Player Matchup

Ix Chel
Ix Chel
BixGames
Ix Chel
Level 74
God Stats
2W - 2L
1,280 SR
Queue Stats
4W - 7L
1,521 Elo+
Party 1
Cernunnos
Cernunnos
Incompetentnerve
Cernunnos
Level 28
God Stats
22W - 24L
1,555 SR
Queue Stats
43W - 36L
1,566 Elo+
Party 1
Ravana
Ravana
Pipsqueek
Ravana
Level 129
God Stats
2W - 1L
1,310 SR
Queue Stats
70W - 57L
1,562 Elo+
Party 1
Zhong Kui
Zhong Kui
nastynaz
Zhong Kui
Level 24
God Stats
1W - 2L
1,280 SR
Queue Stats
5W - 9L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
yan1rat
Cthulhu
Level 8
God Stats
2W - 2L
1,292 SR
Queue Stats
4W - 8L
1,362 Elo+
Party 1
Team Averages
Level 53
1,343 SR
1,512 Elo+

VS

Team Averages
Level 58
1,506 SR
1,517 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FYL Beast 22
Bacchus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,538 Elo+
Party 2
Bellona
Bellona
LebenDookey
Bellona
Level 43
God Stats
17W - 12L
1,798 SR
Queue Stats
69W - 47L
1,561 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Young L1k 506
Morgan Le Fay
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,477 Elo+
Party 2
Susano
Susano
tehlilfrast
Susano
Level 50
God Stats
3W - 8L
1,233 SR
Queue Stats
311W - 281L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BixGames
Ix Chel
15
1 / 0 / 16
7,919
792
9,901
6,350
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
16
7 / 1 / 7
8,427
843
8,903
6,979
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
Pipsqueek
Ravana
15
6 / 0 / 11
8,558
856
10,417
10,284
11,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
nastynaz
Zhong Kui
16
7 / 1 / 8
8,821
882
8,582
6,307
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
yan1rat
Cthulhu
13
0 / 2 / 19
7,252
725
6,194
7,033
6,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
0 / 2 / 1
6,565
657
778
6,146
2,407
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
FYL Beast 22
Bacchus
12
0 / 4 / 2
6,455
646
4,011
9,906
9,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
LebenDookey
Bellona
13
3 / 5 / 1
6,979
698
7,634
11,623
10,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Young L1k 506
Morgan Le Fay
12
0 / 6 / 2
6,537
654
7,225
10,182
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
11
1 / 4 / 1
6,492
649
5,499
10,380
3,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
11
21
Kills
4
4
Deaths
21
61
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
1
0.25
W
Ix Chel
BixGames
Ix Chel
1
0
16
9
L
Bacchus
FYL Beast 22
Bacchus
0
4
2
0.25
W
Cernunnos
7
1
7
10.5
L
Bellona
LebenDookey
Bellona
3
5
1
0.7
W
Ravana
Pipsqueek
Ravana
6
0
11
11.5
L
Morgan Le Fay
Young L1k 506
Morgan Le Fay
0
6
2
0.17
W
Zhong Kui
nastynaz
Zhong Kui
7
1
8
11
L
Susano
1
4
1
0.38
W
Cthulhu
yan1rat
Cthulhu
0
2
19
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,997
Damage
25,147
36,953
Taken
48,237
29,232
Mitigated
29,861
10,261
Healing
4,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
778
229
231
1,011
6,146
2,407
296
3,881
2,218
14,566
0
W
Ix Chel
BixGames
Ix Chel
9,901
1,228
3,335
1,748
6,350
2,603
1,165
1,848
4,404
35,883
0
L
Bacchus
FYL Beast 22
Bacchus
4,011
271
315
969
9,906
9,124
0
3,136
6,589
12,461
0
W
Cernunnos
8,903
5,491
0
2,195
6,979
3,156
1,549
3,184
3,606
0
26,382
L
Bellona
LebenDookey
Bellona
7,634
1,443
0
721
11,623
10,055
0
7,249
4,211
0
12,851
W
Ravana
Pipsqueek
Ravana
10,417
2,577
0
1,494
10,284
11,289
160
2,034
7,726
127
31,497
L
Morgan Le Fay
Young L1k 506
Morgan Le Fay
7,225
1,613
176
739
10,182
4,473
0
5,138
4,921
20,885
0
W
Zhong Kui
nastynaz
Zhong Kui
8,582
694
0
1,092
6,307
5,405
1,671
2,222
3,844
24,847
0
L
Susano
5,499
1,108
0
500
10,380
3,802
0
4,969
5,235
0
15,346
W
Cthulhu
yan1rat
Cthulhu
6,194
388
64
333
7,033
6,779
297
2,045
4,750
9,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,977
Gold Earned
33,028
221
Minions Killed
133
0
Camps Cleared
0
1,078,867
Distance Traveled
877,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,565
657
38
4
0
124,518
0
W
Ix Chel
7,919
792
65
7
0
226,363
0
L
Bacchus
6,455
646
20
2
0
197,481
0
W
Cernunnos
8,427
843
49
5
0
198,576
0
L
Bellona
6,979
698
18
2
0
183,230
0
W
Ravana
8,558
856
46
5
0
242,134
0
L
Morgan Le Fay
6,537
654
35
4
0
163,979
0
W
Zhong Kui
8,821
882
49
5
0
206,858
0
L
Susano
6,492
649
22
2
0
208,193
0
W
Cthulhu
7,252
725
12
1
0
204,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role