Player Matchup

Bellona
Bellona
BADSIDE936
Bellona
Level 67
God Stats
7W - 6L
1,354 SR
Queue Stats
33W - 30L
1,423 Elo+
Party 1
Anubis
Anubis
KILLA REAL JR
Anubis
Level 28
God Stats
3W - 0L
1,672 SR
Queue Stats
6W - 7L
1,276 Elo+
Party 1
Arachne
Arachne
MCane19
Arachne
Level 146
God Stats
3W - 3L
1,490 SR
Queue Stats
334W - 343L
1,461 Elo+
Party 2
Sol
Sol
Post it up
Sol
Level 80
God Stats
15W - 13L
1,588 SR
Queue Stats
41W - 47L
1,338 Elo+
Solo
Neith
Neith
byrdiesfellowda
Neith
Level 68
God Stats
31W - 48L
1,412 SR
Queue Stats
512W - 593L
1,452 Elo+
Party 2
Team Averages
Level 78
1,503 SR
1,390 Elo+

VS

Team Averages
Level 97
1,470 SR
1,451 Elo+
Cernunnos
Cernunnos
CaptShaneway
Cernunnos
Level 106
God Stats
116W - 122L
1,449 SR
Queue Stats
257W - 277L
1,397 Elo+
Solo
Maui
Maui
ProbleMATTic22
Maui
Level 94
God Stats
1W - 3L
1,465 SR
Queue Stats
90W - 96L
1,451 Elo+
Solo
Surtr
Surtr
annihilater666
Surtr
Level 65
God Stats
4W - 3L
1,411 SR
Queue Stats
7W - 3L
1,463 Elo+
Party 3
Ix Chel
Ix Chel
howi198
Ix Chel
Level 148
God Stats
36W - 28L
1,526 SR
Queue Stats
247W - 261L
1,436 Elo+
Solo
Guan Yu
Guan Yu
truekill109
Guan Yu
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BADSIDE936
Bellona
15
2 / 0 / 14
8,788
1,099
8,542
7,825
7,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
7 / 0 / 11
10,024
1,253
19,963
9,574
5,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
MCane19
Arachne
15
3 / 0 / 12
9,066
1,133
10,067
6,902
4,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 0 / 11
9,935
1,242
14,128
4,873
1,816
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 0 / 14
8,918
1,115
7,826
4,475
2,027
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

346

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CaptShaneway
Cernunnos
14
0 / 2 / 0
8,187
1,023
11,042
13,686
4,896
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 5 / 0
7,659
957
4,606
17,874
17,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 4 / 0
7,553
944
3,295
12,134
4,606
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Ix Chel
howi198
Ix Chel
13
0 / 3 / 0
8,025
1,003
7,236
10,576
3,739
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
truekill109
Guan Yu
13
0 / 6 / 0
7,552
944
4,066
12,249
8,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
0
20
Kills
0
0
Deaths
20
62
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
BADSIDE936
Bellona
2
0
14
9
L
Cernunnos
CaptShaneway
Cernunnos
0
2
0
0
W
7
0
11
12.5
W
Arachne
MCane19
Arachne
3
0
12
9
W
6
0
11
11.5
L
0
5
0
0
L
0
4
0
0
W
2
0
14
9
L
Ix Chel
howi198
Ix Chel
0
3
0
0
L
Guan Yu
truekill109
Guan Yu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,526
Damage
30,245
33,649
Taken
66,519
20,901
Mitigated
39,201
10,795
Healing
5,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BADSIDE936
Bellona
8,542
2,515
0
1,638
7,825
7,874
0
3,269
4,556
0
13,598
L
Cernunnos
CaptShaneway
Cernunnos
11,042
6,382
0
923
13,686
4,896
0
8,427
5,259
0
41,159
W
19,963
2,852
0
4,573
9,574
5,082
0
4,384
5,090
37,804
0
W
Arachne
MCane19
Arachne
10,067
8,054
0
1,523
6,902
4,102
0
1,700
5,202
0
20,290
W
14,128
5,194
324
1,838
4,873
1,816
0
1,259
3,614
37,943
0
L
4,606
759
0
419
17,874
17,329
0
8,007
9,748
9,360
0
L
3,295
1,080
0
1,401
12,134
4,606
0
6,932
5,202
134
12,556
W
7,826
3,041
0
899
4,475
2,027
0
1,328
3,147
0
17,338
L
Ix Chel
howi198
Ix Chel
7,236
654
554
1,324
10,576
3,739
0
6,255
4,274
31,867
0
L
Guan Yu
truekill109
Guan Yu
4,066
572
353
723
12,249
8,631
0
4,816
7,433
0
8,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,731
Gold Earned
38,976
170
Minions Killed
167
4
Camps Cleared
3
802,283
Distance Traveled
607,773
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,788
1,099
14
2
0
157,696
0
L
Cernunnos
8,187
1,023
71
9
0
142,256
0
W
Anubis
10,024
1,253
43
5
2
151,647
0
W
Arachne
9,066
1,133
28
4
2
184,519
0
W
Sol
9,935
1,242
53
7
0
150,626
0
L
Maui
7,659
957
12
2
1
136,735
0
L
Surtr
7,553
944
15
2
1
96,879
0
W
Neith
8,918
1,115
32
4
0
157,795
2
L
Ix Chel
8,025
1,003
57
7
1
135,553
0
L
Guan Yu
7,552
944
12
2
0
96,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role