Player Matchup

Danzaburou
Danzaburou
KingOfPoptarts
Danzaburou
Level 46
God Stats
27W - 29L
1,761 SR
Queue Stats
246W - 229L
1,502 Elo+
Party 2
Horus
Horus
TheManOutOfTime
Horus
Level 99
God Stats
36W - 38L
1,563 SR
Queue Stats
469W - 460L
1,513 Elo+
Party 2
Discordia
Discordia
Yaggum
Discordia
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 100L
1,359 Elo+
Party 1
Ao Kuang
Ao Kuang
m0nst3rcat69
Ao Kuang
Level 85
God Stats
6W - 5L
1,601 SR
Queue Stats
94W - 91L
1,403 Elo+
Party 1
Ymir
Ymir
man0clay
Ymir
Level 40
God Stats
3W - 2L
1,479 SR
Queue Stats
61W - 83L
1,331 Elo+
Party 1
Team Averages
Level 63
1,581 SR
1,422 Elo+

VS

Team Averages
Level 51
1,534 SR
1,452 Elo+
Sobek
Sobek
Legend4113
Sobek
Level 86
God Stats
27W - 17L
1,500 SR
Queue Stats
251W - 215L
1,522 Elo+
Party 4
Cu Chulainn
Cu Chulainn
SonavMarz
Cu Chulainn
Level 81
God Stats
9W - 10L
1,493 SR
Queue Stats
164W - 164L
1,493 Elo+
Party 3
Fenrir
Fenrir
TheMaleMan2
Fenrir
Level 6
God Stats
2W - 0L
1,697 SR
Queue Stats
7W - 2L
1,467 Elo+
Party 3
Freya
Freya
dreaamydayz
Freya
Level 34
God Stats
2W - 3L
1,192 SR
Queue Stats
26W - 32L
1,321 Elo+
Solo
Izanami
Izanami
grayson951
Izanami
Level 49
God Stats
108W - 56L
1,786 SR
Queue Stats
227W - 201L
1,459 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingOfPoptarts
Danzaburou
11
3 / 1 / 0
6,701
558
7,077
8,255
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 1
6,442
537
5,487
9,578
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Yaggum
Discordia
11
1 / 1 / 1
6,356
530
3,537
5,139
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
m0nst3rcat69
Ao Kuang
12
3 / 2 / 2
6,729
561
4,943
9,432
4,011
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
9
0 / 3 / 3
5,708
476
1,929
11,399
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
1 / 3 / 4
5,641
470
3,775
8,310
6,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
SonavMarz
Cu Chulainn
13
2 / 1 / 0
7,644
637
5,452
10,055
8,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
12
2 / 0 / 3
7,186
599
4,082
9,118
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 1
6,862
572
2,283
7,081
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
grayson951
Izanami
11
3 / 1 / 1
6,531
544
6,795
6,791
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
9
9
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
KingOfPoptarts
Danzaburou
3
1
0
3
W
Sobek
1
3
4
1
W
Cu Chulainn
SonavMarz
Cu Chulainn
2
1
0
2
W
Fenrir
2
0
3
3.5
L
0
2
1
0.25
L
Discordia
Yaggum
Discordia
1
1
1
1.5
W
1
2
1
0.75
W
Izanami
grayson951
Izanami
3
1
1
3.5
L
Ao Kuang
m0nst3rcat69
Ao Kuang
3
2
2
2
L
Ymir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,973
Damage
22,387
43,803
Taken
41,355
23,249
Mitigated
24,646
13,071
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
KingOfPoptarts
Danzaburou
7,077
3,192
0
3,921
8,255
3,234
153
953
7,186
0
54,445
W
Sobek
3,775
487
125
2,750
8,310
6,766
0
2,373
5,937
11,577
0
W
Cu Chulainn
SonavMarz
Cu Chulainn
5,452
871
0
2,689
10,055
8,567
0
860
8,518
2,669
56,704
W
Fenrir
4,082
1,443
0
1,945
9,118
4,139
0
755
8,363
0
57,368
L
5,487
2,567
110
2,840
9,578
7,247
0
865
8,713
0
49,634
L
Discordia
Yaggum
Discordia
3,537
231
0
1,215
5,139
1,622
8
1,828
3,081
36,592
0
W
2,283
889
0
2,463
7,081
2,663
336
4,662
2,419
35,063
0
W
Izanami
grayson951
Izanami
6,795
4,454
0
3,296
6,791
2,511
861
1,694
5,097
0
51,460
L
Ao Kuang
m0nst3rcat69
Ao Kuang
4,943
1,408
0
2,780
9,432
4,011
0
952
8,341
42,788
11,895
L
Ymir
1,929
492
0
2,205
11,399
7,135
0
1,548
9,473
12,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,936
Gold Earned
33,864
332
Minions Killed
351
0
Camps Cleared
0
1,258,232
Distance Traveled
1,164,488
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,701
558
94
8
0
230,110
0
W
Sobek
5,641
470
11
1
0
230,412
3
W
Cu Chulainn
7,644
637
106
9
0
230,834
1
W
Fenrir
7,186
599
79
7
0
271,488
3
L
Horus
6,442
537
75
6
0
264,592
0
L
Discordia
6,356
530
69
6
0
246,273
0
W
Freya
6,862
572
71
6
0
225,203
2
W
Izanami
6,531
544
84
7
0
206,551
0
L
Ao Kuang
6,729
561
81
7
0
282,452
0
L
Ymir
5,708
476
13
1
0
234,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role