Player Matchup

Ne Zha
Ne Zha
Fatal_Flaw39
Ne Zha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,335 Elo+
Party 1
Hades
Hades
Flame_Knight666
Hades
Level 117
God Stats
0W - 3L
1,323 SR
Queue Stats
39W - 49L
1,416 Elo+
Party 1
Sol
Sol
ICUDeadSoon666
Sol
Level 130
God Stats
1W - 4L
1,272 SR
Queue Stats
128W - 117L
1,421 Elo+
Party 1
Ganesha
Ganesha
MoreBongHoots
Ganesha
Level 68
God Stats
27W - 37L
1,365 SR
Queue Stats
121W - 144L
1,399 Elo+
Solo
Ullr
Ullr
rawriz3r
Ullr
Level 88
God Stats
42W - 35L
1,539 SR
Queue Stats
94W - 101L
1,409 Elo+
Solo
Team Averages
Level 83
1,400 SR
1,396 Elo+

VS

Team Averages
Level 100
1,471 SR
1,383 Elo+
Zhong Kui
Zhong Kui
AWETPOPTART
Zhong Kui
Level 129
God Stats
73W - 43L
1,669 SR
Queue Stats
392W - 367L
1,488 Elo+
Solo
Cliodhna
Cliodhna
PengAsPingu
Cliodhna
Level 82
God Stats
1W - 1L
1,661 SR
Queue Stats
7W - 6L
1,297 Elo+
Solo
Skadi
Skadi
TrayWuan
Skadi
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 41L
1,321 Elo+
Solo
Athena
Athena
bassartist23
Athena
Level 80
God Stats
10W - 11L
1,022 SR
Queue Stats
80W - 91L
1,367 Elo+
Solo
Merlin
Merlin
xSCOOTA
Merlin
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
291W - 265L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
5
1 / 5 / 0
4,148
415
834
7,137
1,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
5,185
519
2,773
8,809
3,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 3 / 0
5,150
515
6,258
7,150
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
6
0 / 3 / 1
4,532
453
2,405
9,411
4,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
10
1 / 1 / 0
5,239
524
3,511
7,849
2,964
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AWETPOPTART
Zhong Kui
11
4 / 1 / 0
6,510
651
5,367
6,513
4,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
PengAsPingu
Cliodhna
11
3 / 1 / 2
6,315
632
4,638
6,970
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
TrayWuan
Skadi
9
3 / 1 / 3
5,698
570
8,950
6,446
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
9
3 / 0 / 2
5,894
589
3,607
9,037
7,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
xSCOOTA
Merlin
10
1 / 0 / 2
6,160
616
4,952
4,045
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
14
14
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AWETPOPTART
Zhong Kui
4
1
0
4
L
Ne Zha
1
5
0
0.2
L
0
2
0
0
L
1
3
0
0.33
L
Ganesha
0
3
1
0.17
W
Cliodhna
PengAsPingu
Cliodhna
3
1
2
4
W
Skadi
TrayWuan
Skadi
3
1
3
4.5
W
Athena
3
0
2
4
L
Ullr
1
1
0
1
W
Merlin
xSCOOTA
Merlin
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,781
Damage
27,514
40,356
Taken
33,011
15,063
Mitigated
18,367
8,076
Healing
10,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AWETPOPTART
Zhong Kui
5,367
868
0
3,009
6,513
4,983
189
0
6,513
40,061
0
L
Ne Zha
834
631
0
693
7,137
1,979
0
2,081
5,056
0
8,459
L
2,773
273
105
2,809
8,809
3,367
0
4,012
4,797
32,255
0
L
6,258
2,672
52
2,153
7,150
1,992
854
1,054
6,066
35,742
0
L
Ganesha
2,405
218
0
1,366
9,411
4,761
0
2,934
6,477
9,395
0
W
Cliodhna
PengAsPingu
Cliodhna
4,638
679
0
1,986
6,970
2,365
0
0
6,970
0
50,250
W
Skadi
TrayWuan
Skadi
8,950
3,087
0
1,336
6,446
2,179
16
3,693
2,753
0
39,868
W
Athena
3,607
1,525
0
3,138
9,037
7,432
144
5,030
4,007
11,982
0
L
Ullr
3,511
2,604
0
898
7,849
2,964
0
3,845
4,004
0
26,645
W
Merlin
xSCOOTA
Merlin
4,952
628
0
1,296
4,045
1,408
546
2,773
1,272
33,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,254
Gold Earned
30,577
190
Minions Killed
267
0
Camps Cleared
0
884,824
Distance Traveled
987,569
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,510
651
70
7
0
164,394
4
L
Ne Zha
4,148
415
17
2
0
189,779
0
L
Hades
5,185
519
62
6
0
184,821
0
L
Sol
5,150
515
65
7
0
162,673
2
L
Ganesha
4,532
453
1
0
0
190,412
0
W
Cliodhna
6,315
632
64
6
0
246,045
0
W
Skadi
5,698
570
59
6
0
188,842
0
W
Athena
5,894
589
11
1
0
211,260
0
L
Ullr
5,239
524
45
5
0
157,139
0
W
Merlin
6,160
616
63
6
0
177,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role