Player Matchup

Da Ji
Da Ji
DomiKun00
Da Ji
Level 184
God Stats
14W - 12L
1,520 SR
Queue Stats
1,142W - 1,141L
1,572 Elo+
Party 2
Agni
Agni
FantasticK1d
Agni
Level 108
God Stats
13W - 10L
1,387 SR
Queue Stats
140W - 134L
1,471 Elo+
Party 2
Fafnir
Fafnir
valeboss37
Fafnir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,232 Elo+
Solo
Team Averages
Level 113
1,469 SR
1,425 Elo+

VS

Team Averages
Level 96
1,565 SR
1,735 Elo+
Thanatos
Thanatos
Pololarcher
Thanatos
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,796 Elo+
Party 1
Merlin
Merlin
Spytomb
Merlin
Level 155
God Stats
1W - 3L
1,694 SR
Queue Stats
54W - 48L
1,612 Elo+
Solo
Lancelot
Lancelot
iDeagles
Lancelot
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DomiKun00
Da Ji
16
14 / 3 / 1
14,215
888
19,478
15,969
5,655
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 12
12,533
783
10,555
13,201
3,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
valeboss37
Fafnir
15
0 / 2 / 16
12,060
754
6,670
15,157
18,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Pololarcher
Thanatos
13
8 / 7 / 1
11,878
742
9,936
15,878
5,360
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Spytomb
Merlin
15
0 / 1 / 8
11,609
726
16,856
10,853
3,582
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
iDeagles
Lancelot
11
1 / 8 / 3
10,189
637
6,828
15,788
5,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
16
Kills
9
10
Deaths
16
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DomiKun00
Da Ji
14
3
1
4.83
W
2
5
12
1.6
L
Thanatos
Pololarcher
Thanatos
8
7
1
1.21
L
Merlin
Spytomb
Merlin
0
1
8
4
L
Lancelot
iDeagles
Lancelot
1
8
3
0.31
W
Fafnir
valeboss37
Fafnir
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,703
Damage
33,620
44,327
Taken
42,519
27,994
Mitigated
14,548
12,023
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DomiKun00
Da Ji
19,478
6,629
0
5,537
15,969
5,655
1,080
5,139
10,826
0
57,696
W
10,555
782
0
3,678
13,201
3,724
1,380
6,217
6,984
81,223
0
L
Thanatos
Pololarcher
Thanatos
9,936
2,269
0
5,461
15,878
5,360
0
6,035
9,811
0
22,388
L
Merlin
Spytomb
Merlin
16,856
1,560
0
1,043
10,853
3,582
0
4,071
6,782
77,426
0
L
Lancelot
iDeagles
Lancelot
6,828
948
0
258
15,788
5,606
338
7,559
8,229
95
19,767
W
Fafnir
valeboss37
Fafnir
6,670
2,085
155
2,653
15,157
18,615
698
6,593
8,564
15,791
121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,808
Gold Earned
33,676
177
Minions Killed
139
0
Camps Cleared
0
899,435
Distance Traveled
806,395
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,215
888
48
3
0
319,074
4
W
Agni
12,533
783
114
7
0
277,165
0
L
Thanatos
11,878
742
24
2
0
261,107
0
L
Merlin
11,609
726
91
6
0
298,249
0
L
Lancelot
10,189
637
24
2
0
247,039
0
W
Fafnir
12,060
754
15
1
0
303,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role