Player Matchup

Chronos
Chronos
ShockTheTeaFiend
Chronos
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 182L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
Xarnito
Kuzenbo
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 66L
1,236 Elo+
Party 2
Horus
Horus
gesancarlos
Horus
Level 27
God Stats
2W - 2L
1,367 SR
Queue Stats
162W - 205L
1,432 Elo+
Solo
Hachiman
Hachiman
lapskotyk
Hachiman
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 88L
1,445 Elo+
Party 2
Scylla
Scylla
zignaf
Scylla
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,302 Elo+
Party 2
Team Averages
Level 39
1,473 SR
1,376 Elo+

VS

Team Averages
Level 28
1,458 SR
1,459 Elo+
Horus
Horus
Dauras
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Raijin
Raijin
M4lmut96
Raijin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Poseidon
Poseidon
Sergeevna4
Poseidon
Level 22
God Stats
2W - 4L
1,291 SR
Queue Stats
160W - 172L
1,217 Elo+
Solo
Fafnir
Fafnir
thrillerkillako4
Fafnir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,404 Elo+
Solo
Bellona
Bellona
zhehi
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 19
11,691
835
19,186
13,751
6,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Xarnito
Kuzenbo
17
5 / 5 / 13
11,732
838
9,347
23,266
28,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
0 / 0 / 0
7,242
517
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
lapskotyk
Hachiman
20
10 / 2 / 16
12,261
876
21,311
15,417
6,802
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
zignaf
Scylla
20
12 / 1 / 15
13,104
936
21,663
11,013
5,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dauras
Horus
17
1 / 6 / 6
9,601
686
7,690
22,332
19,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
M4lmut96
Raijin
18
5 / 9 / 4
10,071
719
15,880
20,622
10,867
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Sergeevna4
Poseidon
20
4 / 5 / 3
10,739
767
16,643
11,103
5,534
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 1
7,015
501
1,311
3,006
3,165
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
zhehi
Bellona
15
0 / 10 / 3
8,116
580
1,005
18,728
12,324

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
32
Kills
10
10
Deaths
32
63
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
Dauras
Horus
1
6
6
0.67
L
Raijin
M4lmut96
Raijin
5
9
4
0.78
L
Poseidon
Sergeevna4
Poseidon
4
5
3
1.1
W
5
2
19
7.25
W
Kuzenbo
Xarnito
Kuzenbo
5
5
13
2.3
W
0
0
0
0
W
Hachiman
lapskotyk
Hachiman
10
2
16
9
L
0
2
1
0.25
L
Bellona
zhehi
Bellona
0
10
3
0.15
W
Scylla
zignaf
Scylla
12
1
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,507
Damage
42,529
63,447
Taken
75,791
47,002
Mitigated
50,920
20,463
Healing
17,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Dauras
Horus
7,690
2,265
4,004
7,805
22,332
19,030
0
16,435
5,409
5,110
13,332
L
Raijin
M4lmut96
Raijin
15,880
1,992
520
3,275
20,622
10,867
0
12,038
8,286
28,538
0
L
Poseidon
Sergeevna4
Poseidon
16,643
1,742
0
200
11,103
5,534
0
7,100
4,003
44,367
0
W
19,186
5,955
2,217
2,856
13,751
6,503
2,725
6,545
7,002
44,484
0
W
Kuzenbo
Xarnito
Kuzenbo
9,347
3,476
3,437
3,297
23,266
28,695
883
14,085
8,901
15,795
416
W
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
lapskotyk
Hachiman
21,311
11,795
1,449
3,496
15,417
6,802
3,595
9,757
5,383
0
46,690
L
1,311
246
93
321
3,006
3,165
0
1,907
1,099
1,801
0
L
Bellona
zhehi
Bellona
1,005
433
43
910
18,728
12,324
0
12,203
6,525
0
3,604
W
Scylla
zignaf
Scylla
21,663
4,082
2,231
1,480
11,013
5,002
1,622
6,421
4,440
39,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,030
Gold Earned
45,542
155
Minions Killed
122
0
Camps Cleared
0
1,074,425
Distance Traveled
987,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,601
686
11
1
0
255,884
0
L
Raijin
10,071
719
25
2
0
193,626
0
L
Poseidon
10,739
767
74
5
0
262,717
0
W
Chronos
11,691
835
61
4
0
253,943
0
W
Kuzenbo
11,732
838
18
1
0
277,982
0
W
Horus
7,242
517
0
0
0
3,869
0
W
Hachiman
12,261
876
38
3
0
266,133
0
L
Fafnir
7,015
501
1
0
0
67,500
0
L
Bellona
8,116
580
11
1
0
207,727
0
W
Scylla
13,104
936
38
3
0
272,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role