Player Matchup

Merlin
Merlin
CakesNtea
Merlin
Level 49
God Stats
4W - 2L
1,410 SR
Queue Stats
93W - 101L
1,446 Elo+
Party 1
Yemoja
Yemoja
EggMyNog
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,261 Elo+
Party 1
Hercules
Hercules
Faithful0906
Hercules
Level 27
God Stats
1W - 2L
1,689 SR
Queue Stats
21W - 35L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
Rekdsun
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,500 Elo+
Party 1
Ravana
Ravana
SlappyWinkles
Ravana
Level 64
God Stats
0W - 3L
1,530 SR
Queue Stats
24W - 42L
1,251 Elo+
Party 1
Team Averages
Level 34
1,526 SR
1,382 Elo+

VS

Team Averages
Level 97
1,548 SR
1,491 Elo+
Ah Muzen Cab
Ah Muzen Cab
Acpm123
Ah Muzen Cab
Level 50
God Stats
1W - 0L
1,557 SR
Queue Stats
15W - 31L
1,395 Elo+
Party 2
Aphrodite
Aphrodite
MARIO9565
Aphrodite
Level 145
God Stats
1W - 2L
1,542 SR
Queue Stats
197W - 181L
1,523 Elo+
Solo
Neith
Neith
PrinceBlazinn
Neith
Level 103
God Stats
11W - 8L
1,642 SR
Queue Stats
396W - 372L
1,542 Elo+
Solo
Shiva
Shiva
Zyrus007
Shiva
Level 158
God Stats
12W - 10L
1,496 SR
Queue Stats
311W - 337L
1,538 Elo+
Solo
Vamana
Vamana
xTripleSix
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CakesNtea
Merlin
18
4 / 7 / 7
10,127
779
22,561
11,469
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
EggMyNog
Yemoja
17
1 / 5 / 6
9,347
719
6,941
17,186
17,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
Faithful0906
Hercules
15
1 / 11 / 5
8,814
678
4,916
20,633
23,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Rekdsun
Sun Wukong
14
1 / 9 / 4
8,251
635
11,305
20,798
20,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 5 / 6
9,724
748
7,831
11,924
9,995
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Acpm123
Ah Muzen Cab
18
13 / 5 / 9
11,390
876
14,432
14,571
6,871
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
MARIO9565
Aphrodite
18
9 / 2 / 20
11,212
862
14,117
16,862
11,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
8 / 3 / 19
12,294
946
19,930
13,832
6,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Zyrus007
Shiva
18
3 / 2 / 27
10,913
839
12,733
15,838
17,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
xTripleSix
Vamana
17
4 / 3 / 22
10,123
779
12,927
17,927
14,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
134
12
Kills
37
37
Deaths
15
28
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Acpm123
Ah Muzen Cab
13
5
9
3.5
L
Merlin
CakesNtea
Merlin
4
7
7
1.07
L
Yemoja
EggMyNog
Yemoja
1
5
6
0.8
L
Hercules
Faithful0906
Hercules
1
11
5
0.32
W
Aphrodite
MARIO9565
Aphrodite
9
2
20
9.5
W
8
3
19
5.83
L
Sun Wukong
Rekdsun
Sun Wukong
1
9
4
0.33
L
5
5
6
1.6
W
Shiva
Zyrus007
Shiva
3
2
27
8.25
W
Vamana
xTripleSix
Vamana
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,554
Damage
74,139
82,010
Taken
79,030
76,662
Mitigated
57,047
14,150
Healing
35,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Acpm123
Ah Muzen Cab
14,432
7,896
1,216
750
14,571
6,871
736
4,871
9,538
0
25,205
L
Merlin
CakesNtea
Merlin
22,561
648
720
853
11,469
5,445
0
1,974
9,182
40,324
0
L
Yemoja
EggMyNog
Yemoja
6,941
1,417
1,346
1,643
17,186
17,780
154
3,397
12,527
17,305
0
L
Hercules
Faithful0906
Hercules
4,916
358
0
3,341
20,633
23,255
28
5,362
14,457
0
10,501
W
Aphrodite
MARIO9565
Aphrodite
14,117
1,429
9,868
10,464
16,862
11,469
1,101
4,044
12,400
28,244
0
W
19,930
7,718
884
4,845
13,832
6,441
5,539
9,077
4,494
0
56,717
L
Sun Wukong
Rekdsun
Sun Wukong
11,305
2,282
0
2,162
20,798
20,187
372
3,396
17,294
0
20,442
L
7,831
1,364
2,092
1,993
11,924
9,995
396
2,435
9,346
143
16,047
W
Shiva
Zyrus007
Shiva
12,733
1,005
2,233
3,197
15,838
17,811
634
7,110
8,431
4,657
21,422
W
Vamana
xTripleSix
Vamana
12,927
4,948
1,109
1,169
17,927
14,455
986
4,731
12,838
0
21,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,263
Gold Earned
55,932
113
Minions Killed
175
0
Camps Cleared
0
1,149,286
Distance Traveled
1,250,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,390
876
18
1
0
217,183
0
L
Merlin
10,127
779
45
3
0
223,759
0
L
Yemoja
9,347
719
23
2
0
213,492
0
L
Hercules
8,814
678
13
1
0
234,658
0
W
Aphrodite
11,212
862
36
3
0
227,065
0
W
Neith
12,294
946
75
6
0
232,058
0
L
Sun Wukong
8,251
635
18
1
0
222,475
0
L
Ravana
9,724
748
14
1
0
254,902
0
W
Shiva
10,913
839
34
3
0
275,225
0
W
Vamana
10,123
779
12
1
0
298,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role