Player Matchup

Jormungandr
Jormungandr
Alexisafurry587
Jormungandr
Level 16
God Stats
6W - 5L
1,500 SR
Queue Stats
17W - 23L
1,331 Elo+
Party 1
Awilix
Awilix
Chrisggggggggggg
Awilix
Level 118
God Stats
5W - 0L
1,660 SR
Queue Stats
76W - 73L
1,427 Elo+
Party 1
Surtr
Surtr
Fr0styy_007
Surtr
Level 24
God Stats
22W - 18L
1,475 SR
Queue Stats
122W - 115L
1,315 Elo+
Party 2
He Bo
He Bo
frost_genesisss
He Bo
Level 41
God Stats
1W - 1L
1,228 SR
Queue Stats
107W - 110L
1,398 Elo+
Party 2
Izanami
Izanami
lifesizpaprdoll
Izanami
Level 139
God Stats
43W - 33L
1,463 SR
Queue Stats
154W - 148L
1,423 Elo+
Party 1
Team Averages
Level 68
1,465 SR
1,379 Elo+

VS

Team Averages
Level 24
1,586 SR
1,249 Elo+
Ymir
Ymir
FonsecaMonkey
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,023 Elo+
Party 3
Nemesis
Nemesis
M_R_X_4
Nemesis
Level 36
God Stats
1W - 4L
1,716 SR
Queue Stats
10W - 36L
1,163 Elo+
Party 3
Persephone
Persephone
Step_Steppington
Persephone
Level 35
God Stats
4W - 5L
1,714 SR
Queue Stats
6W - 9L
1,451 Elo+
Party 4
Sun Wukong
Sun Wukong
donwitdashifts
Sun Wukong
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,451 Elo+
Party 4
Zeus
Zeus
yaboijaray
Zeus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 19L
1,159 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alexisafurry587
Jormungandr
13
4 / 4 / 9
9,509
528
6,859
11,711
6,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
15 / 0 / 3
12,731
707
17,797
13,052
6,421
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 0 / 2
10,520
584
4,516
11,265
13,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
10 / 1 / 4
10,680
593
11,756
10,097
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 12
10,139
563
10,029
11,148
4,463
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 3
7,569
421
6,470
17,967
13,484
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nemesis
M_R_X_4
Nemesis
13
1 / 2 / 1
7,893
439
7,998
16,724
5,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Step_Steppington
Persephone
12
3 / 8 / 1
8,139
452
10,568
11,245
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
donwitdashifts
Sun Wukong
12
0 / 2 / 0
7,253
403
2,919
11,663
6,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 14 / 0
6,654
370
3,450
14,147
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
37
Kills
5
5
Deaths
37
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Alexisafurry587
Jormungandr
4
4
9
2.13
W
15
0
3
16.5
L
1
11
3
0.23
W
4
0
2
5
L
Nemesis
M_R_X_4
Nemesis
1
2
1
0.75
L
Persephone
Step_Steppington
Persephone
3
8
1
0.44
L
Sun Wukong
donwitdashifts
Sun Wukong
0
2
0
0
W
10
1
4
12
W
4
0
12
10
L
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,957
Damage
31,405
57,273
Taken
71,746
34,123
Mitigated
32,996
15,422
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Alexisafurry587
Jormungandr
6,859
2,601
0
668
11,711
6,624
396
8,034
3,677
40,904
0
W
17,797
6,402
0
4,575
13,052
6,421
0
3,652
9,400
0
143,336
L
6,470
1,686
0
799
17,967
13,484
224
4,767
13,200
37,012
0
W
4,516
972
0
2,841
11,265
13,168
662
989
10,276
1,847
69,199
L
Nemesis
M_R_X_4
Nemesis
7,998
3,555
0
1,614
16,724
5,703
0
3,340
13,136
0
59,923
L
Persephone
Step_Steppington
Persephone
10,568
405
0
708
11,245
2,714
330
1,481
9,695
48,284
0
L
Sun Wukong
donwitdashifts
Sun Wukong
2,919
309
0
1,411
11,663
6,962
0
1,005
10,592
0
39,871
W
11,756
1,002
0
3,205
10,097
3,447
1,275
2,776
7,321
51,650
0
W
10,029
6,609
0
4,133
11,148
4,463
701
5,680
5,468
0
77,172
L
3,450
1,396
0
0
14,147
4,133
0
7,811
5,800
25,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,579
Gold Earned
37,508
568
Minions Killed
311
0
Camps Cleared
0
1,844,324
Distance Traveled
1,773,374
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,509
528
57
3
0
281,392
0
W
Awilix
12,731
707
193
11
0
455,742
0
L
Ymir
7,569
421
47
3
0
323,708
0
W
Surtr
10,520
584
110
6
0
384,843
0
L
Nemesis
7,893
439
80
4
0
442,599
0
L
Persephone
8,139
452
61
3
0
344,089
0
L
Sun Wukong
7,253
403
81
5
0
402,188
0
W
He Bo
10,680
593
88
5
0
384,934
4
W
Izanami
10,139
563
120
7
0
337,413
6
L
Zeus
6,654
370
42
2
0
260,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role