Player Matchup

Da Ji
Da Ji
Currxn2081
Da Ji
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
624W - 549L
1,553 Elo+
Solo
Danzaburou
Danzaburou
Hansesh
Danzaburou
Level 62
God Stats
10W - 9L
1,686 SR
Queue Stats
111W - 112L
1,533 Elo+
Party 1
Hades
Hades
JadNicky
Hades
Level 99
God Stats
10W - 7L
1,578 SR
Queue Stats
346W - 292L
1,637 Elo+
Solo
Athena
Athena
OrphansCryInBed
Athena
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 11L
1,641 Elo+
Party 1
Thanatos
Thanatos
You Puff Mid
Thanatos
Level 43
God Stats
5W - 3L
1,824 SR
Queue Stats
104W - 100L
1,495 Elo+
Solo
Team Averages
Level 66
1,618 SR
1,572 Elo+

VS

Team Averages
Level 148
1,542 SR
1,496 Elo+
King Arthur
King Arthur
DerpyCreeper97
King Arthur
Level 128
God Stats
3W - 6L
1,479 SR
Queue Stats
128W - 127L
1,491 Elo+
Party 2
Hachiman
Hachiman
Ponsharelo
Hachiman
Level 169
God Stats
9W - 5L
1,557 SR
Queue Stats
258W - 256L
1,520 Elo+
Party 3
Lancelot
Lancelot
PureSadness
Lancelot
Level 89
God Stats
2W - 5L
1,433 SR
Queue Stats
16W - 26L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
Synapzis
Baron Samedi
Level 204
God Stats
3W - 0L
1,751 SR
Queue Stats
196W - 190L
1,545 Elo+
Party 3
Bakasura
Bakasura
Uthought
Bakasura
Level 149
God Stats
13W - 14L
1,492 SR
Queue Stats
208W - 188L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
1 / 3 / 1
5,924
539
2,772
9,147
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Hansesh
Danzaburou
10
0 / 1 / 0
5,683
517
2,652
3,989
1,227
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
JadNicky
Hades
11
1 / 4 / 0
6,334
576
4,085
8,453
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 4 / 1
4,892
445
2,492
10,324
6,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
You Puff Mid
Thanatos
11
2 / 4 / 1
6,483
589
5,776
9,359
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DerpyCreeper97
King Arthur
10
1 / 2 / 4
5,549
504
3,788
7,364
5,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Ponsharelo
Hachiman
13
2 / 0 / 0
7,007
637
3,241
6,480
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
PureSadness
Lancelot
9
1 / 0 / 5
5,903
537
3,441
5,349
3,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Synapzis
Baron Samedi
13
3 / 1 / 8
7,368
670
9,228
7,864
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
Uthought
Bakasura
13
9 / 1 / 2
7,893
718
6,745
9,592
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
16
16
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
1
3
1
0.5
W
King Arthur
DerpyCreeper97
King Arthur
1
2
4
1.5
L
Danzaburou
Hansesh
Danzaburou
0
1
0
0
L
Hades
JadNicky
Hades
1
4
0
0.25
L
0
4
1
0.13
W
Hachiman
Ponsharelo
Hachiman
2
0
0
2
W
Lancelot
PureSadness
Lancelot
1
0
5
3.5
W
Baron Samedi
Synapzis
Baron Samedi
3
1
8
7
W
Bakasura
Uthought
Bakasura
9
1
2
10
L
Thanatos
You Puff Mid
Thanatos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,777
Damage
26,443
41,272
Taken
36,649
20,105
Mitigated
18,995
14,516
Healing
14,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
2,772
695
0
106
9,147
3,322
0
2,388
6,618
0
36,957
W
King Arthur
DerpyCreeper97
King Arthur
3,788
637
0
1,973
7,364
5,218
139
425
6,853
1,022
23,545
L
Danzaburou
Hansesh
Danzaburou
2,652
618
0
2,037
3,989
1,227
0
0
3,919
0
40,517
L
Hades
JadNicky
Hades
4,085
270
482
2,941
8,453
4,200
0
3,523
4,517
43,840
0
L
2,492
937
0
2,717
10,324
6,964
0
3,451
6,477
14,108
0
W
Hachiman
Ponsharelo
Hachiman
3,241
1,859
0
4,894
6,480
2,367
0
591
5,889
0
57,613
W
Lancelot
PureSadness
Lancelot
3,441
923
0
1,351
5,349
3,477
0
1,440
3,773
0
20,366
W
Baron Samedi
Synapzis
Baron Samedi
9,228
1,747
435
3,433
7,864
4,289
0
2,903
4,685
67,173
0
W
Bakasura
Uthought
Bakasura
6,745
4,418
0
2,909
9,592
3,644
0
942
8,456
0
56,387
L
Thanatos
You Puff Mid
Thanatos
5,776
1,837
0
6,233
9,359
4,392
0
583
8,212
0
45,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,316
Gold Earned
33,720
351
Minions Killed
373
0
Camps Cleared
0
1,100,237
Distance Traveled
1,206,196
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,924
539
63
6
0
234,120
1
W
King Arthur
5,549
504
34
3
0
229,193
2
L
Danzaburou
5,683
517
78
7
0
217,578
0
L
Hades
6,334
576
109
10
0
230,674
0
L
Athena
4,892
445
19
2
0
180,896
0
W
Hachiman
7,007
637
107
10
0
203,316
0
W
Lancelot
5,903
537
32
3
0
275,712
1
W
Baron Samedi
7,368
670
101
9
0
221,034
0
W
Bakasura
7,893
718
99
9
0
276,941
0
L
Thanatos
6,483
589
82
7
0
236,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role