Player Matchup

Sylvanus
Sylvanus
GannicusHC
Sylvanus
Level 147
God Stats
3W - 9L
1,358 SR
Queue Stats
403W - 378L
1,518 Elo+
Party 1
Shiva
Shiva
ividron
Shiva
Level 104
God Stats
17W - 20L
1,542 SR
Queue Stats
233W - 216L
1,484 Elo+
Solo
Hun Batz
Hun Batz
sergiopitin23
Hun Batz
Level 127
God Stats
11W - 18L
1,466 SR
Queue Stats
434W - 456L
1,461 Elo+
Solo
Hachiman
Hachiman
taleb_kh_99
Hachiman
Level 128
God Stats
1W - 2L
1,796 SR
Queue Stats
252W - 276L
1,474 Elo+
Solo
Ix Chel
Ix Chel
xxproskillzxx06
Ix Chel
Level 100
God Stats
12W - 16L
1,504 SR
Queue Stats
288W - 288L
1,457 Elo+
Party 1
Team Averages
Level 121
1,533 SR
1,479 Elo+

VS

Team Averages
Level 100
1,479 SR
1,512 Elo+
Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
IlNoobinGlI
Susano
Level 103
God Stats
1W - 1L
1,312 SR
Queue Stats
145W - 123L
1,503 Elo+
Party 2
Aphrodite
Aphrodite
PeterEynis
Aphrodite
Level 120
God Stats
3W - 2L
1,386 SR
Queue Stats
216W - 217L
1,490 Elo+
Solo
Hou Yi
Hou Yi
jantl10
Hou Yi
Level 85
God Stats
17W - 7L
1,600 SR
Queue Stats
77W - 53L
1,560 Elo+
Party 2
Ravana
Ravana
mmc_0707
Ravana
Level 122
God Stats
6W - 2L
1,596 SR
Queue Stats
374W - 360L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GannicusHC
Sylvanus
10
1 / 0 / 1
5,685
569
3,143
7,937
4,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shiva
ividron
Shiva
10
0 / 1 / 1
5,348
535
1,590
8,338
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
sergiopitin23
Hun Batz
11
3 / 2 / 1
6,439
644
3,351
9,233
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
taleb_kh_99
Hachiman
9
1 / 2 / 2
5,300
530
4,455
8,133
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 0
4,803
480
633
4,748
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 1 / 1
6,067
607
6,782
5,062
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
10
2 / 0 / 0
5,661
566
1,231
7,299
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
PeterEynis
Aphrodite
9
1 / 0 / 3
5,447
545
2,523
6,142
2,934
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
jantl10
Hou Yi
9
1 / 3 / 2
5,341
534
3,473
6,812
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
mmc_0707
Ravana
11
1 / 1 / 0
6,357
636
6,424
3,954
3,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
8
9
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
1
3.5
L
Sylvanus
GannicusHC
Sylvanus
1
0
1
1.5
W
Susano
2
0
0
2
W
Aphrodite
PeterEynis
Aphrodite
1
0
3
2.5
L
Shiva
ividron
Shiva
0
1
1
0.5
W
Hou Yi
jantl10
Hou Yi
1
3
2
0.67
W
Ravana
mmc_0707
Ravana
1
1
0
1
L
Hun Batz
sergiopitin23
Hun Batz
3
2
1
1.75
L
Hachiman
taleb_kh_99
Hachiman
1
2
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,172
Damage
20,433
38,389
Taken
29,269
15,579
Mitigated
13,111
13,594
Healing
15,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,782
805
191
2,759
5,062
1,733
346
895
4,167
44,417
0
L
Sylvanus
GannicusHC
Sylvanus
3,143
1,221
1,942
3,474
7,937
4,647
0
2,878
5,015
21,690
0
W
Susano
1,231
407
0
4,410
7,299
2,669
0
383
6,916
0
39,830
W
Aphrodite
PeterEynis
Aphrodite
2,523
213
1,564
4,394
6,142
2,934
18
722
5,420
19,674
0
L
Shiva
ividron
Shiva
1,590
399
0
1,864
8,338
3,168
0
855
6,775
0
31,957
W
Hou Yi
jantl10
Hou Yi
3,473
1,857
0
1,349
6,812
2,374
0
1,382
5,430
0
31,944
W
Ravana
mmc_0707
Ravana
6,424
1,383
0
1,308
3,954
3,401
0
401
3,553
2,956
44,962
L
Hun Batz
sergiopitin23
Hun Batz
3,351
887
0
3,137
9,233
3,351
0
1,421
7,773
0
48,139
L
Hachiman
taleb_kh_99
Hachiman
4,455
1,697
0
2,685
8,133
2,741
0
2,023
6,110
0
33,841
L
633
88
100
392
4,748
1,672
0
3,281
1,467
25,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,575
Gold Earned
28,873
271
Minions Killed
321
0
Camps Cleared
0
978,207
Distance Traveled
1,006,716
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,067
607
81
8
0
194,976
3
L
Sylvanus
5,685
569
27
3
0
194,542
0
W
Susano
5,661
566
71
7
0
232,255
0
W
Aphrodite
5,447
545
24
2
0
194,369
3
L
Shiva
5,348
535
62
6
0
207,004
0
W
Hou Yi
5,341
534
63
6
0
183,353
2
W
Ravana
6,357
636
82
8
0
201,763
1
L
Hun Batz
6,439
644
78
8
0
227,116
0
L
Hachiman
5,300
530
49
5
0
184,126
1
L
Ix Chel
4,803
480
55
6
0
165,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role