Player Matchup

Kali
Kali
LilaFrost
Kali
Level 49
God Stats
2W - 2L
1,217 SR
Queue Stats
38W - 36L
1,402 Elo+
Party 3
Hercules
Hercules
Mr meeseeks1380
Hercules
Level 49
God Stats
2W - 1L
1,240 SR
Queue Stats
45W - 55L
1,342 Elo+
Party 3
Achilles
Achilles
NeloOfRivia
Achilles
Level 69
God Stats
4W - 1L
1,596 SR
Queue Stats
96W - 110L
1,426 Elo+
Party 2
Apollo
Apollo
Zedrick_007
Apollo
Level 83
God Stats
7W - 2L
1,784 SR
Queue Stats
314W - 311L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
imsupersayin21
Ao Kuang
Level 90
God Stats
7W - 4L
1,497 SR
Queue Stats
193W - 195L
1,477 Elo+
Party 2
Team Averages
Level 68
1,467 SR
1,414 Elo+

VS

Team Averages
Level 53
1,553 SR
1,381 Elo+
Persephone
Persephone
Dr_Swaggest
Persephone
Level 56
God Stats
3W - 5L
1,289 SR
Queue Stats
114W - 127L
1,447 Elo+
Solo
King Arthur
King Arthur
KingEjio
King Arthur
Level 57
God Stats
4W - 2L
1,711 SR
Queue Stats
107W - 115L
1,434 Elo+
Solo
Skadi
Skadi
Knight_Runner45
Skadi
Level 43
God Stats
4W - 6L
1,497 SR
Queue Stats
134W - 162L
1,362 Elo+
Party 1
Khepri
Khepri
M0nkAman700
Khepri
Level 48
God Stats
7W - 7L
1,537 SR
Queue Stats
37W - 62L
1,314 Elo+
Party 1
Sun Wukong
Sun Wukong
grim_reaper14710
Sun Wukong
Level 63
God Stats
2W - 2L
1,733 SR
Queue Stats
168W - 199L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
4 / 0 / 1
6,391
581
6,975
8,739
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
8
0 / 2 / 7
5,592
508
4,148
8,699
6,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
NeloOfRivia
Achilles
9
2 / 3 / 2
5,397
491
3,600
8,627
6,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
11
0 / 2 / 2
6,363
578
5,893
8,708
3,570
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
11
4 / 3 / 2
6,384
580
6,172
12,424
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dr_Swaggest
Persephone
12
7 / 1 / 0
7,634
694
10,820
7,166
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
KingEjio
King Arthur
10
2 / 1 / 1
6,576
598
5,333
10,675
7,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
1 / 5 / 0
5,131
466
5,476
8,879
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
8
0 / 2 / 0
4,885
444
2,136
6,992
5,193
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
grim_reaper14710
Sun Wukong
10
0 / 2 / 0
5,705
519
3,107
8,689
4,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
10
Kills
10
10
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Persephone
Dr_Swaggest
Persephone
7
1
0
7
L
King Arthur
KingEjio
King Arthur
2
1
1
2.5
L
1
5
0
0.2
W
Kali
4
0
1
4.5
L
Khepri
0
2
0
0
W
Hercules
0
2
7
1.75
W
Achilles
NeloOfRivia
Achilles
2
3
2
1
W
Apollo
0
2
2
0.5
L
Sun Wukong
grim_reaper14710
Sun Wukong
0
2
0
0
W
Ao Kuang
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,788
Damage
26,872
47,197
Taken
42,401
25,152
Mitigated
22,455
11,413
Healing
9,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Dr_Swaggest
Persephone
10,820
407
123
2,859
7,166
2,315
560
1,055
5,839
48,387
0
L
King Arthur
KingEjio
King Arthur
5,333
424
0
1,112
10,675
7,660
144
1,671
9,004
0
34,123
L
5,476
3,530
48
1,021
8,879
2,919
437
0
8,838
0
27,895
W
Kali
6,975
3,890
0
2,058
8,739
3,375
0
2,155
6,584
0
33,317
L
Khepri
2,136
696
346
1,146
6,992
5,193
193
1,838
5,071
14,648
212
W
Hercules
4,148
871
935
1,432
8,699
6,562
0
1,212
7,487
0
13,246
W
Achilles
NeloOfRivia
Achilles
3,600
1,053
0
1,086
8,627
6,700
0
4,518
4,109
0
21,500
W
Apollo
5,893
4,347
0
3,137
8,708
3,570
0
1,173
7,535
0
48,396
L
Sun Wukong
grim_reaper14710
Sun Wukong
3,107
1,843
399
2,547
8,689
4,368
363
1,783
6,829
0
36,709
W
Ao Kuang
6,172
1,713
0
2,765
12,424
4,945
0
3,675
8,717
45,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,127
Gold Earned
29,931
242
Minions Killed
256
0
Camps Cleared
0
1,185,068
Distance Traveled
1,053,146
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,634
694
64
6
0
208,288
2
L
King Arthur
6,576
598
52
5
0
202,414
0
L
Skadi
5,131
466
50
5
0
186,296
0
W
Kali
6,391
581
48
4
0
263,037
0
L
Khepri
4,885
444
19
2
0
216,810
0
W
Hercules
5,592
508
13
1
0
221,533
0
W
Achilles
5,397
491
37
3
0
235,018
3
W
Apollo
6,363
578
82
7
0
209,569
0
L
Sun Wukong
5,705
519
71
6
0
239,338
0
W
Ao Kuang
6,384
580
62
6
0
255,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role