Player Matchup

Nu Wa
Nu Wa
Axel_the_best7
Nu Wa
Level 18
God Stats
10W - 18L
1,311 SR
Queue Stats
17W - 28L
1,324 Elo+
Solo
Danzaburou
Danzaburou
Biggal102999
Danzaburou
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 52L
1,513 Elo+
Party 1
Ra
Ra
ExpectoAutismo
Ra
Level 19
God Stats
6W - 4L
1,531 SR
Queue Stats
48W - 18L
1,486 Elo+
Party 1
Fenrir
Fenrir
NIsaysggtotheer
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 62L
1,539 Elo+
Party 1
Ymir
Ymir
YamCider
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 13L
1,640 Elo+
Party 1
Team Averages
Level 21
1,468 SR
1,500 Elo+

VS

Team Averages
Level 12
1,510 SR
1,413 Elo+
Kukulkan
Kukulkan
CandyCain1126
Kukulkan
Level 5
God Stats
3W - 5L
1,459 SR
Queue Stats
7W - 16L
1,337 Elo+
Solo
Mulan
Mulan
OptimusbeE93
Mulan
Level 19
God Stats
5W - 8L
1,287 SR
Queue Stats
291W - 263L
1,474 Elo+
Solo
Izanami
Izanami
Punbatz4
Izanami
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 98L
1,267 Elo+
Solo
Thanatos
Thanatos
RoseTaiyaki
Thanatos
Level 13
God Stats
48W - 33L
1,575 SR
Queue Stats
51W - 37L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
synsaee
Sun Wukong
Level 4
God Stats
2W - 1L
1,727 SR
Queue Stats
4W - 4L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
4,800
960
1,764
1,825
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Biggal102999
Danzaburou
9
1 / 1 / 2
4,878
976
4,737
4,123
1,481
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 1 / 2
4,703
941
1,025
3,205
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 2 / 2
5,318
1,064
5,124
8,059
5,339
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
9
1 / 1 / 2
4,891
978
1,273
5,481
3,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CandyCain1126
Kukulkan
10
1 / 2 / 0
4,596
919
1,756
2,977
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 0 / 0
2,373
475
0
177
67
Izanami
Punbatz4
Izanami
10
2 / 1 / 1
4,772
954
4,113
5,450
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
RoseTaiyaki
Thanatos
9
1 / 0 / 0
4,396
879
3,340
3,628
2,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
synsaee
Sun Wukong
9
1 / 2 / 2
4,610
922
5,856
6,101
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
5
Kills
5
5
Deaths
5
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Danzaburou
Biggal102999
Danzaburou
1
1
2
2
L
Kukulkan
CandyCain1126
Kukulkan
1
2
0
0.5
W
0
1
2
1
W
3
2
2
2
L
0
0
0
0
L
Izanami
Punbatz4
Izanami
2
1
1
2.5
L
Thanatos
RoseTaiyaki
Thanatos
1
0
0
1
W
Ymir
1
1
2
2
L
Sun Wukong
synsaee
Sun Wukong
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,923
Damage
15,065
22,693
Taken
18,333
11,513
Mitigated
8,866
6,648
Healing
3,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,764
679
0
530
1,825
535
1,153
53
1,772
13,912
0
W
Danzaburou
Biggal102999
Danzaburou
4,737
2,145
0
653
4,123
1,481
261
385
3,738
0
11,996
L
Kukulkan
CandyCain1126
Kukulkan
1,756
599
0
0
2,977
1,059
192
491
2,486
11,703
0
W
1,025
0
542
1,044
3,205
993
308
0
3,205
15,384
0
W
5,124
1,376
59
2,661
8,059
5,339
0
71
7,988
0
14,175
L
0
0
0
0
177
67
0
177
0
0
0
L
Izanami
Punbatz4
Izanami
4,113
2,849
0
760
5,450
1,946
0
1,254
4,196
0
10,416
L
Thanatos
RoseTaiyaki
Thanatos
3,340
471
0
1,695
3,628
2,354
0
388
3,240
0
6,908
W
Ymir
1,273
483
669
490
5,481
3,165
144
1,247
4,234
4,408
0
L
Sun Wukong
synsaee
Sun Wukong
5,856
832
0
703
6,101
3,440
0
1,752
4,349
0
14,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,590
Gold Earned
20,747
96
Minions Killed
72
0
Camps Cleared
0
548,199
Distance Traveled
481,734
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,800
960
24
5
0
88,452
2
W
Danzaburou
4,878
976
17
3
0
107,947
0
L
Kukulkan
4,596
919
23
5
0
109,916
0
W
Ra
4,703
941
31
6
0
113,476
0
W
Fenrir
5,318
1,064
16
3
0
124,245
0
L
Mulan
2,373
475
0
0
0
0
0
L
Izanami
4,772
954
18
4
0
104,140
0
L
Thanatos
4,396
879
10
2
0
132,398
0
W
Ymir
4,891
978
8
2
0
114,079
0
L
Sun Wukong
4,610
922
21
4
0
135,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role