Player Matchup

Discordia
Discordia
Gold I
KingMook23
Discordia
Gold I
Level 149
God Stats
1W - 0L
1,906 SR
Queue Stats
123W - 115L
1,659 MMR
Party 1
Sobek
Sobek
Silver V
Vast 1er
Sobek
Silver V
Level 214
God Stats
51W - 36L
1,562 SR
Queue Stats
985W - 980L
492 MMR
Party 1
Medusa
Medusa
Bronze I
raztatooff
Medusa
Bronze I
Level 87
God Stats
13W - 10L
1,311 SR
Queue Stats
19W - 35L
641 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 150
1,593 SR
931 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,384 SR
924 MMR
Ganesha
Ganesha
Silver III
Bhdax
Ganesha
Silver III
Level 87
God Stats
1W - 3L
1,166 SR
Queue Stats
179W - 219L
1,092 MMR
Solo
Ah Puch
Ah Puch
Silver I
MOTD_VOLTAGE
Ah Puch
Silver I
Level 85
God Stats
51W - 56L
1,523 SR
Queue Stats
87W - 119L
1,079 MMR
Solo
Martichoras
Martichoras
Silver V
joni_gonzalez_23
Martichoras
Silver V
Level 155
God Stats
20W - 25L
1,463 SR
Queue Stats
158W - 220L
602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KingMook23
Discordia
19
10 / 1 / 4
15,688
872
27,289
14,655
5,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Vast 1er
Sobek
14
1 / 4 / 8
12,408
689
6,496
25,552
27,171
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
raztatooff
Medusa
16
2 / 6 / 8
13,332
741
15,105
16,753
5,319
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
RavanaNoxAh Muzen CabChang'e

VS

Bans
Baba YagaKumbhakarnaHadesCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bhdax
Ganesha
16
0 / 3 / 11
12,215
679
14,696
24,818
33,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Puch
MOTD_VOLTAGE
Ah Puch
16
9 / 4 / 2
13,931
774
21,628
17,666
7,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
joni_gonzalez_23
Martichoras
15
2 / 7 / 6
12,972
721
10,237
18,387
7,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
13
Kills
11
11
Deaths
14
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Bhdax
Ganesha
0
3
11
1.83
W
Discordia
KingMook23
Discordia
10
1
4
12
L
Ah Puch
MOTD_VOLTAGE
Ah Puch
9
4
2
2.5
W
Sobek
Vast 1er
Sobek
1
4
8
1.25
L
Martichoras
joni_gonzalez_23
Martichoras
2
7
6
0.71
W
Medusa
raztatooff
Medusa
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,890
Damage
46,561
56,960
Taken
60,871
37,748
Mitigated
48,485
10,954
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Bhdax
Ganesha
14,696
1,161
0
3,504
24,818
33,784
511
10,162
14,656
34,289
0
W
Discordia
KingMook23
Discordia
27,289
404
195
1,351
14,655
5,258
729
9,813
4,842
93,620
0
L
Ah Puch
MOTD_VOLTAGE
Ah Puch
21,628
341
225
3,418
17,666
7,329
484
10,418
7,248
66,370
0
W
Sobek
Vast 1er
Sobek
6,496
177
0
5,778
25,552
27,171
108
14,282
11,178
21,267
257
L
Martichoras
joni_gonzalez_23
Martichoras
10,237
2,677
0
3,491
18,387
7,372
1,020
14,067
4,320
0
64,214
W
Medusa
raztatooff
Medusa
15,105
8,404
409
3,221
16,753
5,319
2,310
12,400
4,353
0
46,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,428
Gold Earned
39,118
199
Minions Killed
185
0
Camps Cleared
0
966,634
Distance Traveled
934,225
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,215
679
0
0
0
324,413
2
W
Discordia
15,688
872
111
6
0
362,510
0
L
Ah Puch
13,931
774
85
5
0
329,742
0
W
Sobek
12,408
689
29
2
0
332,791
3
L
Martichoras
12,972
721
100
6
0
280,070
0
W
Medusa
13,332
741
59
3
0
271,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role