Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gtrecx
Morgan Le Fay
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 108L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
TMoney10000
Sun Wukong
Level 108
God Stats
12W - 16L
1,429 SR
Queue Stats
189W - 205L
1,403 Elo+
Solo
Ravana
Ravana
chido80
Ravana
Level 114
God Stats
15W - 17L
1,468 SR
Queue Stats
96W - 93L
1,453 Elo+
Solo
Freya
Freya
friedpossum
Freya
Level 125
God Stats
23W - 17L
1,610 SR
Queue Stats
283W - 264L
1,459 Elo+
Party 1
Team Averages
Level 124
1,501 SR
1,457 Elo+

VS

Team Averages
Level 120
1,428 SR
1,458 Elo+
Anubis
Anubis
 
Anubis
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
KingDruid
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 97L
1,439 Elo+
Solo
Scylla
Scylla
Leonidas4601
Scylla
Level 128
God Stats
2W - 1L
1,518 SR
Queue Stats
357W - 366L
1,492 Elo+
Party 2
Artemis
Artemis
PantruALenda
Artemis
Level 101
God Stats
19W - 14L
1,367 SR
Queue Stats
440W - 450L
1,439 Elo+
Party 2
Nemesis
Nemesis
VileGrimKing
Nemesis
Level 84
God Stats
0W - 1L
1,253 SR
Queue Stats
35W - 50L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 0 / 0
6,401
492
5,298
5,986
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Gtrecx
Morgan Le Fay
14
0 / 0 / 2
7,417
571
3,703
6,833
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
TMoney10000
Sun Wukong
11
0 / 3 / 1
6,618
509
3,618
12,370
8,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
chido80
Ravana
12
3 / 1 / 0
7,207
554
4,698
4,597
1,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 1
7,031
541
5,275
8,349
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 1 / 0
7,636
587
5,503
5,516
2,267
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
KingDruid
Sobek
11
1 / 2 / 0
6,626
510
2,849
11,712
10,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Scylla
12
0 / 0 / 0
6,062
466
4,167
6,493
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
PantruALenda
Artemis
11
0 / 1 / 1
6,433
495
2,636
6,280
2,320
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
VileGrimKing
Nemesis
12
0 / 2 / 0
6,567
505
4,139
10,756
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
5
5
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
0
2
L
Anubis
 
Anubis
4
1
0
4
W
Morgan Le Fay
Gtrecx
Morgan Le Fay
0
0
2
1
L
Sobek
KingDruid
Sobek
1
2
0
0.5
L
Scylla
0
0
0
0
L
Artemis
PantruALenda
Artemis
0
1
1
0.5
W
Sun Wukong
TMoney10000
Sun Wukong
0
3
1
0.17
L
Nemesis
VileGrimKing
Nemesis
0
2
0
0
W
Ravana
chido80
Ravana
3
1
0
3
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,592
Damage
19,294
38,135
Taken
40,757
20,004
Mitigated
21,178
12,527
Healing
13,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,298
359
590
2,665
5,986
3,531
145
2,639
3,347
25,387
0
L
Anubis
 
Anubis
5,503
273
0
3,486
5,516
2,267
342
0
5,468
44,985
0
W
Morgan Le Fay
Gtrecx
Morgan Le Fay
3,703
197
18
1,583
6,833
2,881
342
2,696
4,137
72,895
0
L
Sobek
KingDruid
Sobek
2,849
305
182
3,902
11,712
10,201
0
6,073
5,639
23,053
0
L
Scylla
4,167
0
0
1,910
6,493
2,263
0
3,644
2,849
45,321
0
L
Artemis
PantruALenda
Artemis
2,636
831
0
2,108
6,280
2,320
205
3,680
2,600
0
45,051
W
Sun Wukong
TMoney10000
Sun Wukong
3,618
1,119
0
2,610
12,370
8,660
548
4,211
8,119
0
37,123
L
Nemesis
VileGrimKing
Nemesis
4,139
1,914
0
1,716
10,756
4,127
0
879
9,877
0
52,285
W
Ravana
chido80
Ravana
4,698
822
0
759
4,597
1,810
329
2,097
2,500
0
50,014
W
5,275
1,758
0
4,302
8,349
3,122
0
1,080
7,269
48,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,674
Gold Earned
33,324
383
Minions Killed
340
0
Camps Cleared
0
1,328,869
Distance Traveled
1,305,082
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,401
492
40
3
0
258,781
5
L
Anubis
7,636
587
82
6
0
164,547
2
W
Morgan Le Fay
7,417
571
129
10
0
272,948
0
L
Sobek
6,626
510
19
1
0
286,694
2
L
Scylla
6,062
466
72
6
0
265,599
5
L
Artemis
6,433
495
83
6
0
247,329
3
W
Sun Wukong
6,618
509
58
4
0
249,122
1
L
Nemesis
6,567
505
84
6
0
340,913
0
W
Ravana
7,207
554
71
5
0
286,314
0
W
Freya
7,031
541
85
7
0
261,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role