Player Matchup

Hera
Hera
Agustinslash
Hera
Level 77
God Stats
2W - 8L
1,258 SR
Queue Stats
96W - 92L
1,388 Elo+
Solo
Athena
Athena
Ispctr3
Athena
Level 127
God Stats
2W - 2L
1,638 SR
Queue Stats
59W - 64L
1,387 Elo+
Party 1
Lancelot
Lancelot
ROBERT0673
Lancelot
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,409 Elo+
Party 1
King Arthur
King Arthur
WakefulGinger
King Arthur
Level 67
God Stats
33W - 38L
1,463 SR
Queue Stats
767W - 752L
1,410 Elo+
Solo
Sol
Sol
Y0ZHI 14
Sol
Level 67
God Stats
2W - 7L
1,112 SR
Queue Stats
257W - 264L
1,353 Elo+
Party 1
Team Averages
Level 88
1,394 SR
1,389 Elo+

VS

Team Averages
Level 92
1,559 SR
1,461 Elo+
Sol
Sol
Derrian_412
Sol
Level 82
God Stats
21W - 32L
1,394 SR
Queue Stats
249W - 249L
1,389 Elo+
Party 2
Aphrodite
Aphrodite
HurricaneRB3
Aphrodite
Level 89
God Stats
4W - 0L
1,911 SR
Queue Stats
34W - 15L
1,569 Elo+
Solo
Surtr
Surtr
Junior-PR21
Surtr
Level 107
God Stats
47W - 61L
1,463 SR
Queue Stats
419W - 402L
1,487 Elo+
Party 2
Neith
Neith
Nisbet92
Neith
Level 82
God Stats
415W - 414L
1,518 SR
Queue Stats
451W - 459L
1,440 Elo+
Solo
Thanatos
Thanatos
iiDrax9157
Thanatos
Level 98
God Stats
4W - 4L
1,509 SR
Queue Stats
417W - 419L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,646
554
5,786
5,504
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Ispctr3
Athena
10
3 / 0 / 1
6,278
523
4,552
9,151
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
ROBERT0673
Lancelot
9
2 / 3 / 1
5,664
472
6,284
10,220
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
WakefulGinger
King Arthur
10
0 / 1 / 0
5,572
464
4,370
10,122
7,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 1 / 2
5,338
445
6,181
7,758
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,604
550
2,875
6,814
2,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
HurricaneRB3
Aphrodite
10
1 / 1 / 0
6,422
535
4,967
8,070
4,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 0 / 1
7,010
584
6,573
9,757
7,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Nisbet92
Neith
10
0 / 3 / 0
5,384
449
7,202
11,116
4,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
iiDrax9157
Thanatos
11
3 / 1 / 1
6,536
545
3,591
9,028
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
6
Kills
5
6
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
0
1
2
1
W
Aphrodite
HurricaneRB3
Aphrodite
1
1
0
1
L
Athena
Ispctr3
Athena
3
0
1
3.5
W
1
0
1
1.5
W
Neith
Nisbet92
Neith
0
3
0
0
L
Lancelot
ROBERT0673
Lancelot
2
3
1
0.83
L
King Arthur
WakefulGinger
King Arthur
0
1
0
0
L
0
1
2
1
W
Thanatos
iiDrax9157
Thanatos
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,173
Damage
25,208
42,755
Taken
44,785
23,920
Mitigated
20,821
8,820
Healing
23,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,786
826
0
565
5,504
1,883
57
2,716
2,788
41,417
0
W
2,875
370
0
2,873
6,814
2,206
1,165
4,087
2,339
46,399
0
W
Aphrodite
HurricaneRB3
Aphrodite
4,967
727
3,433
5,769
8,070
4,196
474
4,135
3,761
28,654
0
L
Athena
Ispctr3
Athena
4,552
1,754
367
3,592
9,151
7,700
0
2,137
7,014
18,781
0
W
6,573
2,029
0
3,370
9,757
7,005
21
0
9,757
1,100
51,457
W
Neith
Nisbet92
Neith
7,202
2,775
0
2,432
11,116
4,133
574
5,505
5,611
0
42,963
L
Lancelot
ROBERT0673
Lancelot
6,284
1,614
0
1,250
10,220
3,730
0
846
9,374
0
36,070
L
King Arthur
WakefulGinger
King Arthur
4,370
643
0
580
10,122
7,849
0
391
9,731
0
43,460
L
6,181
3,321
0
2,466
7,758
2,758
0
2,529
5,229
42,515
0
W
Thanatos
iiDrax9157
Thanatos
3,591
560
0
5,588
9,028
3,281
0
2,151
6,764
0
37,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,498
Gold Earned
31,956
295
Minions Killed
319
0
Camps Cleared
0
1,234,004
Distance Traveled
1,167,074
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,646
554
85
7
0
229,596
4
W
Sol
6,604
550
76
6
0
228,832
1
W
Aphrodite
6,422
535
40
3
0
218,049
0
L
Athena
6,278
523
20
2
0
264,596
4
W
Surtr
7,010
584
82
7
0
242,332
2
W
Neith
5,384
449
71
6
0
194,625
4
L
Lancelot
5,664
472
51
4
0
301,376
1
L
King Arthur
5,572
464
70
6
0
225,518
1
L
Sol
5,338
445
69
6
0
212,918
2
W
Thanatos
6,536
545
50
4
0
283,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role