Player Matchup

Guan Yu
Guan Yu
FonsecaMonkey
Guan Yu
Level 4
God Stats
0W - 3L
1,282 SR
Queue Stats
1W - 10L
1,229 Elo+
Party 1
Artemis
Artemis
KING ACE1076
Artemis
Level 43
God Stats
5W - 3L
1,411 SR
Queue Stats
139W - 137L
1,483 Elo+
Solo
Hades
Hades
Kerzheka
Hades
Level 43
God Stats
2W - 3L
1,677 SR
Queue Stats
85W - 92L
1,461 Elo+
Solo
Nu Wa
Nu Wa
M_R_X_4
Nu Wa
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 36L
1,238 Elo+
Party 1
Amaterasu
Amaterasu
yaboijaray
Amaterasu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,240 Elo+
Party 1
Team Averages
Level 27
1,474 SR
1,330 Elo+

VS

Team Averages
Level 64
1,481 SR
1,388 Elo+
Bellona
Bellona
Berrygoodatthis
Bellona
Level 18
God Stats
1W - 1L
1,211 SR
Queue Stats
36W - 49L
1,311 Elo+
Party 2
Zeus
Zeus
MrNewFallout
Zeus
Level 61
God Stats
10W - 14L
1,441 SR
Queue Stats
289W - 285L
1,476 Elo+
Party 2
Thor
Thor
Suup Coach
Thor
Level 125
God Stats
13W - 6L
1,677 SR
Queue Stats
180W - 167L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
TTV ketup 96
Cthulhu
Level 99
God Stats
1W - 1L
1,271 SR
Queue Stats
28W - 33L
1,417 Elo+
Party 2
Danzaburou
Danzaburou
WHOOPY DING
Danzaburou
Level 18
God Stats
2W - 1L
1,807 SR
Queue Stats
10W - 19L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
8
0 / 6 / 0
5,605
400
264
10,395
7,875
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
KING ACE1076
Artemis
11
1 / 4 / 6
6,776
484
10,115
12,536
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Kerzheka
Hades
13
8 / 3 / 0
8,160
583
7,249
9,841
9,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
M_R_X_4
Nu Wa
10
0 / 10 / 2
6,133
438
5,312
12,981
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
yaboijaray
Amaterasu
7
0 / 9 / 0
5,389
385
1,654
10,048
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,694
478
2,736
12,066
11,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
12 / 1 / 3
9,745
696
12,698
8,267
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 2 / 3
9,014
644
8,483
13,395
6,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
TTV ketup 96
Cthulhu
14
11 / 0 / 3
9,622
687
10,421
8,795
5,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
WHOOPY DING
Danzaburou
11
2 / 4 / 2
7,057
504
4,206
8,898
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
9
Kills
29
32
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
Guan Yu
0
6
0
0
L
Artemis
KING ACE1076
Artemis
1
4
6
1
L
Hades
Kerzheka
Hades
8
3
0
2.67
L
Nu Wa
M_R_X_4
Nu Wa
0
10
2
0.1
W
12
1
3
13.5
W
4
2
3
2.75
W
Cthulhu
TTV ketup 96
Cthulhu
11
0
3
12.5
W
Danzaburou
WHOOPY DING
Danzaburou
2
4
2
0.75
L
Amaterasu
yaboijaray
Amaterasu
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,594
Damage
38,544
55,801
Taken
51,421
29,684
Mitigated
28,934
7,756
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,736
886
0
2,875
12,066
11,688
476
2,224
9,813
0
22,743
L
Guan Yu
264
184
6
777
10,395
7,875
0
2,468
7,927
0
27,015
L
Artemis
KING ACE1076
Artemis
10,115
4,248
0
4,006
12,536
4,542
0
880
11,656
0
44,900
L
Hades
Kerzheka
Hades
7,249
1,396
140
2,261
9,841
9,248
116
2,963
6,655
33,762
0
L
Nu Wa
M_R_X_4
Nu Wa
5,312
1,740
0
260
12,981
4,215
0
9,781
3,096
33,585
0
W
12,698
4,696
0
1,000
8,267
2,647
1,696
3,775
4,222
71,238
0
W
8,483
2,315
0
7,040
13,395
6,063
0
2,734
10,583
0
90,295
W
Cthulhu
TTV ketup 96
Cthulhu
10,421
1,354
459
3,121
8,795
5,221
2,520
1,423
7,298
61,860
0
W
Danzaburou
WHOOPY DING
Danzaburou
4,206
1,622
0
1,575
8,898
3,315
379
2,453
6,425
0
35,266
L
Amaterasu
yaboijaray
Amaterasu
1,654
946
0
306
10,048
3,804
0
6,521
3,057
0
13,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,063
Gold Earned
42,132
225
Minions Killed
449
0
Camps Cleared
0
1,160,609
Distance Traveled
1,416,213
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,694
478
34
2
0
267,167
0
L
Guan Yu
5,605
400
42
3
0
273,098
0
L
Artemis
6,776
484
66
5
0
228,770
1
L
Hades
8,160
583
51
4
0
245,957
0
L
Nu Wa
6,133
438
46
3
0
225,694
0
W
Zeus
9,745
696
115
8
0
298,662
0
W
Thor
9,014
644
145
10
0
308,946
0
W
Cthulhu
9,622
687
101
7
0
286,469
0
W
Danzaburou
7,057
504
54
4
0
254,969
4
L
Amaterasu
5,389
385
20
1
0
187,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role