Player Matchup

Medusa
Medusa
GhastlySun71648
Medusa
Level 158
God Stats
10W - 16L
1,503 SR
Queue Stats
215W - 216L
1,512 Elo+
Solo
Fenrir
Fenrir
JIBA CROCODILO
Fenrir
Level 186
God Stats
18W - 11L
1,632 SR
Queue Stats
535W - 519L
1,427 Elo+
Party 2
Ymir
Ymir
Quicjfreeze
Ymir
Level 126
God Stats
2W - 3L
1,281 SR
Queue Stats
393W - 400L
1,504 Elo+
Solo
Jormungandr
Jormungandr
Valk3658
Jormungandr
Level 129
God Stats
6W - 7L
1,489 SR
Queue Stats
353W - 414L
1,373 Elo+
Solo
He Bo
He Bo
anderson2020
He Bo
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 227L
1,438 Elo+
Party 2
Team Averages
Level 151
1,481 SR
1,451 Elo+

VS

Team Averages
Level 137
1,560 SR
1,526 Elo+
Cernunnos
Cernunnos
Cobalt9K
Cernunnos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,560 Elo+
Party 1
Hades
Hades
IceWyte
Hades
Level 144
God Stats
5W - 6L
1,639 SR
Queue Stats
495W - 470L
1,529 Elo+
Solo
Shiva
Shiva
MatthewJ09
Shiva
Level 151
God Stats
0W - 1L
1,180 SR
Queue Stats
30W - 30L
1,496 Elo+
Party 1
Tiamat
Tiamat
RoxenZoux
Tiamat
Level 174
God Stats
2W - 4L
1,610 SR
Queue Stats
203W - 164L
1,536 Elo+
Solo
Bakasura
Bakasura
brandthebeast
Bakasura
Level 136
God Stats
5W - 2L
1,869 SR
Queue Stats
32W - 35L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 1
9,818
614
10,452
9,161
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 1 / 3
8,032
502
5,982
11,591
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 0 / 2
8,284
518
4,541
11,813
11,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
Valk3658
Jormungandr
16
6 / 0 / 2
10,280
643
13,024
14,502
11,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
2 / 3 / 2
7,795
487
4,706
6,973
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cobalt9K
Cernunnos
11
0 / 5 / 0
6,901
431
1,375
12,782
6,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
IceWyte
Hades
13
0 / 6 / 1
8,263
516
8,557
15,934
9,286
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
12
1 / 2 / 1
6,971
436
5,533
10,020
6,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
RoxenZoux
Tiamat
14
2 / 0 / 1
8,252
516
7,794
6,840
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
brandthebeast
Bakasura
13
1 / 2 / 1
7,560
473
4,206
11,523
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
15
Kills
4
5
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Cobalt9K
Cernunnos
0
5
0
0
W
5
1
1
5.5
L
Hades
IceWyte
Hades
0
6
1
0.08
W
0
1
3
1.5
L
Shiva
1
2
1
0.75
W
2
0
2
3
L
Tiamat
RoxenZoux
Tiamat
2
0
1
2.5
W
Jormungandr
Valk3658
Jormungandr
6
0
2
7
W
2
3
2
1
L
Bakasura
brandthebeast
Bakasura
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,705
Damage
27,465
54,040
Taken
57,099
35,610
Mitigated
30,231
17,787
Healing
13,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Cobalt9K
Cernunnos
1,375
659
498
1,693
12,782
6,764
0
459
12,323
0
29,663
W
10,452
4,556
0
3,373
9,161
4,177
2,954
1,339
7,744
0
91,861
L
Hades
IceWyte
Hades
8,557
1,183
20
5,486
15,934
9,286
0
10,565
5,317
67,615
0
W
5,982
1,232
0
6,182
11,591
5,232
601
1,710
9,555
0
61,263
L
Shiva
5,533
179
97
1,057
10,020
6,535
0
5,497
4,429
0
33,576
W
4,541
1,316
0
3,511
11,813
11,820
0
2,989
8,101
28,519
0
L
Tiamat
RoxenZoux
Tiamat
7,794
566
0
2,250
6,840
2,950
0
2,638
4,090
59,937
0
W
Jormungandr
Valk3658
Jormungandr
13,024
3,799
0
3,771
14,502
11,850
0
7,370
7,107
89,702
0
W
4,706
211
0
950
6,973
2,531
0
3,276
3,243
47,365
0
L
Bakasura
brandthebeast
Bakasura
4,206
3,007
0
2,387
11,523
4,696
0
2,816
8,599
0
54,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,209
Gold Earned
37,947
499
Minions Killed
443
0
Camps Cleared
0
1,540,583
Distance Traveled
1,555,904
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,901
431
42
3
0
252,438
0
W
Medusa
9,818
614
134
8
0
266,865
1
L
Hades
8,263
516
131
8
0
267,127
0
W
Fenrir
8,032
502
97
6
0
351,106
3
L
Shiva
6,971
436
37
2
0
343,991
0
W
Ymir
8,284
518
35
2
0
329,489
0
L
Tiamat
8,252
516
123
8
0
331,526
0
W
Jormungandr
10,280
643
148
9
0
297,779
3
W
He Bo
7,795
487
85
5
0
295,344
0
L
Bakasura
7,560
473
110
7
0
360,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role