Player Matchup

Mercury
Mercury
Chrisophoro
Mercury
Level 142
God Stats
6W - 3L
1,666 SR
Queue Stats
323W - 328L
1,447 Elo+
Solo
Chaac
Chaac
DCx2K
Chaac
Level 121
God Stats
57W - 35L
1,543 SR
Queue Stats
272W - 251L
1,443 Elo+
Solo
Shiva
Shiva
Markus_Soria
Shiva
Level 44
God Stats
12W - 7L
1,684 SR
Queue Stats
18W - 29L
1,484 Elo+
Solo
Zeus
Zeus
ThadeusFlex
Zeus
Level 88
God Stats
3W - 1L
1,769 SR
Queue Stats
76W - 94L
1,331 Elo+
Party 1
Medusa
Medusa
TheMooMonster
Medusa
Level 108
God Stats
5W - 4L
1,506 SR
Queue Stats
31W - 45L
1,364 Elo+
Party 1
Team Averages
Level 101
1,633 SR
1,414 Elo+

VS

Team Averages
Level 83
1,461 SR
1,450 Elo+
Loki
Loki
 
Loki
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AcThePlayer
Ix Chel
Level 58
God Stats
1W - 5L
1,290 SR
Queue Stats
66W - 77L
1,376 Elo+
Party 2
Sun Wukong
Sun Wukong
Buckeyes Fan6
Sun Wukong
Level 116
God Stats
0W - 1L
1,363 SR
Queue Stats
15W - 10L
1,525 Elo+
Solo
Thanatos
Thanatos
Paragon679
Thanatos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 109L
1,407 Elo+
Party 2
Ymir
Ymir
aHx57
Ymir
Level 61
God Stats
6W - 6L
1,652 SR
Queue Stats
427W - 439L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chrisophoro
Mercury
7
0 / 1 / 1
4,115
686
1,040
4,522
1,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
DCx2K
Chaac
8
0 / 0 / 0
4,628
771
3,065
4,576
2,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
1 / 0 / 3
4,253
709
1,477
5,149
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
2 / 0 / 0
5,226
871
1,528
2,981
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
3 / 1 / 1
4,236
706
1,784
3,041
784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
1
0 / 0 / 0
2,738
456
0
0
0
Ix Chel
AcThePlayer
Ix Chel
7
0 / 2 / 1
4,015
669
2,058
3,248
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Buckeyes Fan6
Sun Wukong
8
0 / 0 / 0
4,227
705
2,371
5,757
2,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Paragon679
Thanatos
5
0 / 2 / 0
3,435
573
968
4,739
1,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
aHx57
Ymir
5
1 / 2 / 0
3,569
595
1,381
6,261
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
1
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
L
Ix Chel
AcThePlayer
Ix Chel
0
2
1
0.25
L
Sun Wukong
Buckeyes Fan6
Sun Wukong
0
0
0
0
W
Mercury
Chrisophoro
Mercury
0
1
1
0.5
W
Chaac
DCx2K
Chaac
0
0
0
0
W
1
0
3
2.5
L
Thanatos
Paragon679
Thanatos
0
2
0
0
W
2
0
0
2
W
3
1
1
3.5
L
Ymir
aHx57
Ymir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,894
Damage
6,778
20,269
Taken
20,005
6,692
Mitigated
8,706
4,620
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
AcThePlayer
Ix Chel
2,058
102
139
660
3,248
1,016
0
1,472
1,776
25,079
0
L
Sun Wukong
Buckeyes Fan6
Sun Wukong
2,371
441
0
2,149
5,757
2,908
0
0
5,757
0
28,805
W
Mercury
Chrisophoro
Mercury
1,040
194
0
525
4,522
1,205
0
299
4,223
0
21,631
W
Chaac
DCx2K
Chaac
3,065
428
0
1,460
4,576
2,126
0
0
4,576
0
30,709
W
1,477
251
0
1,290
5,149
1,600
404
708
4,441
0
16,272
L
Thanatos
Paragon679
Thanatos
968
210
0
1,782
4,739
1,451
0
0
4,739
0
13,984
W
1,528
371
0
501
2,981
977
48
1,981
1,000
34,007
0
W
1,784
1,008
0
844
3,041
784
725
465
2,576
0
16,206
L
Ymir
aHx57
Ymir
1,381
275
98
1,851
6,261
3,331
0
56
6,205
13,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,458
Gold Earned
17,984
225
Minions Killed
140
0
Camps Cleared
0
630,043
Distance Traveled
543,934
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
2,738
456
0
0
0
21,498
0
L
Ix Chel
4,015
669
52
9
0
140,730
0
L
Sun Wukong
4,227
705
47
8
0
123,550
1
W
Mercury
4,115
686
39
7
0
157,507
0
W
Chaac
4,628
771
60
10
0
121,553
1
W
Shiva
4,253
709
33
6
0
123,365
0
L
Thanatos
3,435
573
23
4
0
128,366
0
W
Zeus
5,226
871
68
11
0
126,468
0
W
Medusa
4,236
706
25
4
0
101,150
0
L
Ymir
3,569
595
18
3
0
129,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role