Player Matchup

Charybdis
Charybdis
BigYaYa23
Charybdis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,197 Elo+
Party 1
Merlin
Merlin
ChefNEF
Merlin
Level 97
God Stats
0W - 4L
1,242 SR
Queue Stats
31W - 27L
1,582 Elo+
Party 1
Ratatoskr
Ratatoskr
LYNNkiler
Ratatoskr
Level 108
God Stats
3W - 3L
1,709 SR
Queue Stats
56W - 52L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
MacoTaco22
Sylvanus
Level 109
God Stats
3W - 3L
1,617 SR
Queue Stats
70W - 54L
1,566 Elo+
Party 1
Hades
Hades
iiDrax9157
Hades
Level 99
God Stats
32W - 30L
1,497 SR
Queue Stats
417W - 419L
1,429 Elo+
Solo
Team Averages
Level 85
1,513 SR
1,456 Elo+

VS

Team Averages
Level 141
1,506 SR
1,484 Elo+
Nu Wa
Nu Wa
Briyte
Nu Wa
Level 118
God Stats
10W - 7L
1,609 SR
Queue Stats
68W - 61L
1,492 Elo+
Solo
Set
Set
ProfessorInaros
Set
Level 161
God Stats
4W - 2L
1,805 SR
Queue Stats
228W - 225L
1,490 Elo+
Solo
Ra
Ra
UNOTMYDADDYOK
Ra
Level 157
God Stats
8W - 7L
1,329 SR
Queue Stats
217W - 272L
1,422 Elo+
Solo
Yemoja
Yemoja
lxDEADLYTOXINxl
Yemoja
Level 122
God Stats
1W - 3L
1,151 SR
Queue Stats
247W - 206L
1,530 Elo+
Solo
Ne Zha
Ne Zha
o0Sleeper0o
Ne Zha
Level 147
God Stats
45W - 31L
1,636 SR
Queue Stats
407W - 367L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigYaYa23
Charybdis
12
0 / 2 / 0
7,022
468
3,596
8,895
3,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
ChefNEF
Merlin
12
3 / 5 / 1
7,444
496
7,491
10,734
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
LYNNkiler
Ratatoskr
13
1 / 4 / 0
7,633
509
5,140
16,064
7,596
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
MacoTaco22
Sylvanus
10
0 / 3 / 2
6,693
446
6,960
13,521
12,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hades
15
2 / 2 / 0
8,979
599
5,553
12,411
6,395
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Briyte
Nu Wa
13
1 / 4 / 8
8,052
537
10,450
9,676
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 6
8,246
550
9,004
9,260
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
1 / 2 / 3
7,644
510
5,641
9,550
6,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 7
7,463
498
4,610
10,405
7,500
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ne Zha
17
12 / 0 / 2
9,979
665
10,271
11,992
5,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
15
16
Deaths
7
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BigYaYa23
Charybdis
0
2
0
0
W
Nu Wa
Briyte
Nu Wa
1
4
8
1.25
L
Merlin
ChefNEF
Merlin
3
5
1
0.7
L
Ratatoskr
LYNNkiler
Ratatoskr
1
4
0
0.25
L
Sylvanus
MacoTaco22
Sylvanus
0
3
2
0.33
W
1
0
6
4
W
1
2
3
1.25
L
Hades
2
2
0
1
W
0
1
7
3.5
W
Ne Zha
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,740
Damage
39,976
61,625
Taken
50,883
33,240
Mitigated
27,843
20,452
Healing
18,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BigYaYa23
Charybdis
3,596
2,089
0
2,944
8,895
3,031
384
989
7,846
0
39,527
W
Nu Wa
Briyte
Nu Wa
10,450
2,265
0
465
9,676
3,735
281
5,218
4,410
57,039
0
L
Merlin
ChefNEF
Merlin
7,491
210
0
1,260
10,734
4,156
0
5,462
4,934
53,470
0
L
Ratatoskr
LYNNkiler
Ratatoskr
5,140
1,007
0
2,844
16,064
7,596
0
2,639
13,283
0
74,956
L
Sylvanus
MacoTaco22
Sylvanus
6,960
1,743
1,004
4,770
13,521
12,062
0
5,182
8,103
29,351
0
W
9,004
4,395
0
3,542
9,260
4,886
484
2,311
6,949
0
66,054
W
5,641
355
208
4,570
9,550
6,587
0
5,427
4,123
58,115
0
L
Hades
5,553
301
0
7,630
12,411
6,395
415
5,557
6,729
72,561
0
W
4,610
524
2,699
3,630
10,405
7,500
324
5,750
4,655
21,592
0
W
Ne Zha
10,271
3,816
0
2,901
11,992
5,135
32
1,408
10,584
0
88,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,771
Gold Earned
41,384
456
Minions Killed
437
0
Camps Cleared
0
1,418,872
Distance Traveled
1,422,012
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,022
468
75
5
0
260,446
0
W
Nu Wa
8,052
537
106
7
0
274,861
5
L
Merlin
7,444
496
90
6
0
287,951
2
L
Ratatoskr
7,633
509
108
7
0
331,909
0
L
Sylvanus
6,693
446
43
3
0
276,855
2
W
Set
8,246
550
101
7
0
289,916
1
W
Ra
7,644
510
80
5
0
237,109
2
L
Hades
8,979
599
140
9
0
261,711
0
W
Yemoja
7,463
498
34
2
0
296,807
0
W
Ne Zha
9,979
665
116
8
0
323,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role