Player Matchup

Sylvanus
Sylvanus
R0manR3l0ad3d
Sylvanus
Level 128
God Stats
4W - 8L
1,348 SR
Queue Stats
347W - 362L
1,504 Elo+
Solo
Cupid
Cupid
The Spins High
Cupid
Level 103
God Stats
37W - 28L
1,596 SR
Queue Stats
86W - 83L
1,498 Elo+
Party 3
Kukulkan
Kukulkan
TrapVann
Kukulkan
Level 123
God Stats
5W - 2L
1,724 SR
Queue Stats
150W - 167L
1,412 Elo+
Party 4
Ymir
Ymir
YourBoiDalton
Ymir
Level 138
God Stats
13W - 4L
1,677 SR
Queue Stats
104W - 104L
1,497 Elo+
Party 3
Serqet
Serqet
gymswagy
Serqet
Level 147
God Stats
4W - 5L
1,366 SR
Queue Stats
65W - 63L
1,529 Elo+
Party 4
Team Averages
Level 128
1,542 SR
1,488 Elo+

VS

Team Averages
Level 88
1,554 SR
1,502 Elo+
Xing Tian
Xing Tian
Kozmic-Soda
Xing Tian
Level 126
God Stats
9W - 9L
1,605 SR
Queue Stats
760W - 716L
1,484 Elo+
Party 1
Bakasura
Bakasura
LilDebbyCremePie
Bakasura
Level 99
God Stats
6W - 3L
1,704 SR
Queue Stats
367W - 344L
1,488 Elo+
Party 1
Izanami
Izanami
YopePhoenix33
Izanami
Level 71
God Stats
19W - 20L
1,485 SR
Queue Stats
91W - 85L
1,554 Elo+
Party 2
Hera
Hera
iNemesis 72
Hera
Level 103
God Stats
0W - 3L
1,318 SR
Queue Stats
415W - 381L
1,479 Elo+
Solo
Terra
Terra
lamahavock
Terra
Level 39
God Stats
14W - 13L
1,657 SR
Queue Stats
46W - 59L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
R0manR3l0ad3d
Sylvanus
9
1 / 1 / 2
5,207
521
5,534
8,854
4,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 3
5,013
501
4,600
6,249
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
TrapVann
Kukulkan
11
4 / 0 / 5
6,217
622
4,694
4,658
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 2
5,699
570
2,624
7,527
5,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
gymswagy
Serqet
11
4 / 2 / 4
6,135
614
6,251
8,272
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kozmic-Soda
Xing Tian
10
1 / 2 / 0
5,540
554
5,430
12,266
8,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 4 / 1
5,491
549
2,310
9,388
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
8
0 / 3 / 0
4,559
456
5,760
7,678
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 3 / 1
5,901
590
2,287
5,825
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
8
0 / 0 / 0
4,923
492
3,339
5,032
3,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
3
3
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Kozmic-Soda
Xing Tian
1
2
0
0.5
L
1
4
1
0.38
W
Sylvanus
R0manR3l0ad3d
Sylvanus
1
1
2
2
W
1
0
3
2.5
W
Kukulkan
TrapVann
Kukulkan
4
0
5
6.5
L
Izanami
0
3
0
0
W
2
0
2
3
W
Serqet
gymswagy
Serqet
4
2
4
3
L
1
3
1
0.5
L
Terra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,703
Damage
19,126
35,560
Taken
40,189
16,868
Mitigated
19,105
12,298
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Kozmic-Soda
Xing Tian
5,430
490
0
2,940
12,266
8,134
0
5,259
6,845
32,365
0
L
2,310
1,850
0
1,964
9,388
3,280
0
2,410
6,818
0
34,166
W
Sylvanus
R0manR3l0ad3d
Sylvanus
5,534
1,720
84
3,781
8,854
4,445
0
3,587
4,872
22,725
4,846
W
4,600
2,640
442
2,980
6,249
2,031
65
1,490
4,759
0
34,486
W
Kukulkan
TrapVann
Kukulkan
4,694
773
0
1,067
4,658
1,682
0
2,332
2,185
35,293
0
L
Izanami
5,760
4,759
0
2,133
7,678
2,682
0
2,484
5,194
0
33,911
W
2,624
486
0
2,784
7,527
5,617
0
1,623
5,904
18,242
0
W
Serqet
gymswagy
Serqet
6,251
1,912
0
1,160
8,272
3,093
0
1,656
6,470
0
44,945
L
2,287
620
0
645
5,825
1,626
0
1,602
4,031
35,922
0
L
Terra
3,339
376
227
2,516
5,032
3,383
0
717
4,315
19,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,271
Gold Earned
26,414
254
Minions Killed
263
0
Camps Cleared
0
1,007,156
Distance Traveled
1,002,842
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,540
554
48
5
0
196,390
0
L
Bakasura
5,491
549
63
6
0
215,134
0
W
Sylvanus
5,207
521
54
5
0
170,612
0
W
Cupid
5,013
501
55
6
0
181,713
0
W
Kukulkan
6,217
622
58
6
0
216,581
0
L
Izanami
4,559
456
56
6
0
167,362
0
W
Ymir
5,699
570
25
3
0
187,893
0
W
Serqet
6,135
614
62
6
0
250,357
0
L
Hera
5,901
590
73
7
0
199,949
2
L
Terra
4,923
492
23
2
0
224,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role