Player Matchup

Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
M00nkin
Ganesha
Level 71
God Stats
4W - 1L
1,826 SR
Queue Stats
189W - 156L
1,643 Elo+
Party 1
Artemis
Artemis
Orbitalzone
Artemis
Level 154
God Stats
4W - 1L
1,484 SR
Queue Stats
259W - 257L
1,569 Elo+
Party 1
Zhong Kui
Zhong Kui
RickyIsMe
Zhong Kui
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 52L
1,737 Elo+
Solo
Baron Samedi
Baron Samedi
SoulfulDragon
Baron Samedi
Level 182
God Stats
5W - 2L
1,461 SR
Queue Stats
1,004W - 995L
1,504 Elo+
Party 1
Team Averages
Level 144
1,554 SR
1,591 Elo+

VS

Team Averages
Level 142
1,611 SR
1,540 Elo+
Achilles
Achilles
 
Achilles
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Coolguy85
Nu Wa
Level 124
God Stats
5W - 6L
1,779 SR
Queue Stats
387W - 339L
1,587 Elo+
Solo
Baron Samedi
Baron Samedi
I Epivir I
Baron Samedi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 153L
1,563 Elo+
Party 2
Ares
Ares
Relentl3ssChaos
Ares
Level 147
God Stats
3W - 3L
1,777 SR
Queue Stats
152W - 122L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 4 / 9
8,124
739
4,733
8,368
4,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
M00nkin
Ganesha
15
0 / 2 / 13
8,967
815
10,157
13,855
14,569
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Orbitalzone
Artemis
16
4 / 1 / 8
8,866
806
15,020
8,569
4,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
RickyIsMe
Zhong Kui
16
5 / 2 / 4
9,280
844
15,596
11,304
11,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SoulfulDragon
Baron Samedi
15
2 / 1 / 11
8,712
792
9,764
7,927
4,500
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 2 / 3
7,961
724
10,444
18,603
20,291
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
 
Ganesha
15
0 / 1 / 8
7,435
676
5,987
11,551
15,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Coolguy85
Nu Wa
15
2 / 3 / 6
8,082
735
9,797
7,766
4,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
I Epivir I
Baron Samedi
13
0 / 6 / 6
7,276
661
5,296
10,527
5,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 6
8,297
754
9,434
10,632
9,386
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
37
14
Kills
8
10
Deaths
14
45
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
4
9
1.88
L
Achilles
 
Achilles
4
2
3
2.75
L
Ganesha
 
Ganesha
0
1
8
4
L
Nu Wa
Coolguy85
Nu Wa
2
3
6
1.67
L
Baron Samedi
I Epivir I
Baron Samedi
0
6
6
0.5
W
Ganesha
M00nkin
Ganesha
0
2
13
3.25
W
Artemis
Orbitalzone
Artemis
4
1
8
8
L
2
2
6
2.5
W
Zhong Kui
RickyIsMe
Zhong Kui
5
2
4
3.5
W
Baron Samedi
SoulfulDragon
Baron Samedi
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,270
Damage
40,958
50,023
Taken
59,079
40,381
Mitigated
54,801
22,604
Healing
21,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,733
181
1,161
826
8,368
4,964
104
5,321
3,003
0
4,145
L
Achilles
 
Achilles
10,444
1,086
2,324
8,342
18,603
20,291
0
11,833
5,817
0
17,752
L
Ganesha
 
Ganesha
5,987
562
1,809
1,990
11,551
15,198
0
6,728
4,395
12,491
0
L
Nu Wa
Coolguy85
Nu Wa
9,797
2,251
1,055
1,158
7,766
4,268
0
3,764
3,756
25,004
0
L
Baron Samedi
I Epivir I
Baron Samedi
5,296
119
816
1,700
10,527
5,658
0
6,231
4,296
18,854
0
W
Ganesha
M00nkin
Ganesha
10,157
329
2,323
2,704
13,855
14,569
590
7,940
5,915
21,748
0
W
Artemis
Orbitalzone
Artemis
15,020
4,539
926
2,051
8,569
4,711
710
5,268
3,173
0
28,490
L
9,434
153
824
1,555
10,632
9,386
0
7,098
3,330
11,713
0
W
Zhong Kui
RickyIsMe
Zhong Kui
15,596
1,125
277
4,488
11,304
11,637
1,878
6,750
4,434
30,462
0
W
Baron Samedi
SoulfulDragon
Baron Samedi
9,764
510
4,683
3,165
7,927
4,500
1,020
4,997
2,894
31,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,949
Gold Earned
39,051
131
Minions Killed
99
0
Camps Cleared
0
987,799
Distance Traveled
1,003,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,124
739
2
0
0
174,390
0
L
Achilles
7,961
724
24
2
0
215,174
0
L
Ganesha
7,435
676
0
0
0
206,670
0
L
Nu Wa
8,082
735
29
3
0
192,461
0
L
Baron Samedi
7,276
661
33
3
0
192,313
0
W
Ganesha
8,967
815
0
0
0
175,528
0
W
Artemis
8,866
806
43
4
0
207,506
0
L
Ares
8,297
754
13
1
0
196,986
0
W
Zhong Kui
9,280
844
44
4
0
221,233
0
W
Baron Samedi
8,712
792
42
4
0
209,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role