Player Matchup

Kukulkan
Kukulkan
Dj-Johna083
Kukulkan
Level 16
God Stats
2W - 3L
1,340 SR
Queue Stats
26W - 45L
1,244 Elo+
Party 1
Achilles
Achilles
First-Avenger12
Achilles
Level 106
God Stats
92W - 76L
1,494 SR
Queue Stats
607W - 673L
1,343 Elo+
Party 1
Bastet
Bastet
ZzzennedOUT
Bastet
Level 81
God Stats
34W - 34L
1,481 SR
Queue Stats
390W - 420L
1,517 Elo+
Solo
Anubis
Anubis
chosenmant
Anubis
Level 90
God Stats
6W - 7L
1,397 SR
Queue Stats
34W - 31L
1,497 Elo+
Solo
Izanami
Izanami
jsteven83
Izanami
Level 87
God Stats
77W - 66L
1,520 SR
Queue Stats
588W - 644L
1,333 Elo+
Party 1
Team Averages
Level 76
1,446 SR
1,387 Elo+

VS

Team Averages
Level 67
1,440 SR
1,424 Elo+
Achilles
Achilles
 
Achilles
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Apashe225
Bacchus
Level 75
God Stats
2W - 4L
1,381 SR
Queue Stats
14W - 15L
1,475 Elo+
Solo
Hera
Hera
psychicdous
Hera
Level 47
God Stats
95W - 110L
1,440 SR
Queue Stats
408W - 424L
1,388 Elo+
Solo
Anubis
Anubis
steelfrost89
Anubis
Level 40
God Stats
33W - 44L
1,426 SR
Queue Stats
36W - 54L
1,326 Elo+
Solo
Olorun
Olorun
thatdamnjeffe
Olorun
Level 81
God Stats
19W - 22L
1,455 SR
Queue Stats
332W - 329L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dj-Johna083
Kukulkan
15
1 / 3 / 6
9,026
1,003
2,420
7,278
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
16
2 / 0 / 9
9,799
1,089
8,886
12,854
12,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
16
3 / 0 / 5
10,382
1,154
11,102
7,023
2,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
chosenmant
Anubis
15
4 / 2 / 6
10,226
1,136
10,252
9,780
4,868
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
jsteven83
Izanami
15
2 / 2 / 9
9,694
1,077
8,493
8,735
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Team 1 Tickets

287

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 4 / 2
8,879
987
7,359
14,674
12,523
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Apashe225
Bacchus
15
1 / 0 / 5
9,375
1,042
6,192
9,670
6,170
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 2 / 1
10,587
1,176
15,340
8,411
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
14
0 / 3 / 1
8,463
940
5,352
5,870
2,473
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 4
9,292
1,032
6,984
8,178
2,989
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
12
Kills
7
7
Deaths
12
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
2
0.5
L
Bacchus
Apashe225
Bacchus
1
0
5
3.5
W
Kukulkan
Dj-Johna083
Kukulkan
1
3
6
1.33
W
Achilles
2
0
9
6.5
W
Bastet
3
0
5
5.5
W
Anubis
chosenmant
Anubis
4
2
6
3.5
W
Izanami
jsteven83
Izanami
2
2
9
3.25
L
4
2
1
2.25
L
Anubis
0
3
1
0.17
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,153
Damage
41,227
45,670
Taken
46,803
26,711
Mitigated
26,763
3,943
Healing
3,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,359
2,870
0
486
14,674
12,523
0
2,191
12,438
0
13,883
L
Bacchus
Apashe225
Bacchus
6,192
275
231
1,196
9,670
6,170
0
1,505
7,901
14,431
0
W
Kukulkan
Dj-Johna083
Kukulkan
2,420
77
0
0
7,278
2,693
0
5,727
1,463
9,752
0
W
Achilles
8,886
1,922
0
463
12,854
12,948
0
9,133
3,546
0
22,941
W
Bastet
11,102
2,443
0
1,087
7,023
2,935
0
5,009
2,014
0
35,174
W
Anubis
chosenmant
Anubis
10,252
536
258
1,748
9,780
4,868
0
7,308
2,407
39,934
0
W
Izanami
jsteven83
Izanami
8,493
6,884
0
387
8,735
3,267
0
6,694
2,013
0
20,591
L
15,340
3,311
246
611
8,411
2,608
0
2,310
5,909
44,981
0
L
Anubis
5,352
0
0
136
5,870
2,473
0
2,788
3,082
13,143
0
L
6,984
2,503
310
701
8,178
2,989
0
3,703
4,461
22,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,127
Gold Earned
46,596
183
Minions Killed
158
11
Camps Cleared
4
884,929
Distance Traveled
778,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,879
987
14
2
2
170,882
0
L
Bacchus
9,375
1,042
21
2
0
174,290
0
W
Kukulkan
9,026
1,003
19
2
0
140,874
0
W
Achilles
9,799
1,089
22
2
1
207,356
0
W
Bastet
10,382
1,154
55
6
6
219,893
0
W
Anubis
10,226
1,136
64
7
3
157,642
0
W
Izanami
9,694
1,077
23
3
1
159,164
0
L
Hera
10,587
1,176
83
9
1
173,882
0
L
Anubis
8,463
940
7
1
0
125,543
0
L
Olorun
9,292
1,032
33
4
1
133,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role