Player Matchup

Jormungandr
Jormungandr
Abinlord912
Jormungandr
Level 109
God Stats
1W - 2L
1,612 SR
Queue Stats
31W - 31L
1,429 Elo+
Party 2
Tiamat
Tiamat
lil_Daequan445
Tiamat
Level 46
God Stats
0W - 2L
1,208 SR
Queue Stats
28W - 26L
1,464 Elo+
Party 2
Neith
Neith
zqxmmxqz
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 190L
1,360 Elo+
Solo
Team Averages
Level 74
1,440 SR
1,418 Elo+

VS

Team Averages
Level 83
1,470 SR
1,398 Elo+
Bastet
Bastet
ButterBall878
Bastet
Level 25
God Stats
37W - 34L
1,487 SR
Queue Stats
49W - 53L
1,389 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Meöwceline
Morgan Le Fay
Level 122
God Stats
5W - 2L
1,567 SR
Queue Stats
121W - 130L
1,405 Elo+
Party 1
Yemoja
Yemoja
TristinaSchnips
Yemoja
Level 102
God Stats
6W - 9L
1,356 SR
Queue Stats
53W - 63L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Abinlord912
Jormungandr
12
0 / 4 / 1
9,672
605
15,583
18,613
16,779
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 1
9,415
588
6,063
15,773
8,857
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
zqxmmxqz
Neith
13
1 / 7 / 0
9,792
612
5,947
16,948
7,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 11
11,837
740
10,057
14,774
6,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Meöwceline
Morgan Le Fay
17
15 / 0 / 3
14,328
896
28,404
17,282
9,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 0 / 12
11,425
714
7,091
10,029
7,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
18
18
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Abinlord912
Jormungandr
0
4
1
0.13
W
3
2
11
4.25
W
Morgan Le Fay
Meöwceline
Morgan Le Fay
15
0
3
16.5
W
0
0
12
6
L
0
7
1
0.07
L
Neith
zqxmmxqz
Neith
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,593
Damage
45,552
51,334
Taken
42,085
33,259
Mitigated
22,629
5,598
Healing
17,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Abinlord912
Jormungandr
15,583
4,184
0
484
18,613
16,779
0
12,423
6,094
52,962
634
W
10,057
2,317
0
4,160
14,774
6,186
1,949
5,432
9,132
0
35,383
W
Morgan Le Fay
Meöwceline
Morgan Le Fay
28,404
4,456
90
8,641
17,282
9,415
394
8,759
8,241
95,690
0
W
7,091
1,789
3,220
1,768
10,029
7,028
463
7,345
2,473
34,887
124
L
6,063
600
0
661
15,773
8,857
0
10,544
5,161
23,541
0
L
Neith
zqxmmxqz
Neith
5,947
2,140
182
4,271
16,948
7,623
0
12,595
4,328
0
20,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,879
Gold Earned
37,590
118
Minions Killed
179
0
Camps Cleared
0
721,742
Distance Traveled
837,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,672
605
68
4
0
238,004
0
W
Bastet
11,837
740
30
2
0
311,570
0
W
Morgan Le Fay
14,328
896
100
6
0
276,390
0
W
Yemoja
11,425
714
49
3
0
249,534
0
L
Tiamat
9,415
588
31
2
0
223,772
0
L
Neith
9,792
612
19
1
0
259,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role