Player Matchup

Hades
Hades
DirkN14
Hades
Level 17
God Stats
6W - 5L
1,500 SR
Queue Stats
904W - 899L
1,171 Elo+
Solo
Ix Chel
Ix Chel
Fart_Master_Wu
Ix Chel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,472 Elo+
Solo
Medusa
Medusa
GenocideByChoice
Medusa
Level 29
God Stats
1W - 2L
1,265 SR
Queue Stats
67W - 96L
1,469 Elo+
Solo
Cabrakan
Cabrakan
OnlySugarCane
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 34L
1,587 Elo+
Solo
Tiamat
Tiamat
Yeets Mcwee
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,540 Elo+
Solo
Team Averages
Level 21
1,453 SR
1,448 Elo+

VS

Team Averages
Level 23
1,500 SR
1,396 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
HardboiledxHero
Maui
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 30L
1,170 Elo+
Solo
Baron Samedi
Baron Samedi
SavagePretzel247
Baron Samedi
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 198L
1,415 Elo+
Solo
Serqet
Serqet
Zenbon420
Serqet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 103L
1,239 Elo+
Solo
Kuzenbo
Kuzenbo
ganodorfff
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DirkN14
Hades
17
4 / 7 / 1
9,608
686
5,560
15,346
8,365
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 3
7,543
539
599
5,535
2,187
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 9 / 4
8,995
643
15,032
15,860
7,820
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
OnlySugarCane
Cabrakan
20
4 / 4 / 6
10,146
725
12,160
16,601
32,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
17
4 / 9 / 5
10,181
727
9,010
14,611
11,798
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
20 / 3 / 8
13,740
981
25,601
10,377
5,946
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 5 / 15
9,437
674
3,102
17,680
21,699
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SavagePretzel247
Baron Samedi
19
9 / 1 / 16
11,816
844
17,825
11,272
7,941
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
Zenbon420
Serqet
16
0 / 3 / 19
10,614
758
4,812
14,438
19,798
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
ganodorfff
Kuzenbo
18
3 / 3 / 20
11,812
844
7,903
19,105
27,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
111
14
Kills
33
33
Deaths
15
19
Assists
78
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
20
3
8
8
L
Hades
DirkN14
Hades
4
7
1
0.64
L
0
4
3
0.38
L
2
9
4
0.44
W
1
5
15
1.7
L
Cabrakan
OnlySugarCane
Cabrakan
4
4
6
1.75
W
Baron Samedi
SavagePretzel247
Baron Samedi
9
1
16
17
L
Tiamat
4
9
5
0.72
W
Serqet
Zenbon420
Serqet
0
3
19
3.17
W
Kuzenbo
ganodorfff
Kuzenbo
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,361
Damage
59,243
67,953
Taken
72,872
62,337
Mitigated
82,631
8,635
Healing
24,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
25,601
5,374
1,560
2,176
10,377
5,946
1,163
4,449
5,460
52,122
4,896
L
Hades
DirkN14
Hades
5,560
1,337
456
1,586
15,346
8,365
0
13,059
1,756
20,778
0
L
599
103
336
623
5,535
2,187
0
4,797
738
3,273
0
L
15,032
4,235
1,192
1,447
15,860
7,820
0
11,414
4,326
0
32,302
W
3,102
666
477
474
17,680
21,699
1,372
5,318
12,290
8,122
0
L
Cabrakan
OnlySugarCane
Cabrakan
12,160
1,665
270
1,772
16,601
32,167
0
9,350
6,858
29,921
0
W
Baron Samedi
SavagePretzel247
Baron Samedi
17,825
1,546
6,494
4,359
11,272
7,941
1,174
4,154
7,118
44,871
0
L
Tiamat
9,010
2,091
0
953
14,611
11,798
0
11,409
2,683
26,960
0
W
Serqet
Zenbon420
Serqet
4,812
940
936
1,594
14,438
19,798
1,278
5,394
8,861
1,091
6,756
W
Kuzenbo
ganodorfff
Kuzenbo
7,903
3,820
2,942
3,786
19,105
27,247
1,123
7,630
10,845
20,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,473
Gold Earned
57,419
114
Minions Killed
147
0
Camps Cleared
0
849,802
Distance Traveled
1,221,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,740
981
90
6
0
270,230
0
L
Hades
9,608
686
35
3
0
202,886
0
L
Ix Chel
7,543
539
5
0
0
43,419
0
L
Medusa
8,995
643
27
2
0
205,866
0
W
Maui
9,437
674
4
0
0
201,209
0
L
Cabrakan
10,146
725
23
2
0
215,086
0
W
Baron Samedi
11,816
844
36
3
0
233,391
0
L
Tiamat
10,181
727
24
2
0
182,545
0
W
Serqet
10,614
758
4
0
0
253,831
0
W
Kuzenbo
11,812
844
13
1
0
262,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role