Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ArcanineEx
Yemoja
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,645 Elo+
Solo
Surtr
Surtr
BALLERFROG1
Surtr
Level 140
God Stats
7W - 6L
1,710 SR
Queue Stats
214W - 197L
1,489 Elo+
Solo
Bellona
Bellona
EviiLise
Bellona
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
444W - 425L
1,476 Elo+
Solo
Jing Wei
Jing Wei
Mannyy1541
Jing Wei
Level 44
God Stats
3W - 3L
1,383 SR
Queue Stats
161W - 184L
1,527 Elo+
Solo
Team Averages
Level 81
1,519 SR
1,528 Elo+

VS

Team Averages
Level 128
1,472 SR
1,448 Elo+
Hel
Hel
Exsturminator2
Hel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 102L
1,397 Elo+
Party 1
Susano
Susano
KuabaraSwitch91
Susano
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
257W - 234L
1,475 Elo+
Solo
Mercury
Mercury
Noboaaster123
Mercury
Level 103
God Stats
0W - 2L
1,387 SR
Queue Stats
86W - 88L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
congratsurafruit
Zhong Kui
Level 125
God Stats
1W - 4L
1,351 SR
Queue Stats
90W - 91L
1,453 Elo+
Party 1
Jormungandr
Jormungandr
nick-5972
Jormungandr
Level 157
God Stats
1W - 2L
1,624 SR
Queue Stats
140W - 163L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
6 / 3 / 5
7,421
1,237
9,106
7,290
3,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
ArcanineEx
Yemoja
12
1 / 1 / 7
6,853
1,142
3,403
6,326
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
1 / 2 / 9
6,047
1,008
6,429
8,586
6,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
EviiLise
Bellona
13
4 / 2 / 5
6,842
1,140
7,672
7,691
7,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Mannyy1541
Jing Wei
12
0 / 1 / 8
6,227
1,038
5,161
3,513
1,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
4,979
830
693
2,397
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 3
5,802
967
5,500
8,535
3,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
12
1 / 4 / 5
5,877
980
4,561
7,886
3,288
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
14
4 / 2 / 4
6,983
1,164
9,483
7,208
8,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
nick-5972
Jormungandr
12
1 / 1 / 3
5,796
966
5,518
8,416
9,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
12
Kills
8
9
Deaths
12
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
3
5
2.83
W
Yemoja
ArcanineEx
Yemoja
1
1
7
4.5
W
1
2
9
2.75
W
Bellona
EviiLise
Bellona
4
2
5
3.25
L
0
1
2
1
L
2
4
3
0.88
W
Jing Wei
Mannyy1541
Jing Wei
0
1
8
4
L
Mercury
1
4
5
0.88
L
Zhong Kui
4
2
4
3
L
Jormungandr
nick-5972
Jormungandr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,771
Damage
25,755
33,406
Taken
34,442
22,588
Mitigated
26,843
11,334
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,106
1,765
441
826
7,290
3,515
0
2,691
4,315
0
18,264
W
Yemoja
ArcanineEx
Yemoja
3,403
275
2,685
1,972
6,326
4,034
120
3,123
2,652
6,886
0
W
6,429
1,913
1,721
2,284
8,586
6,093
18
3,163
5,025
237
10,026
W
Bellona
EviiLise
Bellona
7,672
778
352
928
7,691
7,593
138
3,839
3,403
3,571
8,534
L
693
74
453
198
2,397
1,462
0
402
1,867
3,065
0
L
5,500
530
670
918
8,535
3,887
0
1,295
6,753
0
10,736
W
Jing Wei
Mannyy1541
Jing Wei
5,161
2,188
0
125
3,513
1,353
33
1,555
1,616
0
16,038
L
Mercury
4,561
1,139
609
393
7,886
3,288
0
1,544
5,928
0
9,490
L
Zhong Kui
9,483
426
353
1,873
7,208
8,927
0
938
5,379
15,317
0
L
Jormungandr
nick-5972
Jormungandr
5,518
488
559
1,863
8,416
9,279
0
1,384
6,281
13,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,390
Gold Earned
29,437
84
Minions Killed
70
0
Camps Cleared
0
717,318
Distance Traveled
630,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,421
1,237
24
4
0
147,339
0
W
Yemoja
6,853
1,142
7
1
0
141,004
0
W
Surtr
6,047
1,008
13
2
0
147,934
0
W
Bellona
6,842
1,140
9
2
0
149,298
0
L
Hel
4,979
830
6
1
0
48,312
0
L
Susano
5,802
967
14
2
0
141,948
0
W
Jing Wei
6,227
1,038
31
5
0
131,743
0
L
Mercury
5,877
980
16
3
0
162,740
0
L
Zhong Kui
6,983
1,164
16
3
0
142,365
0
L
Jormungandr
5,796
966
18
3
0
135,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role