Player Matchup

Izanami
Izanami
 
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
I Crackero I
Cu Chulainn
Level 93
God Stats
9W - 4L
1,523 SR
Queue Stats
24W - 16L
1,538 Elo+
Party 1
Merlin
Merlin
Quasimot0o
Merlin
Level 93
God Stats
5W - 4L
1,393 SR
Queue Stats
113W - 112L
1,492 Elo+
Party 1
Fenrir
Fenrir
TomyDC21222
Fenrir
Level 106
God Stats
52W - 37L
1,620 SR
Queue Stats
133W - 136L
1,437 Elo+
Solo
Team Averages
Level 89
1,507 SR
1,493 Elo+

VS

Team Averages
Level 68
1,527 SR
1,406 Elo+
Thanatos
Thanatos
ActedSwing94849
Thanatos
Level 17
God Stats
0W - 1L
1,498 SR
Queue Stats
19W - 23L
1,323 Elo+
Party 2
Bellona
Bellona
MattxDaxBoss
Bellona
Level 65
God Stats
10W - 7L
1,556 SR
Queue Stats
148W - 152L
1,423 Elo+
Party 3
Jormungandr
Jormungandr
RW480VOLTS
Jormungandr
Level 75
God Stats
3W - 3L
1,379 SR
Queue Stats
190W - 190L
1,389 Elo+
Party 3
Medusa
Medusa
StriknGoaft
Medusa
Level 109
God Stats
6W - 6L
1,702 SR
Queue Stats
101W - 98L
1,425 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXPikenZ JrXx
Morgan Le Fay
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 0 / 1
6,425
494
5,830
8,253
2,975
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
 
Sylvanus
11
1 / 2 / 0
6,353
489
1,906
7,693
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
I Crackero I
Cu Chulainn
11
1 / 2 / 3
6,922
532
9,650
10,945
9,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Quasimot0o
Merlin
13
2 / 1 / 3
6,965
536
3,556
7,235
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
12
4 / 2 / 2
7,007
539
5,031
13,561
5,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
1 / 3 / 1
5,894
453
4,513
12,538
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
MattxDaxBoss
Bellona
11
2 / 2 / 2
7,237
557
6,623
12,610
12,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
RW480VOLTS
Jormungandr
11
1 / 2 / 1
6,170
475
4,085
9,692
7,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
12
2 / 0 / 1
6,585
507
6,753
6,303
2,362
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Morgan Le Fay
xXPikenZ JrXx
Morgan Le Fay
12
1 / 2 / 1
7,020
540
6,428
6,892
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
8
Kills
7
7
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
1
0.5
W
Sylvanus
 
Sylvanus
1
2
0
0.5
L
Thanatos
1
3
1
0.5
W
Cu Chulainn
I Crackero I
Cu Chulainn
1
2
3
1.25
L
Bellona
MattxDaxBoss
Bellona
2
2
2
1.5
W
Merlin
Quasimot0o
Merlin
2
1
3
3.5
L
Jormungandr
RW480VOLTS
Jormungandr
1
2
1
0.75
L
Medusa
2
0
1
2.5
W
Fenrir
4
2
2
2.5
L
Morgan Le Fay
xXPikenZ JrXx
Morgan Le Fay
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,973
Damage
28,402
47,687
Taken
48,035
27,807
Mitigated
28,837
14,019
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,830
4,107
0
3,004
8,253
2,975
727
475
7,778
0
58,643
W
Sylvanus
 
Sylvanus
1,906
593
342
1,239
7,693
6,391
105
2,175
5,518
19,137
0
L
Thanatos
4,513
1,344
0
5,550
12,538
4,618
0
594
11,741
0
40,563
W
Cu Chulainn
I Crackero I
Cu Chulainn
9,650
2,372
0
3,237
10,945
9,791
0
1,736
9,169
2,000
44,740
L
Bellona
MattxDaxBoss
Bellona
6,623
2,181
0
2,099
12,610
12,093
0
1,675
9,896
0
40,540
W
Merlin
Quasimot0o
Merlin
3,556
221
199
2,148
7,235
2,749
0
2,656
4,249
47,153
0
L
Jormungandr
RW480VOLTS
Jormungandr
4,085
1,894
0
2,574
9,692
7,084
0
1,668
7,982
48,631
0
L
Medusa
6,753
2,851
361
3,536
6,303
2,362
0
796
5,507
0
48,668
W
Fenrir
5,031
1,221
0
3,850
13,561
5,901
552
2,976
10,377
147
31,313
L
Morgan Le Fay
xXPikenZ JrXx
Morgan Le Fay
6,428
884
0
1,520
6,892
2,680
144
1,656
5,186
56,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,672
Gold Earned
32,906
314
Minions Killed
391
0
Camps Cleared
0
1,225,231
Distance Traveled
1,251,790
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,425
494
96
7
0
251,511
3
W
Sylvanus
6,353
489
28
2
0
227,663
3
L
Thanatos
5,894
453
63
5
0
282,153
0
W
Cu Chulainn
6,922
532
64
5
0
245,519
2
L
Bellona
7,237
557
80
6
0
238,753
3
W
Merlin
6,965
536
89
7
0
247,493
0
L
Jormungandr
6,170
475
80
6
0
244,465
3
L
Medusa
6,585
507
67
5
0
244,808
0
W
Fenrir
7,007
539
37
3
0
253,045
0
L
Morgan Le Fay
7,020
540
101
8
0
241,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role