Player Matchup

Arachne
Arachne
BabyShmoove
Arachne
Level 158
God Stats
15W - 15L
1,573 SR
Queue Stats
231W - 208L
1,486 Elo+
Solo
Danzaburou
Danzaburou
DocNazer1th
Danzaburou
Level 78
God Stats
7W - 8L
1,535 SR
Queue Stats
101W - 103L
1,454 Elo+
Solo
Kukulkan
Kukulkan
Geezou
Kukulkan
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 38L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
btcffkk
Gilgamesh
Level 100
God Stats
2W - 6L
1,175 SR
Queue Stats
324W - 336L
1,475 Elo+
Party 2
Kuzenbo
Kuzenbo
sgcuddi
Kuzenbo
Level 43
God Stats
3W - 2L
1,641 SR
Queue Stats
153W - 161L
1,457 Elo+
Party 2
Team Averages
Level 88
1,485 SR
1,469 Elo+

VS

Team Averages
Level 120
1,511 SR
1,525 Elo+
Tsukuyomi
Tsukuyomi
LufkinTexas
Tsukuyomi
Level 138
God Stats
1W - 1L
1,286 SR
Queue Stats
291W - 276L
1,532 Elo+
Party 1
Bellona
Bellona
MARKWAZHERE64
Bellona
Level 68
God Stats
91W - 77L
1,586 SR
Queue Stats
409W - 388L
1,539 Elo+
Solo
Nu Wa
Nu Wa
UnaccountableX
Nu Wa
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
279W - 267L
1,525 Elo+
Party 1
Hachiman
Hachiman
htowngamer
Hachiman
Level 120
God Stats
12W - 3L
1,686 SR
Queue Stats
348W - 334L
1,521 Elo+
Party 1
Atlas
Atlas
scsebcors
Atlas
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 79L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BabyShmoove
Arachne
14
1 / 8 / 3
8,919
425
8,899
24,866
10,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
DocNazer1th
Danzaburou
14
1 / 6 / 3
8,605
410
10,718
17,677
6,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Geezou
Kukulkan
16
6 / 4 / 6
10,882
518
19,165
15,572
6,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
btcffkk
Gilgamesh
18
9 / 1 / 7
11,911
567
14,415
24,508
14,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
sgcuddi
Kuzenbo
14
1 / 3 / 9
9,257
441
6,586
20,282
27,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LufkinTexas
Tsukuyomi
18
2 / 5 / 7
11,244
535
10,896
19,879
9,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
20
9 / 2 / 1
13,539
645
18,959
20,718
15,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
7 / 4 / 4
12,196
581
20,659
12,552
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
htowngamer
Hachiman
16
2 / 3 / 5
10,392
495
9,217
14,476
5,971
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
scsebcors
Atlas
14
1 / 4 / 5
9,907
472
10,021
25,912
28,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
43
18
Kills
21
22
Deaths
18
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
BabyShmoove
Arachne
1
8
3
0.31
L
Danzaburou
DocNazer1th
Danzaburou
1
6
3
0.42
L
Kukulkan
Geezou
Kukulkan
6
4
6
2.25
W
Tsukuyomi
LufkinTexas
Tsukuyomi
2
5
7
1.1
W
Bellona
9
2
1
4.75
W
7
4
4
2.25
L
Gilgamesh
btcffkk
Gilgamesh
9
1
7
12.5
W
Hachiman
htowngamer
Hachiman
2
3
5
1.5
W
Atlas
scsebcors
Atlas
1
4
5
0.88
L
Kuzenbo
sgcuddi
Kuzenbo
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,783
Damage
69,752
102,905
Taken
93,537
65,127
Mitigated
64,089
30,239
Healing
27,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BabyShmoove
Arachne
8,899
5,593
0
10,548
24,866
10,219
20
2,747
22,119
0
65,817
L
Danzaburou
DocNazer1th
Danzaburou
10,718
5,719
0
5,806
17,677
6,876
64
6,127
11,550
0
63,420
L
Kukulkan
Geezou
Kukulkan
19,165
2,728
0
3,034
15,572
6,273
0
8,577
6,969
92,646
0
W
Tsukuyomi
LufkinTexas
Tsukuyomi
10,896
1,823
0
9,054
19,879
9,445
492
3,355
16,524
0
96,598
W
Bellona
18,959
10,236
0
9,790
20,718
15,140
2,674
2,282
18,436
0
118,728
W
20,659
4,073
0
1,000
12,552
4,710
124
6,605
5,947
91,290
0
L
Gilgamesh
btcffkk
Gilgamesh
14,415
3,827
0
6,487
24,508
14,168
0
7,386
17,122
0
113,932
W
Hachiman
htowngamer
Hachiman
9,217
5,206
0
5,068
14,476
5,971
929
6,002
8,474
0
73,417
W
Atlas
scsebcors
Atlas
10,021
3,183
0
2,968
25,912
28,823
682
8,530
17,382
47,523
0
L
Kuzenbo
sgcuddi
Kuzenbo
6,586
2,104
0
4,364
20,282
27,591
30
6,047
14,235
27,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,574
Gold Earned
57,278
505
Minions Killed
649
0
Camps Cleared
0
2,152,928
Distance Traveled
2,174,873
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,919
425
93
4
0
421,681
0
L
Danzaburou
8,605
410
94
4
0
434,136
0
L
Kukulkan
10,882
518
134
6
0
378,196
0
W
Tsukuyomi
11,244
535
114
5
0
503,604
0
W
Bellona
13,539
645
211
10
0
440,248
2
W
Nu Wa
12,196
581
145
7
0
419,009
0
L
Gilgamesh
11,911
567
153
7
0
496,647
0
W
Hachiman
10,392
495
134
6
0
389,660
4
W
Atlas
9,907
472
45
2
0
422,352
4
L
Kuzenbo
9,257
441
31
1
0
422,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role