Player Matchup

Maui
Maui
Gywnbliedd
Maui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 145L
1,457 Elo+
Party 1
Tyr
Tyr
Kycharistisi
Tyr
Level 140
God Stats
3W - 4L
1,246 SR
Queue Stats
98W - 93L
1,495 Elo+
Solo
Izanami
Izanami
Oossooss11
Izanami
Level 21
God Stats
10W - 22L
1,383 SR
Queue Stats
105W - 126L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
TwIsT126X
Nu Wa
Level 26
God Stats
19W - 15L
1,541 SR
Queue Stats
140W - 160L
1,458 Elo+
Party 1
Kali
Kali
zlTrafix-
Kali
Level 38
God Stats
1W - 2L
1,714 SR
Queue Stats
181W - 216L
1,453 Elo+
Solo
Team Averages
Level 70
1,476 SR
1,473 Elo+

VS

Team Averages
Level 80
1,481 SR
1,473 Elo+
Hachiman
Hachiman
Amac101635
Hachiman
Level 66
God Stats
2W - 2L
1,505 SR
Queue Stats
42W - 36L
1,547 Elo+
Party 3
Pele
Pele
ChrisSW4T
Pele
Level 68
God Stats
11W - 8L
1,520 SR
Queue Stats
80W - 89L
1,424 Elo+
Party 2
Discordia
Discordia
XxGhOsTxX710
Discordia
Level 100
God Stats
3W - 5L
1,333 SR
Queue Stats
179W - 186L
1,413 Elo+
Party 2
Odin
Odin
bluenose1011
Odin
Level 81
God Stats
2W - 2L
1,604 SR
Queue Stats
274W - 267L
1,451 Elo+
Party 3
Bacchus
Bacchus
xZxIns4n3xZx
Bacchus
Level 85
God Stats
22W - 20L
1,444 SR
Queue Stats
486W - 473L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,353
424
2,638
13,899
11,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
0 / 1 / 0
8,127
542
6,427
15,880
16,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Oossooss11
Izanami
11
1 / 3 / 0
6,340
423
1,824
7,749
2,348
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
TwIsT126X
Nu Wa
11
1 / 1 / 1
6,739
449
10,005
8,323
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kali
10
1 / 5 / 1
6,537
436
2,199
17,975
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Amac101635
Hachiman
15
5 / 1 / 0
9,703
647
9,996
11,501
4,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
15
4 / 1 / 3
8,917
594
8,900
13,201
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
XxGhOsTxX710
Discordia
13
1 / 1 / 6
7,972
531
7,033
8,627
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 0
9,274
618
8,815
9,630
10,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
xZxIns4n3xZx
Bacchus
12
2 / 1 / 2
8,168
545
6,881
12,305
11,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
13
14
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Amac101635
Hachiman
5
1
0
5
W
Pele
4
1
3
5.5
L
0
4
3
0.38
L
0
1
0
0
L
Izanami
Oossooss11
Izanami
1
3
0
0.33
L
Nu Wa
TwIsT126X
Nu Wa
1
1
1
1.5
W
Discordia
XxGhOsTxX710
Discordia
1
1
6
4
W
1
0
0
1
W
Bacchus
xZxIns4n3xZx
Bacchus
2
1
2
3
L
Kali
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,093
Damage
41,625
63,826
Taken
55,264
39,262
Mitigated
34,687
15,635
Healing
16,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Amac101635
Hachiman
9,996
6,202
0
6,136
11,501
4,815
2,968
1,196
10,269
0
73,403
W
Pele
8,900
1,971
0
2,724
13,201
5,235
1,082
3,627
9,374
0
78,482
L
2,638
1,150
0
2,551
13,899
11,245
13
5,408
8,491
10,380
0
L
6,427
1,095
0
4,681
15,880
16,229
0
1,538
14,242
81
69,929
L
Izanami
Oossooss11
Izanami
1,824
1,372
0
2,095
7,749
2,348
0
1,110
6,639
0
43,067
L
Nu Wa
TwIsT126X
Nu Wa
10,005
1,948
0
1,932
8,323
2,855
120
4,183
4,140
45,382
0
W
Discordia
XxGhOsTxX710
Discordia
7,033
816
0
630
8,627
3,070
2,952
3,920
4,423
56,805
0
W
8,815
2,003
0
2,094
9,630
10,129
0
484
9,078
1,966
63,205
W
Bacchus
xZxIns4n3xZx
Bacchus
6,881
1,063
514
4,254
12,305
11,438
175
2,814
9,330
38,967
0
L
Kali
2,199
793
0
4,376
17,975
6,585
0
2,535
15,440
0
40,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,096
Gold Earned
44,034
360
Minions Killed
465
0
Camps Cleared
0
1,353,862
Distance Traveled
1,444,089
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,703
647
123
8
0
251,870
0
W
Pele
8,917
594
106
7
0
335,567
0
L
Maui
6,353
424
11
1
0
288,002
0
L
Tyr
8,127
542
135
9
0
287,656
0
L
Izanami
6,340
423
71
5
0
244,379
2
L
Nu Wa
6,739
449
73
5
0
234,706
4
W
Discordia
7,972
531
90
6
0
264,716
0
W
Odin
9,274
618
107
7
0
275,998
0
W
Bacchus
8,168
545
39
3
0
315,938
3
L
Kali
6,537
436
70
5
0
299,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role