Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Cσnstantine
Fenrir
Level 157
God Stats
13W - 15L
1,318 SR
Queue Stats
325W - 280L
1,565 Elo+
Solo
Achilles
Achilles
LoveCuts
Achilles
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,503 Elo+
Solo
Sol
Sol
mistermika
Sol
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 88L
1,519 Elo+
Solo
Ravana
Ravana
showhole
Ravana
Level 69
God Stats
22W - 17L
1,508 SR
Queue Stats
322W - 276L
1,478 Elo+
Party 2
Team Averages
Level 127
1,465 SR
1,513 Elo+

VS

Team Averages
Level 131
1,466 SR
1,570 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ArmorChef
Atlas
Level 176
God Stats
5W - 5L
1,400 SR
Queue Stats
53W - 42L
1,502 Elo+
Solo
Anhur
Anhur
ERPKitten69
Anhur
Level 107
God Stats
3W - 2L
1,569 SR
Queue Stats
50W - 40L
1,611 Elo+
Party 1
Bellona
Bellona
PhyloNolan
Bellona
Level 149
God Stats
14W - 23L
1,362 SR
Queue Stats
345W - 341L
1,607 Elo+
Solo
Lancelot
Lancelot
Shadows 78093
Lancelot
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 31L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 2 / 0
6,832
569
5,441
6,652
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
12
1 / 0 / 2
6,641
553
6,062
12,834
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
LoveCuts
Achilles
9
0 / 1 / 0
5,546
462
217
7,798
5,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 0
5,402
450
1,871
6,412
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
showhole
Ravana
11
2 / 1 / 3
6,409
534
4,524
6,302
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
1 / 2 / 3
7,298
608
3,247
5,978
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
ArmorChef
Atlas
10
0 / 0 / 4
6,240
520
3,856
5,142
3,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 0 / 2
7,044
587
2,240
3,947
1,445
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bellona
PhyloNolan
Bellona
11
0 / 2 / 0
6,546
546
8,497
12,951
12,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Lancelot
Shadows 78093
Lancelot
12
5 / 2 / 1
7,175
598
7,934
8,380
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
7
7
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
2
0
1.5
W
The Morrigan
 
The Morrigan
1
2
3
1.25
W
Atlas
ArmorChef
Atlas
0
0
4
2
L
Fenrir
1
0
2
2
W
1
0
2
2
L
Achilles
LoveCuts
Achilles
0
1
0
0
W
Bellona
PhyloNolan
Bellona
0
2
0
0
W
Lancelot
Shadows 78093
Lancelot
5
2
1
2.75
L
0
3
0
0
L
Ravana
showhole
Ravana
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,115
Damage
25,774
39,998
Taken
36,398
19,413
Mitigated
23,538
15,000
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,441
457
362
2,811
6,652
3,137
0
2,150
4,358
63,946
0
W
The Morrigan
 
The Morrigan
3,247
1,115
0
945
5,978
2,320
0
2,918
3,060
53,629
604
W
Atlas
ArmorChef
Atlas
3,856
1,196
0
2,132
5,142
3,688
245
1,492
3,650
16,873
0
L
Fenrir
6,062
2,080
0
7,400
12,834
6,246
0
863
11,971
0
44,903
W
2,240
1,630
0
2,740
3,947
1,445
0
1,340
2,607
0
45,685
L
Achilles
LoveCuts
Achilles
217
58
0
1,706
7,798
5,815
0
1,325
6,439
0
13,458
W
Bellona
PhyloNolan
Bellona
8,497
4,578
0
4,671
12,951
12,805
232
0
12,951
0
55,959
W
Lancelot
Shadows 78093
Lancelot
7,934
2,393
0
782
8,380
3,280
0
1,646
6,734
0
61,911
L
1,871
739
0
1,680
6,412
1,656
0
1,127
5,255
34,288
0
L
Ravana
showhole
Ravana
4,524
1,735
0
1,041
6,302
2,559
0
983
5,307
0
37,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,830
Gold Earned
34,303
317
Minions Killed
407
0
Camps Cleared
0
1,125,216
Distance Traveled
1,236,943
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,832
569
98
8
0
230,453
1
W
The Morrigan
7,298
608
123
10
0
229,058
0
W
Atlas
6,240
520
11
1
0
256,949
1
L
Fenrir
6,641
553
79
7
0
246,202
0
W
Anhur
7,044
587
95
8
0
229,747
0
L
Achilles
5,546
462
14
1
0
166,511
0
W
Bellona
6,546
546
84
7
0
229,469
3
W
Lancelot
7,175
598
94
8
0
291,720
0
L
Sol
5,402
450
69
6
0
214,636
0
L
Ravana
6,409
534
57
5
0
267,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role