Player Matchup

Cupid
Cupid
FaithfulVamp627
Cupid
Level 155
God Stats
35W - 27L
1,443 SR
Queue Stats
163W - 175L
1,364 Elo+
Solo
Ra
Ra
XSHOOTERx318
Ra
Level 107
God Stats
6W - 9L
1,493 SR
Queue Stats
217W - 236L
1,415 Elo+
Party 1
Cerberus
Cerberus
bobbyfezziwig
Cerberus
Level 129
God Stats
2W - 4L
1,069 SR
Queue Stats
295W - 314L
1,425 Elo+
Party 1
Team Averages
Level 130
1,335 SR
1,402 Elo+

VS

Team Averages
Level 83
1,446 SR
1,332 Elo+
Chronos
Chronos
Bigboy2Ez
Chronos
Level 121
God Stats
1W - 0L
1,304 SR
Queue Stats
24W - 31L
1,389 Elo+
Party 2
Baron Samedi
Baron Samedi
Nakrita
Baron Samedi
Level 29
God Stats
2W - 0L
1,535 SR
Queue Stats
5W - 6L
1,280 Elo+
Party 2
Sun Wukong
Sun Wukong
Thortiggy
Sun Wukong
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 48L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
9,440
726
10,947
11,265
4,464
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 4 / 4
9,463
728
6,878
8,535
3,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
bobbyfezziwig
Cerberus
11
3 / 5 / 6
9,437
726
8,502
19,863
15,043
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bigboy2Ez
Chronos
13
4 / 3 / 9
10,458
804
14,116
11,842
4,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
Nakrita
Baron Samedi
14
7 / 3 / 5
10,807
831
13,713
11,860
5,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Thortiggy
Sun Wukong
13
3 / 3 / 11
10,486
807
7,005
19,282
16,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
7
Kills
14
14
Deaths
9
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chronos
Bigboy2Ez
Chronos
4
3
9
2.83
L
2
5
4
0.8
W
Baron Samedi
Nakrita
Baron Samedi
7
3
5
3.17
W
Sun Wukong
Thortiggy
Sun Wukong
3
3
11
2.83
L
2
4
4
1
L
Cerberus
bobbyfezziwig
Cerberus
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,327
Damage
34,834
39,663
Taken
42,984
22,758
Mitigated
26,194
12,854
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Bigboy2Ez
Chronos
14,116
3,622
0
325
11,842
4,330
675
4,288
7,554
36,925
0
L
10,947
4,722
660
1,243
11,265
4,464
975
6,931
4,286
0
35,086
W
Baron Samedi
Nakrita
Baron Samedi
13,713
1,294
1,726
2,733
11,860
5,231
533
6,020
5,727
41,487
0
W
Sun Wukong
Thortiggy
Sun Wukong
7,005
1,167
0
3,362
19,282
16,633
211
5,329
13,789
0
21,529
L
6,878
659
1,987
1,547
8,535
3,251
350
6,960
1,575
34,683
0
L
Cerberus
bobbyfezziwig
Cerberus
8,502
688
0
7,417
19,863
15,043
184
14,518
5,345
22,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,340
Gold Earned
31,751
136
Minions Killed
109
0
Camps Cleared
0
601,331
Distance Traveled
677,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,458
804
45
3
0
229,579
0
L
Cupid
9,440
726
41
3
0
187,415
0
W
Baron Samedi
10,807
831
44
3
0
212,999
0
W
Sun Wukong
10,486
807
20
2
0
235,185
0
L
Ra
9,463
728
58
4
0
195,208
0
L
Cerberus
9,437
726
37
3
0
218,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role