Player Matchup

Amaterasu
Amaterasu
DMAN WALKING 98
Amaterasu
Level 36
God Stats
13W - 9L
1,560 SR
Queue Stats
63W - 53L
1,573 Elo+
Party 3
Hun Batz
Hun Batz
GoldFeraligatr
Hun Batz
Level 155
God Stats
2W - 1L
1,474 SR
Queue Stats
53W - 71L
1,491 Elo+
Party 2
Bacchus
Bacchus
S3cShunN 8
Bacchus
Level 125
God Stats
4W - 1L
1,623 SR
Queue Stats
290W - 252L
1,594 Elo+
Party 3
Chang'e
Chang'e
Sephinii
Chang'e
Level 98
God Stats
3W - 5L
1,634 SR
Queue Stats
61W - 70L
1,516 Elo+
Party 2
Skadi
Skadi
SpookyMars-
Skadi
Level 138
God Stats
5W - 5L
1,301 SR
Queue Stats
415W - 380L
1,469 Elo+
Solo
Team Averages
Level 110
1,518 SR
1,529 Elo+

VS

Team Averages
Level 116
1,443 SR
1,587 Elo+
Apollo
Apollo
Lillypad1776
Apollo
Level 89
God Stats
0W - 2L
1,495 SR
Queue Stats
346W - 350L
1,497 Elo+
Party 4
Sun Wukong
Sun Wukong
TortillaSteve
Sun Wukong
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,668 Elo+
Party 1
Ra
Ra
Zybren
Ra
Level 112
God Stats
1W - 2L
1,288 SR
Queue Stats
32W - 18L
1,744 Elo+
Party 1
Thor
Thor
exodusz19
Thor
Level 120
God Stats
2W - 7L
1,512 SR
Queue Stats
354W - 348L
1,546 Elo+
Party 4
Artio
Artio
iBardock
Artio
Level 150
God Stats
1W - 5L
1,421 SR
Queue Stats
32W - 33L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DMAN WALKING 98
Amaterasu
15
0 / 0 / 7
7,978
725
6,612
7,117
6,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hun Batz
16
6 / 2 / 4
8,719
793
13,413
17,189
16,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bacchus
S3cShunN 8
Bacchus
13
0 / 1 / 8
7,325
666
9,351
12,624
14,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Sephinii
Chang'e
15
1 / 1 / 9
7,950
723
10,628
10,752
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 1 / 2
9,294
845
10,353
8,527
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
1 / 3 / 1
7,177
652
5,203
13,703
6,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
TortillaSteve
Sun Wukong
15
1 / 1 / 2
8,093
736
9,724
10,921
9,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
15
3 / 4 / 1
8,322
757
10,178
9,303
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
0 / 5 / 3
7,059
642
6,286
11,404
4,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artio
iBardock
Artio
13
0 / 1 / 2
6,905
628
9,319
14,029
12,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
14
Kills
5
5
Deaths
14
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DMAN WALKING 98
Amaterasu
0
0
7
3.5
W
Hun Batz
6
2
4
4
L
Apollo
1
3
1
0.5
W
Bacchus
S3cShunN 8
Bacchus
0
1
8
4
W
Chang'e
Sephinii
Chang'e
1
1
9
5.5
W
7
1
2
8
L
Sun Wukong
TortillaSteve
Sun Wukong
1
1
2
2
L
Ra
3
4
1
0.88
L
Thor
0
5
3
0.3
L
Artio
iBardock
Artio
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,357
Damage
40,710
56,209
Taken
59,360
46,214
Mitigated
37,442
15,167
Healing
11,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DMAN WALKING 98
Amaterasu
6,612
2,399
0
677
7,117
6,445
929
1,979
4,807
0
20,625
W
Hun Batz
13,413
2,467
0
2,684
17,189
16,354
0
5,018
11,479
0
29,020
L
Apollo
5,203
3,079
0
880
13,703
6,128
0
3,692
9,545
0
19,823
W
Bacchus
S3cShunN 8
Bacchus
9,351
801
0
1,412
12,624
14,794
0
4,244
8,061
16,338
265
W
Chang'e
Sephinii
Chang'e
10,628
682
4,297
5,908
10,752
4,545
385
3,207
7,269
24,139
0
W
10,353
3,141
0
189
8,527
4,076
1,217
2,666
5,820
0
38,660
L
Sun Wukong
TortillaSteve
Sun Wukong
9,724
1,612
0
1,949
10,921
9,483
0
3,721
6,582
0
34,733
L
Ra
10,178
1,556
1,536
1,906
9,303
4,273
210
2,342
6,621
38,067
0
L
Thor
6,286
665
0
327
11,404
4,981
0
3,360
7,689
0
20,431
L
Artio
iBardock
Artio
9,319
685
1,355
3,636
14,029
12,577
0
4,778
8,430
14,978
1,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,266
Gold Earned
37,556
206
Minions Killed
209
0
Camps Cleared
0
1,196,108
Distance Traveled
1,092,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,978
725
40
4
0
223,593
0
W
Hun Batz
8,719
793
46
4
0
240,624
0
L
Apollo
7,177
652
30
3
0
211,398
0
W
Bacchus
7,325
666
9
1
0
261,027
0
W
Chang'e
7,950
723
40
4
0
233,906
0
W
Skadi
9,294
845
71
6
0
236,958
0
L
Sun Wukong
8,093
736
51
5
0
238,891
0
L
Ra
8,322
757
88
8
0
208,084
0
L
Thor
7,059
642
21
2
0
200,791
0
L
Artio
6,905
628
19
2
0
233,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role