Player Matchup

Tyr
Tyr
Alarick9
Tyr
Level 150
God Stats
5W - 9L
1,306 SR
Queue Stats
193W - 177L
1,645 Elo+
Solo
Tiamat
Tiamat
Kislyak
Tiamat
Level 167
God Stats
4W - 6L
1,531 SR
Queue Stats
465W - 401L
1,525 Elo+
Solo
Jing Wei
Jing Wei
MothFkRakun
Jing Wei
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,470 Elo+
Solo
King Arthur
King Arthur
compact_skip32
King Arthur
Level 126
God Stats
5W - 1L
2,007 SR
Queue Stats
851W - 906L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kazerolon
Ah Muzen Cab
Level 146
God Stats
1W - 6L
1,741 SR
Queue Stats
206W - 309L
1,410 Elo+
Solo
Team Averages
Level 124
1,617 SR
1,493 Elo+

VS

Team Averages
Level 110
1,572 SR
1,466 Elo+
Ganesha
Ganesha
Besay_tortilla1
Ganesha
Level 151
God Stats
2W - 1L
1,440 SR
Queue Stats
139W - 134L
1,503 Elo+
Party 1
Amaterasu
Amaterasu
CHUCK NORRIS XR
Amaterasu
Level 188
God Stats
3W - 6L
1,394 SR
Queue Stats
537W - 544L
1,568 Elo+
Solo
Heimdallr
Heimdallr
Faze_salchichon1
Heimdallr
Level 102
God Stats
5W - 2L
1,871 SR
Queue Stats
113W - 149L
1,367 Elo+
Solo
Artemis
Artemis
fransitodetijoco
Artemis
Level 49
God Stats
3W - 1L
1,643 SR
Queue Stats
188W - 182L
1,474 Elo+
Party 1
Thanatos
Thanatos
maria777
Thanatos
Level 60
God Stats
3W - 3L
1,512 SR
Queue Stats
100W - 103L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 13
11,108
793
16,360
21,187
31,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Kislyak
Tiamat
19
8 / 7 / 9
11,387
813
26,107
16,957
24,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
MothFkRakun
Jing Wei
18
6 / 5 / 10
10,685
763
15,050
14,594
7,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
compact_skip32
King Arthur
13
1 / 7 / 9
8,789
628
4,288
16,197
17,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
kazerolon
Ah Muzen Cab
20
4 / 2 / 10
10,831
774
16,296
13,824
7,560
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 19
11,429
816
14,411
17,366
17,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
CHUCK NORRIS XR
Amaterasu
20
5 / 2 / 17
12,427
888
13,634
25,215
38,674
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
19
5 / 5 / 14
11,867
848
16,585
17,878
10,176
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
9 / 5 / 8
12,517
894
25,355
15,884
9,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
maria777
Thanatos
15
4 / 9 / 8
9,868
705
4,489
16,139
8,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
90
25
Kills
24
24
Deaths
25
51
Assists
66
Player
Kills
Deaths
Assists
KDA
L
6
3
13
4.17
W
1
4
19
2.63
W
Amaterasu
CHUCK NORRIS XR
Amaterasu
5
2
17
6.75
W
Heimdallr
5
5
14
2.4
L
Tiamat
Kislyak
Tiamat
8
7
9
1.79
L
Jing Wei
MothFkRakun
Jing Wei
6
5
10
2.2
L
King Arthur
compact_skip32
King Arthur
1
7
9
0.79
W
9
5
8
2.6
L
Ah Muzen Cab
kazerolon
Ah Muzen Cab
4
2
10
4.5
W
Thanatos
maria777
Thanatos
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,101
Damage
74,474
82,759
Taken
92,482
89,036
Mitigated
84,074
19,992
Healing
35,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,360
3,034
1,799
6,959
21,187
31,818
204
4,313
16,616
0
27,890
W
14,411
561
2,471
4,677
17,366
17,883
340
4,219
11,638
36,277
0
W
Amaterasu
CHUCK NORRIS XR
Amaterasu
13,634
2,525
1,721
11,711
25,215
38,674
516
7,122
15,920
3,941
16,840
W
Heimdallr
16,585
8,432
878
4,929
17,878
10,176
3,477
4,848
11,838
0
31,552
L
Tiamat
Kislyak
Tiamat
26,107
823
302
1,793
16,957
24,907
0
3,021
13,541
36,638
0
L
Jing Wei
MothFkRakun
Jing Wei
15,050
8,786
1,096
1,762
14,594
7,526
932
4,631
9,895
0
26,103
L
King Arthur
compact_skip32
King Arthur
4,288
42
54
1,416
16,197
17,225
168
1,764
14,176
0
5,760
W
25,355
11,335
1,459
2,430
15,884
9,186
2,817
3,523
11,632
0
52,983
L
Ah Muzen Cab
kazerolon
Ah Muzen Cab
16,296
4,437
775
4,036
13,824
7,560
594
3,583
9,921
0
41,346
W
Thanatos
maria777
Thanatos
4,489
1,362
1,478
3,802
16,139
8,155
839
1,463
13,376
0
16,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,800
Gold Earned
58,108
151
Minions Killed
179
0
Camps Cleared
0
1,320,748
Distance Traveled
1,264,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,108
793
25
2
0
333,220
0
W
Ganesha
11,429
816
7
1
0
272,539
0
W
Amaterasu
12,427
888
36
3
0
319,171
0
W
Heimdallr
11,867
848
41
3
0
236,484
0
L
Tiamat
11,387
813
39
3
0
269,630
0
L
Jing Wei
10,685
763
24
2
0
249,052
0
L
King Arthur
8,789
628
8
1
0
175,021
0
W
Artemis
12,517
894
64
5
0
204,299
0
L
Ah Muzen Cab
10,831
774
55
4
0
293,825
0
W
Thanatos
9,868
705
31
2
0
231,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role