Player Matchup

Sylvanus
Sylvanus
Avoid-_Chris
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
NeglectUMom
He Bo
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 152L
1,473 Elo+
Solo
Danzaburou
Danzaburou
PhillysonlyGod
Danzaburou
Level 97
God Stats
5W - 1L
1,915 SR
Queue Stats
236W - 205L
1,491 Elo+
Solo
Artemis
Artemis
RiskyCassC
Artemis
Level 121
God Stats
13W - 11L
1,614 SR
Queue Stats
704W - 716L
1,426 Elo+
Solo
Da Ji
Da Ji
XxCybxrgxX
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,410 Elo+
Solo
Team Averages
Level 77
1,606 SR
1,460 Elo+

VS

Team Averages
Level 88
1,430 SR
1,411 Elo+
Bellona
Bellona
AndrewMegadeth
Bellona
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,078 Elo+
Solo
Tiamat
Tiamat
BlownDaDro
Tiamat
Level 104
God Stats
2W - 2L
1,192 SR
Queue Stats
571W - 577L
1,486 Elo+
Solo
Hades
Hades
TehWither
Hades
Level 124
God Stats
5W - 0L
1,457 SR
Queue Stats
82W - 63L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
Turbo159
Gilgamesh
Level 102
God Stats
4W - 1L
1,716 SR
Queue Stats
176W - 173L
1,476 Elo+
Solo
Chang'e
Chang'e
WhichcraftGenie
Chang'e
Level 47
God Stats
2W - 1L
1,287 SR
Queue Stats
220W - 200L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Avoid-_Chris
Sylvanus
13
2 / 5 / 6
7,695
770
2,865
11,464
8,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
3 / 7 / 6
7,662
766
7,686
10,044
4,033
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
PhillysonlyGod
Danzaburou
16
4 / 5 / 6
8,557
856
11,758
13,068
6,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
RiskyCassC
Artemis
13
0 / 6 / 10
7,148
715
8,458
9,954
4,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
13
3 / 9 / 6
7,652
765
6,734
12,698
6,004
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 16
9,424
942
12,410
12,105
14,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
BlownDaDro
Tiamat
15
5 / 2 / 18
8,993
899
9,316
8,425
5,594
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
TehWither
Hades
15
7 / 4 / 17
9,568
957
13,077
14,851
12,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Turbo159
Gilgamesh
15
7 / 2 / 17
9,839
984
9,017
20,604
17,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 2 / 20
9,606
961
9,720
8,917
3,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
120
12
Kills
32
32
Deaths
15
34
Assists
88
Player
Kills
Deaths
Assists
KDA
W
7
5
16
3
L
Sylvanus
Avoid-_Chris
Sylvanus
2
5
6
1
W
Tiamat
BlownDaDro
Tiamat
5
2
18
7
L
3
7
6
0.86
L
Danzaburou
PhillysonlyGod
Danzaburou
4
5
6
1.4
L
Artemis
RiskyCassC
Artemis
0
6
10
0.83
W
Hades
TehWither
Hades
7
4
17
3.88
W
Gilgamesh
Turbo159
Gilgamesh
7
2
17
7.75
W
6
2
20
8
L
Da Ji
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,501
Damage
53,540
57,228
Taken
64,902
29,220
Mitigated
53,679
7,059
Healing
27,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,410
2,109
354
795
12,105
14,111
1,247
2,311
9,074
0
17,995
L
Sylvanus
Avoid-_Chris
Sylvanus
2,865
669
1,274
1,160
11,464
8,717
0
7,744
3,644
5,180
0
W
Tiamat
BlownDaDro
Tiamat
9,316
795
375
1,849
8,425
5,594
2,110
2,069
6,228
15,520
0
L
7,686
392
261
363
10,044
4,033
0
7,374
2,539
13,605
0
L
Danzaburou
PhillysonlyGod
Danzaburou
11,758
4,173
768
2,578
13,068
6,150
0
7,852
4,982
0
24,999
L
Artemis
RiskyCassC
Artemis
8,458
2,055
0
532
9,954
4,316
0
4,658
5,105
0
18,595
W
Hades
TehWither
Hades
13,077
207
1,209
4,981
14,851
12,353
1,441
1,808
12,710
26,272
0
W
Gilgamesh
Turbo159
Gilgamesh
9,017
1,133
423
7,552
20,604
17,958
1,011
2,262
18,294
4,319
14,782
W
9,720
302
6,441
3,917
8,917
3,663
1,426
2,324
6,529
23,068
0
L
Da Ji
6,734
1,035
0
123
12,698
6,004
0
6,565
6,046
0
10,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,714
Gold Earned
47,430
73
Minions Killed
121
0
Camps Cleared
0
753,912
Distance Traveled
912,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,424
942
10
1
0
181,185
0
L
Sylvanus
7,695
770
4
0
0
143,862
0
W
Tiamat
8,993
899
16
2
0
187,259
0
L
He Bo
7,662
766
17
2
0
159,043
0
L
Danzaburou
8,557
856
25
3
0
156,675
0
L
Artemis
7,148
715
19
2
0
148,914
0
W
Hades
9,568
957
42
4
0
173,889
0
W
Gilgamesh
9,839
984
23
2
0
172,843
0
W
Chang'e
9,606
961
30
3
0
197,495
0
L
Da Ji
7,652
765
8
1
0
145,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role