Player Matchup

Cerberus
Cerberus
AYO 0CK
Cerberus
Level 108
God Stats
1W - 0L
1,661 SR
Queue Stats
35W - 39L
1,449 Elo+
Party 3
Bellona
Bellona
Majjx215
Bellona
Level 5
God Stats
2W - 2L
1,321 SR
Queue Stats
3W - 4L
1,310 Elo+
Party 3
Thor
Thor
Wordl3
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
alphajay23
Nu Wa
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,328 Elo+
Party 3
Cupid
Cupid
xxsquinkyxx
Cupid
Level 109
God Stats
1W - 0L
1,323 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Team Averages
Level 69
1,461 SR
1,417 Elo+

VS

Team Averages
Level 36
1,501 SR
1,459 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Six-of-crows1103
Cthulhu
Level 55
God Stats
4W - 6L
1,612 SR
Queue Stats
125W - 95L
1,461 Elo+
Party 1
Rama
Rama
SoloDoloer
Rama
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 183L
1,486 Elo+
Solo
Loki
Loki
VicArctic23
Loki
Level 42
God Stats
6W - 9L
1,393 SR
Queue Stats
92W - 106L
1,369 Elo+
Solo
Raijin
Raijin
arealcoolguy
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AYO 0CK
Cerberus
13
0 / 2 / 8
8,269
1,181
4,260
8,433
3,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Majjx215
Bellona
12
1 / 0 / 4
7,227
1,032
1,765
2,816
2,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Wordl3
Thor
12
0 / 0 / 4
6,988
998
770
1,540
697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
14
3 / 0 / 5
8,589
1,227
4,896
1,615
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 0 / 2
8,786
1,255
6,726
4,584
1,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

461

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 3 / 1
7,010
1,001
2,347
5,116
1,862
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 2 / 2
6,845
978
5,219
6,591
4,557
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
6,365
909
0
436
187
11
0 / 0 / 1
6,454
922
0
614
270
Raijin
11
1 / 4 / 1
6,898
985
2,447
7,055
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
9
Kills
2
2
Deaths
9
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
3
1
0.5
W
Cerberus
AYO 0CK
Cerberus
0
2
8
2
W
Bellona
Majjx215
Bellona
1
0
4
3
L
0
2
2
0.5
L
0
0
0
0
L
0
0
1
0.5
W
Thor
Wordl3
Thor
0
0
4
2
W
Nu Wa
3
0
5
5.5
L
Raijin
1
4
1
0.38
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,417
Damage
10,013
18,988
Taken
19,812
9,218
Mitigated
9,213
6,531
Healing
461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,347
558
0
460
5,116
1,862
0
2,201
2,877
7,661
0
W
Cerberus
AYO 0CK
Cerberus
4,260
283
0
3,142
8,433
3,759
0
3,581
2,435
17,637
0
W
Bellona
Majjx215
Bellona
1,765
699
0
151
2,816
2,327
0
2,155
661
0
5,481
L
5,219
415
0
0
6,591
4,557
0
3,192
3,295
10,514
334
L
0
0
0
0
436
187
0
147
289
0
0
L
0
0
0
0
614
270
0
147
467
0
0
W
Thor
Wordl3
Thor
770
120
0
101
1,540
697
0
1,299
241
0
9,365
W
Nu Wa
4,896
2,119
0
300
1,615
690
0
707
908
19,068
0
L
Raijin
2,447
425
0
1
7,055
2,337
0
3,493
3,437
3,909
0
W
6,726
3,099
202
2,635
4,584
1,745
0
1,944
1,931
0
30,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,859
Gold Earned
33,572
170
Minions Killed
22
8
Camps Cleared
3
623,300
Distance Traveled
246,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,010
1,001
6
1
3
73,579
0
W
Cerberus
8,269
1,181
41
6
0
126,027
0
W
Bellona
7,227
1,032
7
1
0
115,718
0
L
Cthulhu
6,845
978
8
1
0
84,575
0
L
Rama
6,365
909
0
0
0
0
0
L
Loki
6,454
922
0
0
0
0
0
W
Thor
6,988
998
24
3
0
108,062
0
W
Nu Wa
8,589
1,227
31
4
2
145,036
0
L
Raijin
6,898
985
8
1
0
88,196
0
W
Cupid
8,786
1,255
67
10
6
128,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role