1,725
3,794
0
21,938
L
Sobek
Azarkan
Sobek
4,648
181
1,520
5,520
12,677
12,407
0
4,508
8,089
8,853
0
W
Ah Puch
Eze_RF
Ah Puch
7,180
300
517
1,232
5,462
1,834
0
1,276
3,878
16,628
0
W
Kukulkan
Ganzs
Kukulkan
12,133
438
2,024
1,099
5,468
2,122
250
1,850
3,216
25,702
0
W
Vamana
Pethros
Vamana
8,489
3,328
2,172
3,277
11,277
7,040
0
4,033
6,790
0
14,492
L
He Bo
PhillX
He Bo
3,912
363
196
157
5,616
3,038
0
3,637
1,979
5,717
0
L
Tsukuyomi
Ploblematiko
Tsukuyomi
11,344
1,684
202
2,152
9,476
4,684
0
3,198
6,278
0
31,096
L
Jormungandr
RatãoW
Jormungandr
4,493
386
407
1,634
8,353
9,508
0
5,158
3,195
14,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,909
Gold Earned
37,200
126
Minions Killed
89
0
Camps Cleared
0
1,043,598
Distance Traveled
904,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,926
793
26
3
0
233,043
0
L
Ratatoskr
7,176
718
11
1
0
185,837
0
W
Hachiman
8,162
816
43
4
0
178,872
0
L
Sobek
7,680
768
7
1
0
188,549
0
W
Ah Puch
8,379
838
20
2
0
190,415
0
W
Kukulkan
8,501
850
23
2
0
230,674
0
W
Vamana
7,941
794
14
1
0
210,594
0
L
He Bo
6,978
698
13
1
0
135,436
0
L
Tsukuyomi
7,602
760
38
4
0
202,566
0
L
Jormungandr
7,764
776
20
2
0
192,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role