Player Matchup

He Bo
He Bo
FewerBirches
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 142L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ryuseinen
Ah Muzen Cab
Level 121
God Stats
1W - 1L
1,763 SR
Queue Stats
78W - 67L
1,558 Elo+
Solo
Medusa
Medusa
Satmalice
Medusa
Level 89
God Stats
4W - 3L
1,634 SR
Queue Stats
240W - 226L
1,577 Elo+
Solo
Awilix
Awilix
staldorn1224
Awilix
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,388 Elo+
Solo
Anubis
Anubis
toillehsoj
Anubis
Level 110
God Stats
12W - 7L
1,676 SR
Queue Stats
395W - 375L
1,494 Elo+
Solo
Team Averages
Level 113
1,614 SR
1,516 Elo+

VS

Team Averages
Level 116
1,459 SR
1,523 Elo+
Shiva
Shiva
BOB SAGET 147
Shiva
Level 100
God Stats
11W - 7L
1,475 SR
Queue Stats
420W - 417L
1,518 Elo+
Solo
Ares
Ares
Dirt Goblin9114
Ares
Level 144
God Stats
1W - 0L
1,491 SR
Queue Stats
32W - 30L
1,530 Elo+
Party 1
Fenrir
Fenrir
JonnyGymShorts
Fenrir
Level 93
God Stats
2W - 1L
1,298 SR
Queue Stats
77W - 89L
1,552 Elo+
Solo
Rama
Rama
Queen J9373
Rama
Level 147
God Stats
1W - 0L
1,748 SR
Queue Stats
132W - 121L
1,528 Elo+
Party 1
Hera
Hera
xAffluencex
Hera
Level 95
God Stats
2W - 1L
1,282 SR
Queue Stats
82W - 85L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
6,907
691
7,824
9,324
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Ryuseinen
Ah Muzen Cab
15
3 / 3 / 0
8,323
832
11,467
7,112
3,407
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Satmalice
Medusa
13
3 / 5 / 4
8,020
802
7,343
8,924
3,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
13
0 / 3 / 5
7,052
705
4,473
14,920
8,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
toillehsoj
Anubis
13
2 / 3 / 1
7,436
744
4,509
5,380
2,463
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 16
8,083
808
12,992
11,032
10,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 2 / 15
8,663
866
6,365
10,405
10,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 2 / 9
8,667
867
8,761
10,462
9,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 1 / 13
8,353
835
5,983
7,196
3,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 3 / 12
8,208
821
7,239
6,151
2,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
8
Kills
20
20
Deaths
9
13
Assists
65
Player
Kills
Deaths
Assists
KDA
W
3
1
16
11
W
3
2
15
5.25
L
0
6
3
0.25
W
7
2
9
5.75
W
5
1
13
11.5
L
Ah Muzen Cab
Ryuseinen
Ah Muzen Cab
3
3
0
1
L
Medusa
Satmalice
Medusa
3
5
4
1
L
Awilix
0
3
5
0.83
L
Anubis
toillehsoj
Anubis
2
3
1
0.83
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,616
Damage
41,340
45,660
Taken
45,246
21,373
Mitigated
36,097
10,220
Healing
14,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,992
540
2,365
1,602
11,032
10,360
0
3,189
7,417
0
20,018
W
6,365
304
516
1,149
10,405
10,051
0
2,382
7,734
8,979
0
L
7,824
320
937
905
9,324
3,451
0
2,262
6,869
10,267
0
W
8,761
1,040
2,710
2,463
10,462
9,392
0
1,798
8,536
140
11,351
W
5,983
4,302
525
1,634
7,196
3,690
852
2,236
4,862
0
17,339
L
Ah Muzen Cab
Ryuseinen
Ah Muzen Cab
11,467
3,500
200
543
7,112
3,407
0
2,637
4,340
0
28,901
L
Medusa
Satmalice
Medusa
7,343
2,041
380
396
8,924
3,887
0
2,365
6,201
0
16,430
L
Awilix
4,473
1,050
915
3,958
14,920
8,165
0
5,394
9,158
0
8,095
L
Anubis
toillehsoj
Anubis
4,509
222
978
1,008
5,380
2,463
0
1,306
3,991
18,572
0
W
7,239
1,546
394
734
6,151
2,604
275
1,957
4,022
28,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,738
Gold Earned
41,974
109
Minions Killed
120
0
Camps Cleared
0
820,797
Distance Traveled
995,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,083
808
15
2
0
210,348
0
W
Ares
8,663
866
12
1
0
193,643
0
L
He Bo
6,907
691
9
1
0
169,384
0
W
Fenrir
8,667
867
10
1
0
217,535
0
W
Rama
8,353
835
44
4
0
177,798
0
L
Ah Muzen Cab
8,323
832
48
5
0
177,102
0
L
Medusa
8,020
802
25
3
0
170,590
0
L
Awilix
7,052
705
12
1
0
174,664
0
L
Anubis
7,436
744
15
2
0
129,057
0
W
Hera
8,208
821
39
4
0
195,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role