Player Matchup

Kuzenbo
Kuzenbo
Blushhy
Kuzenbo
Level 180
God Stats
14W - 17L
1,527 SR
Queue Stats
232W - 252L
1,531 Elo+
Party 2
Atlas
Atlas
ChaosAddidas10
Atlas
Level 156
God Stats
1W - 0L
1,670 SR
Queue Stats
45W - 50L
1,461 Elo+
Solo
Charybdis
Charybdis
F1avors
Charybdis
Level 156
God Stats
13W - 11L
1,551 SR
Queue Stats
207W - 229L
1,528 Elo+
Party 2
Camazotz
Camazotz
Keifdabit
Camazotz
Level 118
God Stats
15W - 13L
1,663 SR
Queue Stats
255W - 265L
1,533 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mr Studson
Ah Muzen Cab
Level 55
God Stats
6W - 5L
1,658 SR
Queue Stats
339W - 373L
1,467 Elo+
Solo
Team Averages
Level 133
1,614 SR
1,504 Elo+

VS

Team Averages
Level 104
1,519 SR
1,345 Elo+
King Arthur
King Arthur
Crocodactyl
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,110 Elo+
Party 1
Hou Yi
Hou Yi
KisameMomochi
Hou Yi
Level 118
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 38L
1,540 Elo+
Party 1
Jormungandr
Jormungandr
SuperPaloNova
Jormungandr
Level 105
God Stats
5W - 5L
1,677 SR
Queue Stats
151W - 169L
1,466 Elo+
Solo
Martichoras
Martichoras
SuperVidel
Martichoras
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
thememeking1
Ix Chel
Level 87
God Stats
4W - 5L
1,418 SR
Queue Stats
19W - 29L
1,110 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Blushhy
Kuzenbo
15
1 / 0 / 6
8,724
727
6,038
12,506
15,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 0 / 13
9,116
760
11,258
12,413
14,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
F1avors
Charybdis
16
2 / 0 / 6
9,592
799
12,385
12,469
5,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
Keifdabit
Camazotz
18
12 / 0 / 3
11,030
919
11,290
14,693
8,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Mr Studson
Ah Muzen Cab
17
3 / 1 / 6
9,775
815
15,845
8,291
4,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crocodactyl
King Arthur
14
1 / 8 / 0
7,922
660
9,214
20,218
20,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 3 / 0
7,929
661
4,542
14,527
6,294
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
SuperPaloNova
Jormungandr
11
0 / 1 / 0
7,006
584
1,679
3,790
2,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
SuperVidel
Martichoras
16
0 / 1 / 1
8,416
701
8,183
13,152
7,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
thememeking1
Ix Chel
15
0 / 5 / 0
7,933
661
10,853
12,575
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
18
Kills
1
1
Deaths
18
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Blushhy
Kuzenbo
1
0
6
4
W
0
0
13
6.5
L
King Arthur
Crocodactyl
King Arthur
1
8
0
0.13
W
Charybdis
F1avors
Charybdis
2
0
6
5
W
Camazotz
Keifdabit
Camazotz
12
0
3
13.5
L
0
3
0
0
W
Ah Muzen Cab
Mr Studson
Ah Muzen Cab
3
1
6
6
L
Jormungandr
SuperPaloNova
Jormungandr
0
1
0
0
L
Martichoras
SuperVidel
Martichoras
0
1
1
0.5
L
Ix Chel
thememeking1
Ix Chel
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,816
Damage
34,471
60,372
Taken
64,262
49,994
Mitigated
41,494
15,296
Healing
6,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Blushhy
Kuzenbo
6,038
1,722
522
2,298
12,506
15,979
498
3,367
8,846
18,118
0
W
11,258
3,396
0
1,662
12,413
14,501
283
2,752
9,429
24,438
872
L
King Arthur
Crocodactyl
King Arthur
9,214
824
0
0
20,218
20,308
0
2,716
16,891
0
22,109
W
Charybdis
F1avors
Charybdis
12,385
6,933
0
4,463
12,469
5,938
3,083
2,633
9,750
0
55,242
W
Camazotz
Keifdabit
Camazotz
11,290
2,741
0
5,925
14,693
8,719
707
2,346
12,155
0
52,204
L
4,542
2,299
0
3,024
14,527
6,294
0
3,489
10,828
0
30,089
W
Ah Muzen Cab
Mr Studson
Ah Muzen Cab
15,845
3,073
0
426
8,291
4,857
3,421
798
7,453
0
39,105
L
Jormungandr
SuperPaloNova
Jormungandr
1,679
728
0
681
3,790
2,532
0
1,237
2,369
7,071
0
L
Martichoras
SuperVidel
Martichoras
8,183
1,239
0
1,757
13,152
7,119
0
3,651
9,265
0
38,912
L
Ix Chel
thememeking1
Ix Chel
10,853
1,410
370
370
12,575
5,241
0
3,804
8,299
32,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,237
Gold Earned
39,206
272
Minions Killed
246
0
Camps Cleared
0
1,403,884
Distance Traveled
985,796
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,724
727
30
3
0
301,852
0
W
Atlas
9,116
760
25
2
0
269,512
0
L
King Arthur
7,922
660
22
2
0
203,802
0
W
Charybdis
9,592
799
95
8
0
274,444
0
W
Camazotz
11,030
919
61
5
0
306,035
0
L
Hou Yi
7,929
661
58
5
0
243,305
5
W
Ah Muzen Cab
9,775
815
61
5
0
252,041
0
L
Jormungandr
7,006
584
14
1
0
61,022
0
L
Martichoras
8,416
701
67
6
0
252,511
0
L
Ix Chel
7,933
661
85
7
0
225,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role